New Fallout 3 Screenshots

Midwinter said:
Why, why, why? This is the first time I see one of those green brutes in high resolution. How in the name of humanity can this... thing be considered a supermutant? The size, the expression on his face, the stupid shield, the skulls he wears as trophies... Unbelievable, they managed to make it completely unrecognizable as a supermutant.

meh... that's why they've already gave a hint in the Brotherhood description that these mutants and mutants from Master's army might be different. But I fail to see how could someone create creatures that are alike (though not completely) those supermutants that were made by Master. Maybe someone just upgraded em to use AK47s because Bethesda's artists know how to draw it? :)
 
SuAside said:
microfusion cells wouldn't explode if hit. I'm pretty sure the power armored troops would not carry microfusion cells as ammo for their laser rifles into battle if they'd explode as mini-nukes when hit...

Yeah, i never though of that... man, I just want FO3 to be good, but the more i see the less I like.

And as for the super mutants, I don't like it. To be honest, I like the way they look (except for behemoth), but I am more worried about the reason they are being an evil army, and not just mercs, like in FO2, after the master was destroyed. Perhaps the FEV virus was not fully destroyed, but remnants of the enclave have it. For example, despite the fact that the masters army was destroyed in FO1, you could be attacked by an encounter called "remnants of the masters army". Could be a similar story taken for the mutants in FO3, and perhaps that what the brotherhood are really at, attempting to stop the new master, and acquire enclave technology (because as Matt (in SF) says in FO2, the enclave have FAR superior tech).
 
MrBumble said:
It does not look really bad as far as graphics are concerned
Except it does. WHERE THE FREAKING HELL ARE THE SHADOWS!?!?!?

Anyway, only the last one is Fallouty. The other can't even hope to look Falloutish.
 
There's a mini-nuclear explosion in the back of this car and it's not even getting destroyed or blowing to pieces or something? And the supermutant is just standing there as if it was just some "background art" happening behind him? I mean wtf? That's how bethesda imagines nuclear bombs? That's so fucking stupid it's not even funny anymore... I can't believe they really do this shit, it's almost as if they were trying to turn fallout into the most absurd abomination that some 13 year old kid can imagine, just to tell all the real rpg players how much money rules the world...
 
Honestly? I don't like any of them. To me, the 2D graphics of the previous ones were far better. Although it is more apocalyptic (shitloads of trash everywhere), it's harder to see anything particular because of it. Plus, there is no *feel* to them. Just trash to me.
 
Ravager69 said:
Honestly? I don't like any of them. To me, the 2D graphics of the previous ones were far better. Although it is more apocalyptic (shitloads of trash everywhere), it's harder to see anything particular because of it. Plus, there is no *feel* to them. Just trash to me.
Exactly. Not to mention that there's something wrong with all the objects, like the textures weren't high quality enough or something in that style.
It looks worse than 6 year old BG2:ToB :? .
 
The hype machine is in action. Sad thing that Bethesda is likely to be supporting those previewers that never played Fallout. Like this one. "Pit-Boy' obviously is not a typo. Just look at your keyboard. Those previewers are more likely to praise Bethesda, because they can't compare, they don't see what's wrong.
Additionally they ignore previewers that are familiar with original games, because those can say what's wrong about this game. That's why they ignored NMA's preview.
 
Hm, I thought they ignored NMA's preview due to the whole 'gliterring gems of hatred' thing.
 
goddam it wheres the colour? everything is grey.

there is one thing that is bugging me more than anything though;
why would that giant king kong behemoth thing have skulls stuck to it? how could if have the dexterity or patience to lovingly take a human head, skin it, boil it, then add it to jewelry. never mind what the motive would be?

this sucks..
 
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Why is he trying to kill the vault dweller with toilet paper?
 
HoKa said:
Hm, I thought they ignored NMA's preview due to the whole 'gliterring gems of hatred' thing.
Their fish memory wouldn't let them. They forgot about that a long time ago.
 
appart from everything else ....
its 2008 even RTS's have realtime shadows ... why not f3

also i do not like the white sky.

Vault 13 said:
why god ?!
why does this has to happen on my Birthday :(
:rofl:

happy birthday :P ! :)
 
There's not a lot of difference to me between these cars exploding with a nuclear explosion-esque mushroom cloud and cars in other games (and let's face it, movies) that explode when you shoot the gas tank. Both are equally implausible, but few people really bat an eye when you can blow up a car in Crysis or Mafia by blowing up the gas tank, because we've basically been indoctrinated with movie-science that tells us that cars explode when you look at them the wrong way.

To me, the mushroom cloud nuclear explosions is just the Fallout version of basically every stupid action movie or video game you've seen this stuff happen in before. To go into how implausible it is to use nuclear reactors or how microfusion cells wouldn't really explode that way is really giving credibility to the notion that todays' cars really can explode by shooting their gas tank, which is just as insultingly stupid and implausible as what you're seeing in Fallout (or at least, not that far off).

The bigger issue to me, is that the orgies of nuclear explosions going off in this game, be it from the Fatman or these cars or Megaton's nuke or god knows where else you'll see it happening (and let's face it, you probably will), is going to diminish the desired effect from them.

I have little doubt that the first time you see one of these cars explode, or the first time you shoot the Fatman at a supermutant, it will be cool, even if it's only cool to us in the same way that action movie special effects are cool. But once you see it two or three times, and possibly because we're seeing so many screenshots (and eventually we'll see movies, possibly even demos of Fallout 3 with this same effect) we might even be numb to it before we play the game, and at that point it'll just about completely lose its effectiveness.

The sad thing is, normal explosions would actually retain their effect far longer than these mushroom clouds would. Normal explosions at least feel chaotic (even if they're not). But these mushroom clouds seem far too controlled and orderly, which means that once you've seen one or two, you've basically seen them all.
 
Sorrow said:
Dominus said:
imho this is the best screenshot from F3 until now

Heh :) .
Actually, it's the one that strikes me as the most unnatural looking. It gives me an impression that someone tried to make it look realistic and failed because of technical limitations.

I think the most strange thing about that screen is that it isn't moving... yeah... sounds strange, eh? ;)
But it makes the whole scene look totally incomplete.

A video of this scene would improve this a lot, I'd guess.

About the missing shadows... hm... strange, indeed.
 
Morbus said:
MrBumble said:
It does not look really bad as far as graphics are concerned
Except it does. WHERE THE FREAKING HELL ARE THE SHADOWS!?!?!?

No lights - no shadows... Honestly, there is some one dull ambient light...it doesn't look good. Like there would be clouds all over the sky...
 
about the Megaton Picture

why does megaton look like an african shanty-town ?

.. is it really that warm all year round near DC ? or was it global warming ? because i'd guess at least breezeblocks would be easily found after the war ....
 
scypior said:
No lights - no shadows...
Lol... I guess. When I walk by the street in day time, I have no shadows either, and I can clearly see everything under a car or something, because it casts no shadow!!! I'm so bright! Oh, wait...

scypior said:
Honestly, there is some one dull ambient light...it doesn't look good. Like there would be clouds all over the sky...
Don't you remember how they took shadows off Oblivion because 360 couldn't handle them? Do you really think Oblivion's expansion would feature them? Nah, characters will have shadows, and not all of them...
 
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