New articles on Fallout 3 Blog

Brother None

This ghoul has seen it all
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Fallout 3: Post Nuclear Blog put up two articles, a write-up by Morbus of megascore.biz on the Fallout franchise and game industry, and an article featuring Bartoneus of Critical Hits, which is a combination of the questions NMA asked and new questions asked by Briosafreak:<blockquote>Did anyone get specifics on the conditions? (broken legs, dehydration, radiation) More specifically, how the nuke catapult/launcher will impact your rad count?

No idea about broken legs/limbs with regards to the player, as to the enemies when a successful or critical shot hit the mutant’s leg it looked like it was injured/blown off and the mutant fell to the ground. With Radiation and Dehydration it was stated that the player will need to find sources of water, but no idea of time intervals or what necessitates your need for water. It was shown that when drinking water on the open ground a small amount of Radiation was gained, and that when water in an underground Metro toilet was used it had less radiation because it’s further underground/safer (but it’s also gross and brown). The mini-nuke weapon’s rounds left a small amount of lingering radiation and if fired at a target too close (as Todd did) you would gain Rad immediately.</blockquote>Link: Fallout 3 APNB - Bartoneus on Fallout 3
Link: Fallout 3 APNB - Morbus Gameplay rant
 
If I were drinking water that's been sitting in a public toilet for the last 100 years radiation would be the least of my worries. And they can't be a little more creative than water=heal?
 
Thanks Brother None for the link :mrgreen: For a small site like megascore.biz, I think this kind of "coverage" is very important, so I try hard to publish the best material I can, so that those that happen to visit the site like what they read and keep visiting it.

Thanks again :D
 
Water left in a toilet underground for a hundred years must count as some sort mini-ecosystem.


I.E: Don't drink the water...
 
Doesn't water evaporate in 100 years?
I seem to remember learning about such weird properties the water has sometimes during school...
 
I guess infectious disease doesn't exist in the future? Drinking water out of toilets should be left to games like DUKE NUKEM, this is just silly.
 
FeelTheRads said:
Doesn't water evaporate in 100 years?
I seem to remember learning about such weird properties the water has sometimes during school...
You see, you've learned something... guys at bethesda haven't.
But it's fun to see beth fanbois at TES forum "tiz is realistic and now you knowz that ur fighitn for survival!"

Hah, this censore is almost like Rpg Codex > I love Oblivion... But I'll leave it ;d
 
FeelTheRads said:
Doesn't water evaporate in 100 years?
I seem to remember learning about such weird properties the water has sometimes during school...
It's 200 years after the war. Yes, still water evaporates on contact with the atmosphere, it hasn't a specific "lifetime"... A lot of water lasts a lot of time, less water lasts less. The questions should be "don't toilets acomulate dust to the point they get completely filled with it in 20 years without usage?"
 
Nitpickers.

Who cares what happens with water after a few hundred years in a toilet!?!? Who gives the f**k about bacterias and radiation? The only thing that is important is that THE water heals, so I can regenerate my tissues in a few seconds and keep lining up the muties with my nuke-launcher, right upstairs, behind the steel door!

* running upstairs, manic laughter can be heard *
 
Ugh.....two century old underground subway toilet water. Hell, I wouldn't drink the toilet water in a subway now (or any other toilet water for that matter), much less having been there for so long. Sheesh...someone needs to get back to the drawing board on this one.

Well at least the nuclear catapult gives radiation if you target it too close...even though surely it should just vaporise you entirely.
 
The first commandment of Survivalism : Thou shalt not drink from *any* stagnant sources of water, irrespective of what recepticle it is in, especially when there are no traces of living wildlife drinking from the area. It is an abomination unto thy gullet and thine buttocks.

One can die a lot faster by explosive diarrhea coupled with dehydration, than by dehydration alone.

Now, adding a little radiation into the mix... yeah. I'd rather die purely of dehydration than crapping every few seconds, vomiting, fatigue, headaches, and on top of that, having a good chance of catching any disease just floating about.

<sarcasm>But drinking from toilets is soooo realistic... it's what you'd do for survival! It's immersive!</sarcasm>

Pft. If nothing else, they need potable water tablets to counter the effects of drinking disease ridden water. Or at very least a SCIENCE!-explained portable water purification device. At least that's a tad more respectable than merely giving yourself a swirlie every time you're thirsty.

Edit: In a way, Bethesda is doing us all a favor. If WWIII ever becomes reality... we can easily identify the "Vault 13 dwellers" from the "Vault 101 dwellers" by all the corpses with their heads in the toilets. ^_~
 
In a way, Bethesda is doing us all a favor. If WWIII ever becomes reality... we can easily identify the "Vault 13 dwellers" from the "Vault 101 dwellers" by all the corpses with their heads in the toilets.

This pleased me to the point of feeling a vague urge to trigger a nuclear holocaust just to validate this theory.
 
Wow, I feel so much better now that the two burning issues are clearing up... The Nuke-a-pult and Toilet Drinking :wall:
 
Maybe they should play out Fallout 3 as a Vault Tec film on how to *not* survive in the wasteland.
 
:clap:

Drinking stagnant toilet water.

Brilliant.

I understand the game's protagonist (Vault Dweller 2.0?) may be a little green in terms of survival skills, but perhaps a lifetime of some basic education (in a community waiting for the "all-clear" to head out and reclaim the wastes) would instill a little bit of common sense?

200 years after the bombs, any large communities in the DC ruins (Boneyard 2.0) would have inevitably found some safe sources of fresh water. From what we've been told, the game is concentrated in an area about the size of the Oblivion world, with most destinations reachable within a day or so of travel. Provided the PC can get some water/Nuca Cola/booze from the locals and carry it around in a canteen or two, I really don't see the need for constant scavenging.

The original Vault Dweller was crossing the desert wastes for days on end.
The Chosen One grew up in those wastes amongst primitive survivalists.
Beth's PC can't plan a day of sewer crawling without resorting to drinking from stagnant pools of water?

Fuck.

- A.S.S.R.
 
Vault 69er said:
Maybe they should play out Fallout 3 as a Vault Tec film on how to *not* survive in the wasteland.

I'm pretty sure Vault Dweller 101 is the Vault Boy who didn't wear his goggles when he left the vault.
 
I think that if your get gets shot off, you should enter a sawing minigame (Civil War style), and then your character puts on a peg leg, pirate style.
 
This is a sign of disrespect and blunt mockery of Fallout, where your main quest was one for water. Now you can drink it like a pig from a filthy toilet.
The shame....
 
Even the shitty movie Postman has footage showing how to get clean water. :P
Bethesda really has no idea what they are trying to achieve. :roll:
 
Seraphim Pwns U said:
Edit: In a way, Bethesda is doing us all a favor. If WWIII ever becomes reality... we can easily identify the "Vault 13 dwellers" from the "Vault 101 dwellers" by all the corpses with their heads in the toilets. ^_~

I guess that was the purpose of the Vault Experiment taking place at Vault 101.

Either lock up several hundred people and instruct them to take all their drinking water from the toilet.

Or

Lock up several hundred people and teach them nothing about survival other than the "idiot's guide".
 
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