AJ Rimmer Bsc.Ssc. said:with win xp i get crashes all the time,at all sorts of points.
MIB88 said:AJ Rimmer Bsc.Ssc. said:with win xp i get crashes all the time,at all sorts of points.
Please keep track of these and let me know if it is something consistent. This happened a lot (crashes) on certain maps when looking at certain critters (namely scorpions in the Temple and ants in the EPA) until I redid them.
AJ Rimmer Bsc.Ssc. said:
Demonslayer said:I've never reached so far in megamod so can you explain me why is an alien with you?
And that armor from FO1 is the metal armor for marcus?
Demonslayer said:AJ Rimmer Bsc.Ssc. said:
I've never reached so far in megamod so can you explain me why is an alien with you?
And that armor from FO1 is the metal armor for marcus?
AJ Rimmer Bsc.Ssc. said:on a side note...is it just me or am i spending way too much time looking for ammo for the plasma rifles ?
spending more time at that than anything else...a bug ?
The reason elevator stubs are visible is due to the proto file. If you used coljack's from his tutorial or the one that comes with the EPA (from Chris) then your elev stub proto has been modified to be visible on the map. If you don't need the new elev stub just replace it with the default one that comes with F2.MIB88 said:Yes, I know of the elevator stubs...I have tried deleting them...moving them off screen... toggling certain views in the mapper... Nothing works.
MIB88 said:AJ Rimmer Bsc.Ssc. said:on a side note...is it just me or am i spending way too much time looking for ammo for the plasma rifles ?
spending more time at that than anything else...a bug ?
That is an element of New Vision 1.2, which incorporated TeamX's New Year mod. There is less ammo in the game. Places where you found fusion cells still have them, but they no longer occur in groups of 50. They now only come in sets of 20. Happy hunting!
AJ Rimmer Bsc.Ssc. said:other ammo is appearing in massive amounts,but because the energy cells are so rare i cant get past enclave patrols,due to either no ammo or having guns that do very little damage to the enclave.
yet for some weird reason the enclave are firing off more than they are carrying ?
leaves me no way to find enough ammo to hold down a fight.
theres also masses of small energy cells,but pistols are useless against enclave.
hit a brick wall for progressing,unless i can avoid enclave patrols,but i wont get far after reaching the enclave with no ammo.
MIB88 said:Second: I was suddenly reminded of a particular movie quote. One guy tells a group of people not to come to him for sympathy. He tells them if they want "sympathy", they need to look in the dictionary between "s**t and "syphyllis".
killap said:The reason elevator stubs are visible is due to the proto file. If you used coljack's from his tutorial or the one that comes with the EPA (from Chris) then your elev stub proto has been modified to be visible on the map. If you don't need the new elev stub just replace it with the default one that comes with F2.
MIB88 said:Demonslayer said:I've never reached so far in megamod so can you explain me why is an alien with you?
And that armor from FO1 is the metal armor for marcus?
I suppose he could, but I would hope that he posted it in the gameplay thread. Or, alternatively, if you have the Megamod files, you could just read about the Vault 14 mod.