Thanks for the bug reports. Yeah, I know a lot of the things I added from the Alternative Life mod (i.e. the Enclave troopers following you, the new BOS bunker, and others) are buggy as hell. In some cases it was a matter of me breaking things as I assimilated them. In others, I must have included bugs from the original mod. It will take a while to squash these. At least the Enclave troopers is an easy fix. I'll create a new variable so that, if they helped you clear the Toxic caves and you return to Navarro, they run off screen back towards the base and officially leave your party. As for Scraptown, the scripts are so very different than those used in F2 normally. I will have to completely rewrite those scripts to prevent that funky font from showing up. Something on my list to fix, but, not something I'm looking forward to doing.