Ghoul [BB]
First time out of the vault
thanks a lot. works perfect!
I guess that's probably because of UAC.It might be that your program prevents access to My Documents folder. My Fallout installation is in My Documents/Dropbox/Fallout. Why do you prevent access to that folder, that makes no sense.
I guess that's probably because of UAC.It might be that your program prevents access to My Documents folder. My Fallout installation is in My Documents/Dropbox/Fallout. Why do you prevent access to that folder, that makes no sense.
@Cubik2k Could you please release the source code for all of these tools? That way we can fix the bugs ourselves. It would be extremely helpful if we could have the source code. Thank you. It's a win-win because the tools can continually improve over time (win for the community) without you feeling pressured to update them, especially if you don't have time for modding any more. (win for you)
@Cubik2k I can't get new f2wedit to work, it just says "File not found".
Version 1.4.6.21 I had been using before in the exact same folder and it works just fine.
It might be that your program prevents access to My Documents folder. My Fallout installation is in My Documents/Dropbox/Fallout. Why do you prevent access to that folder, that makes no sense.
Sduibek said:Also I found a bug. The critter editor changes offset 2C (critter flags) from 00000042 to 00000002 every time. 42 means Can Barter, Can't Drop. 2 is just Can Barter. It removes the Can't Drop flag every time, just by clicking on the critter (view) not actually saving any changes. Not sure why it's doing that.
Similar thing happens with the Cannot Pickup / Magic Hands flags. They get arbitrarily wiped and changed just by viewing items.
Sduibek said:Could you please release the source code for all of these tools?
Not a problem, but...
The tools was written in Delphi with some additional Components, which are not my. Second: the code is not optimal and very unclear, most things is CHAOS, even I spent a lot time to understand, what have I casting years ago with this code Very rare comments, all in Polish.
In case I disappear, I release sources of F2Wedit in the short future, wait few weeks for them. I need time to prepare those files. Maybe it could be good idea to make something like SVN? But I need help with that, because it couldn't be in SourceForge and similiar, because I used some not free compnents.
Hi,
here is a link to github
https://github.com/cubik2k/f2wedit
I hope I made good everything with github. Please report any issues.
enjoy
Thanks for the clear tutorial. After some more playing around, I found it isnt just newly created items that crash the save games, its also quite some standard items make it crash too.
When putting the items to replace the flares so the newly created characters would have them upon starting a new game, the new items are ingame and they work just fine. no crashes.
So I'm kind of clueless what going on.. maybe Fixt and Vad editor incompatibility together for editing the inventory. I guess editing the v13cave.int would fix my issues but so far I wasn't able to compile the edited script.