...I had noticed just a few bugs and glitches worth mentioning:
- Ladder on the lowest level of Bunker 21 seems to be not working. Once I've reached that level, my character got trapped inside.
- Door to the generator room in Vault 14 are screwed all right! Using the hand icon action on them does nothing, any attempt to unlock them returns "You are standing in front of door" message and nothing else.
...
- Helmet removing mod for PA seems to be flawed somehow. When wearing the classic power armor with helmet off, my characters' sprite starts sliding away hex-by-hex occasionaly. It's totally random, mostly after leaving inventory screen. This is a harmless glitch, the sprite jumps back at proper hex right after clicking any mouse button. I find it much more hilarious than annoying actually. (doesn't happen with other armors, just with the PA with helmet off.)
Thanks for the report. I will check into these. I have already checked on Bunker 21. I can't reproduce your error. I can move in and out of the lower level without any problems. However, I did notice this: if you have a party NPC in front of the ladder, the sound for climbing the ladder will play, but the PC will not move. Make sure to push any party NPCs out of the way.
Also, here are some things for the next release so far:
-More grammar, spelling, and dialog fixes
-Updated script for Balthas in Klamath
-The mayor of Carson is no longer referred to as Gregory in combat
-Changes to the dog in Scraptown
---He can be pushed if you have befriended him
---He follows you around even if you leave and re-enter
---Note: He still will not fight for your team
-Removed items from the Destroyed Lab entrance map that should not have been there
-Changes to the car breaking down
---Corrected a bug with Ratch when you disagree with the price he charges to repair a tire
---Made it a lot easier to replace repaired tires
---Made it slightly easier to replace repaired components
-Corrected the entrance map to the BOS research facility
-Corrected issues with Vault 23
---Leaving map no longer crashes game
---Car correctly appears at the entrance map
---Hex blockers added near two elevators to prevent characters from going into walls/cliffs
---Corrections to Max's dialog options
-Added exploding death animation for scorpions
-Added Quick Goris animation mod (Goris puts on/takes off robe faster)
-Dr. Fung now returns to his house after San Francisco fights