Awesomeequilerex said:
I like both trains. Good luck with the project, you're the Fallout 3 I'm waiting for!!
and I wanted to play this mod...
Wild_qwerty said:Wait until you experince hte new game play, thanks to timeslips sfall modding program we removed the standard action point system and made it more like FOT so you wil be able to Mutants Rising in Real Time, it's too bad we werent able to change the view point away from the old isometric look to an over the shoulder 3rd persion view, damn old 2d engine![]()
Tell the truth. I know, what reaction can be of some past-gen maniacs at NMA...Wild_qwerty said:it's too bad we werent able to change the view point away from the old isometric look to an over the shoulder 3rd persion view, damn old 2d engine![]()
Brother None said:If it doesn't have the Fatman, I'm not playing it
Everyone knows Fallout 1/2 were all about mini nuke catapults, they just didn't have the technology
What's the point of adding nuke launcher without nuclear explosion effect 10 hexes away from the player? Immersion could suffer because of that!Wild_qwerty said:@ Cont, any chance if a mini nuke weapon inventory art item?
Continuum said:What's the point of adding nuke launcher without nuclear explosion effect 10 hexes away from the player? Immersion could suffer because of that!
You mean THAT one in my sig?Sorrow said:It reminds me that funny mod with Tunnel Snakes.