New Vegas debut trailer

Tagaziel said:
Inon Zur's soundtrack for FOT was decent.

Also, people, it's a teaser. Likely, the music is done for the teaser (and it's not out of the question that it's the CGI studios' own track) and the teaser only.

Actually, the teaser is more likely also the game's intro, as with FO3. With the same music.
 
Public said:
WTF was that?

The same design as with FO3 teaser.
Agreed but there's also a brighter side:

The camera starts with a close up, where in this teaser it's not a radio but a TV attached, for some reason, to a robot which is trying to dig out graves with its usless claws. It ends with some dude watching behind himself like he spotted the camera. The music goes the same, but actually in FO3 I heard it properly and it made me somehow hyped.

And Perlman at the end "War...war neve..."
I was like
"Ohhh, for fucks sake! They've done it again."
Alright, alright, we know it's a fallout game (in the tittle only), but c'mon!.
This doesn't tell us anything about the game content.

The NCR flag and the NY look-alike city in the background only are the only things that tease me to see some actual gameplay.
This gives us some info.
 
Trailer didn't really show anything substantial.
Hopefully with such a high tech and sprawling society (with tons of energy to boot) we don't see survival being trivial. The desperation of Fallout made so many characters who they were.
 
Public said:
WTF was that?
The same design as with FO3 teaser.
Agreed but there's also a brighter side:

Yes there is, it feels darker and it actually tells us something, gives us some info as you said, but I was talking about the negative side of the video's design.

This doesn't tell us anything about the game content.
So what? Content wasn't my point.
My point was to write what I see in the teaser from the technical side and what is my opinion for it.

This gives us some info.
Duhh, no shit? That's why I mentioned it.

I've noticed a lot of rage over the music. It kind of amounts to, "God Damnit, if it isn't Mark Morgan, fuck it!" Annoys me, but oh well.
Paranoia, schizophrenia. This person is insane.
Nobady said anything about Mark Morgan.
People just miss experimental-tribal-ambient, that's all.
And it certainly is in the same vein as the poseidon tanker video. You can't get a more "epic" tune than that one (start at 0:40):
Yes that's true. In the original Fallouts they used so called "epic" tunes in intros, but only in intros where the rest of the game is based on different style. And those epic tones were very powerful unlike in this teaser. Hell, even FO3 teaser had a bit of this power in it, that's why fans actually liked that one.

Starting from FO3 epic-wannabe tunes took over the whole game breaking the magic of the series.
And now not only we have epicness but also something else comes in- piano at the end of the teaser, which totally doesn't fit a post-apo setting.

The "Fallout: New Vegas" logo with the music part playing would fit more Bioshock. Even the logo looks like Bioshock's.

Yeah, we should use the same music from the 90s games and never change a thing! How about sticking those outdated sprite graphics in there while we're at it?

You have totally no idea what's the agrument about...
 
metalboss44 said:
Yeah, we should use the same music from the 90s games and never change a thing! How about sticking those outdated sprite graphics in there while we're at it?

Fuck yeah. 3D, for whatever has been done with it since it became the standard in games, I still prefer the sprites of the infinity like engines.

Even a good game theese days, such as Mass Effect1/2, has ugly shit coming and going. With a 2d sprite engine, at least the shittyness is consistent. :D
 
That was not my intent. The irony was clear in his suggestion so I thought a reminder that not everyone would think of 2d sprites as a bad thing was in order.

As for a 2d/3d debate, its pointless. No studio worth its salt is going to attempt a AAA 2d, sprite based game. Still nice to dream though...
 
The more I think about that robot, the more it bugs the hell out of me. It's design is just horrible.

Yeah, things like this bother me. :P
 
Regardless of what you think of the trailer, the fact remains that Bethesda isn't developing this, and a lot of FO1/FO2 developers are, and that's a good thing.

I'm reserving judgment til we have some real, concrete info.
 
it will be funny if Fallout: New Vegas and Rage will have same main bad characters:

id-software-09_172uw.jpg

RAGE_pcgamer0909p3233.jpg


the helmet and goggles looks similarly...
 
[1] The robot is burying that man. (seriously)

[2] That city seems to be built next to a Vault entrance. (to the left)

I like it. But it's just a teaser. There are still lots of ways for them to disappoint us. :D
 
Myron Rolle said:
is that what it's supposed to be doing? seems really retarded to me. don't get it.
Robots locked in repetitive actions is such a Golden Era sci fi trope it barely needs explaining.
i know it is.

i've got no issue with that. just that the action is so unclear... and unreal since the robot's design is pretty... unrealistic. don't get me wrong, Fallout is unrealistic, but at least everything had joints, servos, whatever. here we got a magical dexterous rusty robot.
Myron Rolle said:
I don't know if it's trying to dig it out or just in some kind of "move pebbles" loop. Either way would be fitting.
i think the robot killed the guy (makes the cowboy thing pretty fitting), but just can't grasp what the fucker is supposed to be doing moving pebbles or sand.

if it was clear he was dumping sand over the dude or digging him out, fine. but here perspective seems wrong. it's just moving dirt.

i like my failed robots stuck in loops, looping clear actions, if you don't mind. :)
 
SuAside said:
i know it is.

i've got no issue with that. just that the action is so unclear... and unreal since the robot's design is pretty... unrealistic. don't get me wrong, Fallout is unrealistic, but at least everything had joints, servos, whatever. here we got a magical dexterous rusty robot.
With a TV for a torso, which makes even less sense.

Still, I like the atmosphere of the trailer.
 
Sander said:
With a TV for a torso, which makes even less sense.

Still, I like the atmosphere of the trailer.
at first i was "wtf", but the TV torso aint all bad. kinda silly, but fitting a 50's future, i think. they all had flashy lights and glinty surfaces, why not a display? :)
 
If that TV ain't a Samsung 3D-ready TV I'm not buying the game. The only thing that would make me reconsider is if mole rats would be making a huge comeback. Moira Brown knows what it's all about.

This month's issue of OXM isn't far away. Comes out on the 11th I think. That's totally less than a week. Are we allowed to post the scans here?
 
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