Prone Squanderer
A bit of a Sillius Soddus.
Shaun said:Actually, I have no idea what the hell we are trying to achieve.
Does anyone?
Shaun said:Actually, I have no idea what the hell we are trying to achieve.
Does anyone?
If what you meant by they is me, then no. Colonel Autumn was part of the Enclave and it would have made it redundant.They left out Colonel Autumn.
First, did they need to be evil to get this done? Second, did they need to be evil enough to be the main antagonist and not just be like Vault City?They have a great epic plan to live underground and say GFU to the surface as it goes extinct. Which is the least ambitious mad scientist plan ever.
First, did they need to be evil to get this done? Second, did they need to be evil enough to be the main antagonist and not just be like Vault City?
They'll just make something like "Fallout: Build-A-Game Workshop". They'll sell everyone the game assets and tell them to have the modders build it themselves.Bethesda isn't going to have enough mods to steal ideas from for their next game.
They'll just make something like "Fallout: Build-A-Game Workshop".
In addition to trashing as much lore as possible in a silly path of destruction to the point where all of us will begin to ask if it is still Fallout anymore(well at this point we're kinda doing that). I'm waiting for the moment where they start getting extremely silly like deathclaws in power armor or aliens disguised as wastelanders.Knowing them they'll make something that's completely focused on the Pre-War world somehow.
Selling game assets implies that they don't own what other people make with it. Modders managed to add multiplayer in FO:NV without access to Bethesda full tool kit. Once OpenMW is finished, the only advantages that Bethesda would have are art assets and marketing.They'll just make something like "Fallout: Build-A-Game Workshop". They'll sell everyone the game assets and tell them to have the modders build it themselves.
If I was doing the Institute, I'd just flat out make them Vault City. They don't actually kidnap people and they certainly weren't involved in the Super Mutants creations. Instead, they just get blamed for everyone and everything because they're mysterious and isolated.
They do employ robotic slavery but you could make that actually ambiguous if you wanted to make Synths less obviously human or reveal that, secretly, most prefer to be in the Institute versus the hellhole above.
Also, you don't get to shoot someThat's far too complex and involves too much actual thinking.
Also, you don't get to shoot someorcsSuper-Mutants.
Super mutants that shouldn't of been in the Capital Wasteland in the first place let alone in such big numbers.Eh, you could easily just say they're Super Mutants from the Capital Wasteland.
Super mutants that shouldn't of been in the Capital Wasteland in the first place let alone in such big numbers.
As retcons go, I'm actually surprised that one sticks in fan's craws. We know the government was experimenting with FEV to create super-soldiers and the Vaults were experimental test beds. It's one of the least lore-breaking retcons Bethesda has made.
I disagree. A top secret military project would never be shared with a corporation, regardless of how in bed Vault-Tec was with the Enclave. Too many people involved.
And what's the point? The Enclave didn't do anything with Mariposa until after the bombs fell, so why give FEV to a civilian Vault that they had no intention of visiting?
It's because after the death of the master and the events of Fallout 1 the super mutants were a dying race with dwindling numbers due to sterility, I find it hard to believe they are going to send it to the capitol wasteland. Sounds like a lazy excuse in my opinion.As retcons go, I'm actually surprised that one sticks in fan's craws. We know the government was experimenting with FEV to create super-soldiers and the Vaults were experimental test beds. It's one of the least lore-breaking retcons Bethesda has made.
It's because after the death of the master and the events of Fallout 1 the super mutants were a dying race with dwindling numbers due to sterility, I find it hard to believe they are going to send it to the capitol wasteland. Sounds like a lazy excuse in my opinion.
Okay and what are the chances that someone without any of the master's help somehow creates the same FEV to create the exact same super mutants? Again it just sounds like a lazy excuse.Well, it's two entirely separate branches of the same race. The Master, Richard Grey, is a communal psychic organism merged with a Vault's super computer who believes in creating a new race to bring about peace to the world.
Capital Wasteland Super Mutants are just the result of dipping people without the Master's vision or guiding powers.
Dunno, Fallout 1 made it pretty clear that FEV was very much localized to West Tek and later Mariposa, that it was a top secret research project where nothing was shared with anyone.As retcons go, I'm actually surprised that one sticks in fan's craws. We know the government was experimenting with FEV to create super-soldiers and the Vaults were them. It's one of the single least lore-breaking retcons that Bethesda has made.