Makenshi
Ahoy, ye salty dogs!
Suggestion: get the combat armor helmet, make it metalic and add it to the tesla armor. Add a small yellow dot in the chest of said armor, to represent that lightning symbol.
Jesterka said:BGE-ized
X'il said:A male version may be on it's way too, would you care for it?
Jesterka said:I thought this is kind of complete set when female critter's done, but, as you're saying, probably not... (some animations are missing, or helmet/non helmet grey buddy?)
.Pixote. said:(...) Now new mutants would be a welcomed find…we all love mutants.
x'il said:Ardent, the blonde "biker" is still on, it'll take a while but i'll get there, don't worry.
.Pixote. said:we all love mutants.
X'il said:do you have any ideas for some mutant editing? relatively simple but doable, interesting stuff?
Didn't a project started something like that some times ago?I think it will be good if Sulik's got EVERY
weapon animations...
currently, interplay maked only:
-Punching and kicking...
-SMG shot and Burst...
-Knife...
-Spear...
It will be funny to see Sulik whit a plasma gun
I have to disagree here, Sulik was meant to use the attacks in question (Punching and kicking... SMG...Knife...Spear) and wasn’t designed to be a weapon expert in every class. He is a tribal, not a Vault City merk or NCR guard. If you study the SMG animation and compare it to the other critters, Sulik can barely control the weapon. He fires it wildly in all directions, and that’s what makes Sulik so special…the same can be said of Myron, Lenny, Davin…Ultravox said:I think it will be good if Sulik's got EVERY weapon animations...It will be funny to see Sulik with a plasma gun
.Pixote. said:I have to disagree here, Sulik was meant to use the attacks in question (Punching and kicking... SMG...Knife...Spear) and wasn’t designed to be a weapon expert in every class. He is a tribal, not a Vault City merk or NCR guard. If you study the SMG animation and compare it to the other critters, Sulik can barely control the weapon. He fires it wildly in all directions, and that’s what makes Sulik so special…the same can be said of Myron, Lenny, Davin…Ultravox said:I think it will be good if Sulik's got EVERY weapon animations...It will be funny to see Sulik with a plasma gun
Faraday said:(...) I was wondering if you had plans to create animations for your avatar (Armoured Vault Suit I'm guessing?) at all? Having it as the default player model would certainly make it stand out from all the folks in 13 & Vault City
Ardent said:* Maybe some armored ghouls? Like a ghoul with shoulder pads from the leather armor (that'd probably mean a lot of painting over the edges of the pads),
* or a ghoul in leather jacket and trousers (maybe just swap heads with the generic leather jacket dude - that would make for a pretty muscled ghoul)?
* Alternatively, a ghoul in combat helmet?
* Or a "third alternative": A ghoul peasant in some decent clothes (trousers and shirt).
* A female ghoul with long hair? A ghoul with mohawk hair?
* A repainted ghoul with dark grey skin? A yellowish ghoul? A dark red ghoul? A dark brown ghoul?
* A tatooed supermutant (don't think that's actually doable without some custom painting)
Grayswandir said:Didn't a project started something like that some times ago?
Does someone knows what happened with it?
Josan12 said:Wow - now there's a detail i didn't even notice after all that time working on those frames!
x'il said:I assume you mean the tribal skin project some FOnline players started with the intention of creating all player nedeed animations for tribal skins?
If it's that, then it's quite dead. It was like nine or so people and even then they did not even manage to complete the male pc before giving up.