Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

Discussion in 'Fallout General Modding' started by MIB88, Mar 20, 2017.

  1. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    how much of the unofficial patch and the restoration patch are in the megamod now? an estimate will do.
     
  2. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    Hmmm. Really hard to answer what from the RP is included. There's a ton of minor fixes to scripts that were made that weren't necessarily part of some new location. These are the new locations, right?
    • Slaver's Camp
    • Hubologist Stash
    • Submarine
    • Abbey
    • Vault Village
    • Ranger Safe Houses
    • Dr. Sheng's Hideout
    • EPA
    The Slaver's Camp, Submarine, Abbey, Ranger Safe Houses, and Vault Village have been added. (I just finished adding in Vault Village yesterday.) I really don't remember if I've added the Hubologist Stash and Sheng's Hideout, yet, but I will check. But those are all relatively small locations. I had the old EPA in the game. Redoing that location (mostly because of the new scenery) has been a beast to put into the MM. A lot of the individual scripts have been corrected.

    I'm going to say 65% of the RP has been added.

    And, just an FYI, from the latest readme:

    Changes/Fixes made since version 2.47.5:

    -Numerous dialog and grammar fixes
    -Minor corrections to various maps (especially with regards to walking through objects)
    -Cleaned up code in many scripts
    -Removed some more instances where killed enemies had two sets of armor
    -Corrected a number of scripts which had incorrect/missing variables regarding
    Sexpert, Gigolo and Virgin (Thanks to Muttie)
    -added story/character enhancements from Endocore
    -Asking Klint, Sulik, or Cassidy to wait will no longer corrupt saved games
    -Orphans in the Den really need to be watched: they'll attempt to steal from party NPCs too!
    -Corrected team issues with certain caravans
    -Numerous corrections to NPCs/quests in Colly
    -Can no longer repeat the Arroyo/Umbra pact repeatedly for experience
    -Corrected Dipper's script
    ---will not mention Vic or GECK if not appropriate
    ---added dumb dialog
    -Klint can still attempt to heal the PC, but only if he has plant components
    -Andy in VC now heals more party NPCs
    -Inclusion of Vault Village and related quests


    I'm going to fix/test a few more things. But, my plan is to release an update no later than the end this month.

    Also, thanks to all of you who have posted bug reports.
     
    • [Rad] [Rad] x 3
  3. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    Tnx MIBB! guess you be also using the updated restoration patch by Burn to be integrated (somewhere in the future)

    was just added my own edits just into the megamod, guess I need to do it again with the upcoming release, lol
     
  4. ThunderGod

    ThunderGod Have Hammer; Will Smite

    5
    Oct 20, 2009
    Isn't the latest version 2.47.5?
     
  5. _Pyran_

    _Pyran_ Still Mildly Glowing

    257
    Jan 31, 2017
    Latest version 2.47.5
     
  6. Arathos

    Arathos First time out of the vault

    60
    Feb 2, 2017
    Any news?

    Is an update still planned for this month?
     
  7. Silver-Lambda

    Silver-Lambda First time out of the vault

    64
    Feb 2, 2020
    will you release the update today ???
     
  8. _Pyran_

    _Pyran_ Still Mildly Glowing

    257
    Jan 31, 2017
    The release of the new version "in the plans".
    And it does not mean that it will definitely be at the end of this month.
     
    • [Rad] [Rad] x 1
  9. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    True. I often miss deadlines... especially those not connected with work. ;)
    However, in this case, I won't be too late. I promise it will be soon.

    As a heads-up, though: Do not expect previously saved games to work. I made a couple of changes to some files in the data/data folder. Modifying some of those files tends to invalidate previous games.
     
    • [Rad] [Rad] x 1
  10. ThunderGod

    ThunderGod Have Hammer; Will Smite

    5
    Oct 20, 2009
    Hahaha! Not a problem: I couldn't even estimate how many times I've played through FO2, let alone how many starts and restarts of the game! :boy:
     
  11. _Pyran_

    _Pyran_ Still Mildly Glowing

    257
    Jan 31, 2017
    Last edited: Mar 4, 2021
    • [Rad] [Rad] x 3
  12. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    Very nice :) I know what ill be doing this weekend!
     
  13. vagrant

    vagrant First time out of the vault

    1
    Mar 5, 2021
    Hi, I have the following problem, after a fresh installation of Fallout 2 and Megamod 2.47.6, if I started fallout.exe in megamod I can't get past the temple. As soon as I enter the temple, I can't move the mouse up on a map. If I start only Fallout 2 everything is ok. Surrounded by a circle is how the arrow is with X. If I started sFall Configorator 1.2.7.0.exe-error initializing video mode 640x480- I don't know if this is related
     

    Attached Files:

    Last edited: Mar 5, 2021
  14. _Pyran_

    _Pyran_ Still Mildly Glowing

    257
    Jan 31, 2017
    Use f2-hi-res patch config.exe to adjust the resolution & activate dx9 mode.
    sfall config - video mode = off.
    Error: try to reinstall mod. Open Fallout 2 folder and rename patch000.dat to patch000.d__. (only in the game folder, you don't need to touch this file in the mod folder)
     
  15. Mistacz

    Mistacz First time out of the vault

    5
    Mar 9, 2021
    Hi everyone. I have a small problem. Randomly I'm finding "Reserver Items" in random containers. Any way to fix it ? Thanks!
     
  16. _Pyran_

    _Pyran_ Still Mildly Glowing

    257
    Jan 31, 2017
    Show screenshot with such item.
     
  17. Mistacz

    Mistacz First time out of the vault

    5
    Mar 9, 2021
    • [Rad] [Rad] x 1
  18. _Pyran_

    _Pyran_ Still Mildly Glowing

    257
    Jan 31, 2017
    ok, I'll think about what can be done.

    Reserved item fix integrated in installer
     
    Last edited: Mar 10, 2021
  19. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    It's part of the random loot mod created by @Nirran. There are a bunch of items from some of his mods that haven't all been added to the MM. I have been sorting through and finding these. Once I get all the non-existent items removed, I'll provide a fix.

    Edit:
    I have modified the file causing the issue. You can get it here: Reserved Item fix.

    Just place it in your Fallout 2's data/scripts folder.
     
    Last edited: Mar 10, 2021
    • [Rad] [Rad] x 2
  20. Mistacz

    Mistacz First time out of the vault

    5
    Mar 9, 2021
    Thanks a lot !