New screenshots

Per

Vault Consort
Staff member
Admin
Three new screenshots have been released and are going up pretty much everywhere right now, showing a blurry bot fight, a ruined neighbourhood, and the rear end of the vertibird as seen in the demonstrations.

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Thanks to JamieSI.
 
I love the second one but why so aliased ? The robot is a no-no and the third screenshot is mehish despite the Vertibird looking cool.
 
I like that ruined village (or whatever it is). Gotta love the roundabout and ruined kids tricycle.
 
These are nice, why didn't they show us these ages ago instead of the Giant Resident Evil Nemisis guy with the shinny war hammer and the sheriff from Blazing Saddles.

What you got against that robot MrBumble?
 
Damn, that Vertibird is gorgerous. Wish I could take it down with some well-aimed rockets at the behing using VATS, that would be awesome. Those ruins are also pretty cool.

As always, I don't like the color direction. Too colorless even for me.
 
Notice the repetitions on the village screen. The two buildings on the left side are 1:1 the same and also the fence in front of the house. The fence on the right side is also 1:1 the same with the fence behind it. It is like with the player and the dog screenshot on the streets for a while. There the buildings where also 1:1 the same approx 5 times in one image.
 
Although overall the pictures are nice, the 3D is very jagged and yet no cast shadows on ground :<
 
This damn blur, that being used now in every console game, is quite annoying.

In the second pic, the 1st and 3rd house (on the left) are destroyed in the exact same way.
Edit:
Lexx beat me to it :P


Except for that, looks good.
 
Scare said:
What you got against that robot MrBumble?

I don't know. Even though I suppose it fits the setting I already hated it in the gameplay video. Now I hate it even more. I just don't like it's design ( while I like most of the other robots designs that were shown in the artworks ).
 
The original Fallout games also had recycled stuff (just not that obvious next to one another)

I do also like that tricycle, it adds detail I also loved about the original games (aside from the music, the language and all the other stuff).

Well the vertibird, I really only know them as crashed on the floor, but seeing one intact is quite interesting.
 
dukem said:
Well the vertibird, I really only know them as crashed on the floor, but seeing one intact is quite interesting.

Mmmh...That's weird. You probably haven't played an aweful lot of Fallout 2 then...
 
None of the scenes look cohesive. They look like mix-and-match with disparate pieces thrown together, like bad movie CGI not fitting well with live film.

As for the ammo drum near the end of the barrel... no. Not surprising coming from the creators of spring-loaded nuke launchers.
 
MrBumble said:
dukem said:
Well the vertibird, I really only know them as crashed on the floor, but seeing one intact is quite interesting.

Mmmh...That's weird. You probably haven't played an aweful lot of Fallout 2 then...

Actually I did, maybe it's just my bad memory (getting old)
 
dukem said:
The original Fallout games also had recycled stuff (just not that obvious next to one another)

Yeah a game that is 10 years old.

A modern game with a mega budget on the other hand, i expected them to be not so lazy as to copy paste stuff! :evil:

p.s.

I lied, i didn't expect... :oops:
 
I have a feeling that all this blur is there to hide the brick-size pixels. Honestly, every shot scene is a blur. Quite annoying.

The robots looks un-Fallout, pretty generic. Also, the fact that VD rushes under the fire of heavily armed enemy (again) pisses me off.

Village looks nice. True about the recycled house textures - two walls in one picture look exactly the same. Not that it bothers me much, but they could choose another angle to take the shot, at least.

For the Vertibird...too dark. Those from FO2 were bleak grey\yellow, although the model itself is done nicely.
 
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