New Fallout 2 World Map

Makenshi said:
Screenshot please!

scr00000.png
 
Jesus, Pixote, that was quick. Looks awesome from the screenshot, about to check it out more in-depth.

Edit: Looked at it on the in-game world map, and it brings FO2 that much closer to the feel of FO1. ^5 yet again, man. Does it/can it be made to effect encounters?
 
Oh yeah, that new worldmap looks really good. I hesitate to put them in the MM just yet because of the disparity with the rest of the worldmap. However, if you are inclined to modify those tiles as well, I would definitely include them in the MM. (Let me know if you are interested and need the tiles for those expanded areas.)
 
Thank you .Pixote. it looks great in the game!

Does somebody know what needs to be changed to remove the green inside the city circles so we can see the ruins better?

I think I ran across this when I was messing with the worldmap and it was another interface frame, but I can't remember now. :?
 
Whats wrong with the circles?

The tree sizes are three different images, that can be found in the interface graphic folder.
 
Lexx said:
Whats wrong with the circles?

The tree sizes are three different images, that can be found in the interface graphic folder.
Morticia wants to remove the green fill and leave only the bounding line of the circles so the ruins under the colour can be seen better.
 
I can’t see why this would happen…the world map is just a set of images…maybe someone with higher powers of understanding might know what’s happening, but I don’t think its map related…
 
It is definitely not related to the map you made Pixote. There are reports of too many, too few encounters. This is why I have a readme file.
 
Is it still not possible to give every player "the same amount" of encounters? When I played RP 2.0, it felt to me like 10 years ago, with worldmap travel speed and encounter amount. If it still doesn't work... meh... no way to give every player the same? People can "cheat" themself through the game with it and don't even know it, if the speed is too fast, etc.
 
It means that there would be probably a "Read me" for every player how to setup his speed travel over the world map to get the right amount of encounters?
 
This is a subtle improvement to the map circles in Fallout 2. I have reduced the green haze, but not completely removed it. It will make viewing the new map with the towns/locations somewhat easier. Copy the data folder into the Fallout 2 folder and override. World map circles.

YcQl3vQ.gif
 
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