Bradylama
So Old I'm Losing Radiation Signs
Bethesda ultimately never did figure out if they wanted to make ImSims or RPGs. Oblivion is remembered so fondly because of those simulationist elements, but they dropped most of it for all of their problems when they made Skyrim & Fallout 4. Going more simulationist made sense knowing how much they didn't care about the writing after Morrowind. Going more simulationist would mean the game tells its own story through emergent behaviors. That's what creates the moments people remember Oblivion fondly for. Only the quality writing never came back, and neither did the RPG mechanics they stripped out of Elder Scrolls & Fallout. So now all we get is inferior versions of both genres from Bethesda's sheer institutional laziness.