New Fallout screenshots, anyone?

Yeah, gotta give some credit.
Not many devs got the balls to actually come to a flaming community forum and speak up, whether being something true or false.

It's one of the things I hate most about companies, the whole PR thing whereas staying off the people in some ivory towers and pulling out of a hat (or ass) flat meaningless remarks towards them instead of actually coming between the people and telling them what happens.
Takes grand brass wavos & sincerity doing that.
 
Gravitron said:
Yeah, gotta give some credit.
Not many devs got the balls to actually come to a flaming community forum and speak up, whether being something true or false.

ow come on, since when are we labled as a 'flaming community'? :puppy-dog:
yes many of us have been 'refined into glimmering gems of hatred', but all in all we're just friendly folks looking for a good game!

anyhow, at least they're talking to us & visiting the forums. about time Rosh published that article of his. definately something the Beth devs should read although they'll have to dig through some harsh words.
i'd really like to see the oldskool knowledgeable guys here put their heads together & outline some simple principles that need to be taken into account by Beth for developing a true FO. (well wishful thinking...)

even if it's done, i doubt Beth will adhere to all of these principles, but hey, some might stick ;)
 
SuAside said:
about time Rosh published that article of his. definately something the Beth devs should read although they'll have to dig through some harsh words.

Actually, I kind of gave up doing anything other than pointing out the obvious points in Fo3 threads, as most of this has been said already, including by the original Lead Artist who obviously did a hell of a lot more than just draw in that style. I just need to find the time to compile it all, and said time is low on my priorities.

Having said what I've already said, if it isn't understood, then there is hardly any way I can think of some common ground for it to be understood by that I haven't already covered. The "Fallout = horror" PR mess, along with several of the more absurd things said by Bethesda developers, happened after I and others have pointed out the setting (at length), so I really can't validate the time spent on something that may very well be another collossal waste of time since the LAST time we tried to guide a developer with easy-to-understand examples, for FOT, or we could even point to the futiles effort of trying to unfuck Chuck from F:POS, or maybe even that the grumblings at Bethesda's Fallout 3 press-releases are met with mostly silence instead of clarity and OPEN CHANNELS OF COMMUNICATION. Funny, I thought that would have been the prime concern of a PR manager, but I could be very well mistaken.

Seriously, if it isn't going to be a waste of my time, I'd like to know for certain by the mouth of a Bethesda developer themselves.
 
They`ve read your first piece on the Fallout3 forum Rosh, believe me on that. It`s time we start developing the ideas that we`ve picked in the last years into clear written articles, like you`ve said earlier, and allow a bit more space for the noobs to write their thoughts too, while pointing out the times in the past those ideas were talked about. It requires some effort, but in the end if they do screw up the games at least we can say we tried and no one can blame us about the results.

As we know it`s hard right now to develop articles and ask the oldies to have a say, since everyone seems to be on a wait and see mode, but i`ll help out, just need time to wrap some matters, but then i`ll even write a bit too after the 17th of February.

different views are required, with your classic RPG standards, my more detached casual gamer in love with the setting, Per knowledge of the mechanics and setting, Saints theories, Old School role Player radicalism, Odins accent on gameplay, Montez views on what are good compromises and what is plain wrong, and so many more regulars views, from hardcore devotion to the game to casual gamers views i`m convinced we can setup some nice contributions, and be helpful once again to the community.
 
Here's my contribution: Make the game Turn-Based.

I'm still in disbelief that we haven't gotten confirmation on that yet.

I've followed a lot of games in my time, and I've never waited anywhere near this long, just to know if the game is Real-Time or Turn-Based. Actually, I've never followed a game where they didn't have that information available, as soon as they began hyping it.

This is a design decision that should be made before they even bought the license. It's just such a MAJOR part of the game, how can they dodge this simple question?

It's like hyping a new Car for months on end, and they don't even tell you what the Stock-Engine will be.

I'm impressed Bethesda has kept this mystery for so long, any other industry and they would be laughed at. But the gaming industry, as usual, is completely backward.
 
Except that Fallout 3 is not being hyped at all, it is being kept quiet. Methinks they were looking for a new license to use to broaden the scope of their development. That doesn't involve choosing turn-based or real-time, in fact if they haven't started to talk heavily about the game that isn't even necessary. Often other important design-decisions are first made: story, scope and length of the gam etc. They would also want to evaluate the previous Fallout games first before making decisions, I hope.
 
Sander said:
They would also want to evaluate the previous Fallout games first before making decisions, I hope.

This makes me wonder if they're poking NMA for help on getting the games running on their machines. An amusing thought indeed. :)
 
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