NMA Podcast Round 6 - Nuka World

They left out Colonel Autumn.
If what you meant by they is me, then no. Colonel Autumn was part of the Enclave and it would have made it redundant.
They have a great epic plan to live underground and say GFU to the surface as it goes extinct. Which is the least ambitious mad scientist plan ever.
First, did they need to be evil to get this done? Second, did they need to be evil enough to be the main antagonist and not just be like Vault City?
 
First, did they need to be evil to get this done? Second, did they need to be evil enough to be the main antagonist and not just be like Vault City?

Shaun is a shitty leader since his reaction to needing anything from the surface seems to be "send Kellog to murder them for it."

I think the game would have been improved considerably if they could have decided whether they wanted the Institute to be the Evil League of EvilTM or Vault City 2.0. Everyone reacts like you destroyed Satan when you destroy the Institute but they're really just a bunch of snooty xenophobes.
 
Bethesda isn't going to have enough mods to steal ideas from for their next game.
They'll just make something like "Fallout: Build-A-Game Workshop". They'll sell everyone the game assets and tell them to have the modders build it themselves.
 
Imagine if instead of synths the Institute kidnapped people, implanted them with cybernetics that did in fact improve them and then released them back into the Commonwealth. That could have been interesting because you'd have some of them saying "They did horrific things to me!" whilst others would say "They did kidnap me, but I'm much better off now than I was before."

Makes more sense in their "Improving mankind" motivations than "Let's kill and replace people with synths...for some reason."

They'll just make something like "Fallout: Build-A-Game Workshop".

Knowing them they'll make something that's completely focused on the Pre-War world somehow.
 
Knowing them they'll make something that's completely focused on the Pre-War world somehow.
In addition to trashing as much lore as possible in a silly path of destruction to the point where all of us will begin to ask if it is still Fallout anymore(well at this point we're kinda doing that). I'm waiting for the moment where they start getting extremely silly like deathclaws in power armor or aliens disguised as wastelanders.
 
They'll just make something like "Fallout: Build-A-Game Workshop". They'll sell everyone the game assets and tell them to have the modders build it themselves.
Selling game assets implies that they don't own what other people make with it. Modders managed to add multiplayer in FO:NV without access to Bethesda full tool kit. Once OpenMW is finished, the only advantages that Bethesda would have are art assets and marketing.
 
If I was doing the Institute, I'd just flat out make them Vault City. They don't actually kidnap people and they certainly weren't involved in the Super Mutants creations. Instead, they just get blamed for everyone and everything because they're mysterious and isolated.

They do employ robotic slavery but you could make that actually ambiguous if you wanted to make Synths less obviously human or reveal that, secretly, most prefer to be in the Institute versus the hellhole above.
 
If I was doing the Institute, I'd just flat out make them Vault City. They don't actually kidnap people and they certainly weren't involved in the Super Mutants creations. Instead, they just get blamed for everyone and everything because they're mysterious and isolated.

They do employ robotic slavery but you could make that actually ambiguous if you wanted to make Synths less obviously human or reveal that, secretly, most prefer to be in the Institute versus the hellhole above.

That's far too complex and involves too much actual thinking.
 
Super mutants that shouldn't of been in the Capital Wasteland in the first place let alone in such big numbers.

As retcons go, I'm actually surprised that one sticks in fan's craws. We know the government was experimenting with FEV to create super-soldiers and the Vaults were experimental test beds. It's one of the least lore-breaking retcons Bethesda has made.
 
As retcons go, I'm actually surprised that one sticks in fan's craws. We know the government was experimenting with FEV to create super-soldiers and the Vaults were experimental test beds. It's one of the least lore-breaking retcons Bethesda has made.

I disagree. A top secret military project would never be shared with a corporation, regardless of how in bed Vault-Tec was with the Enclave. Too many people involved.

And what's the point? The Enclave didn't do anything with Mariposa until after the bombs fell, so why give FEV to a civilian Vault that they had no intention of visiting?

EDIT: It was West Tek that did the FEV research. It was moved to Mariposa over fear of infiltration by enemy agents.
 
I disagree. A top secret military project would never be shared with a corporation, regardless of how in bed Vault-Tec was with the Enclave. Too many people involved.

Uhm....West Tek seems to be a corporation.

http://fallout.wikia.com/wiki/West_Tek_research_facility

Also, all of the United States top secret projects are managed by corporations now. The Osprey was made by Boeing. This was why Truman was so pissed off about the Military Industrial Complex, because he believed their influence would lead to wars in order to create profit and need for product.

And what's the point? The Enclave didn't do anything with Mariposa until after the bombs fell, so why give FEV to a civilian Vault that they had no intention of visiting?

Counterpoint, the Vaults were always intended to begin their experimentations after the Great War. This is something which is stated upfront in Fallout 2.
 
As retcons go, I'm actually surprised that one sticks in fan's craws. We know the government was experimenting with FEV to create super-soldiers and the Vaults were experimental test beds. It's one of the least lore-breaking retcons Bethesda has made.
It's because after the death of the master and the events of Fallout 1 the super mutants were a dying race with dwindling numbers due to sterility, I find it hard to believe they are going to send it to the capitol wasteland. Sounds like a lazy excuse in my opinion.
 
It's because after the death of the master and the events of Fallout 1 the super mutants were a dying race with dwindling numbers due to sterility, I find it hard to believe they are going to send it to the capitol wasteland. Sounds like a lazy excuse in my opinion.

Well, it's two entirely separate branches of the same race. The Master, Richard Grey, is a communal psychic organism merged with a Vault's super computer who believes in creating a new race to bring about peace to the world.

Capital Wasteland Super Mutants are just the result of dipping people without the Master's vision or guiding powers.
 
Well, it's two entirely separate branches of the same race. The Master, Richard Grey, is a communal psychic organism merged with a Vault's super computer who believes in creating a new race to bring about peace to the world.

Capital Wasteland Super Mutants are just the result of dipping people without the Master's vision or guiding powers.
Okay and what are the chances that someone without any of the master's help somehow creates the same FEV to create the exact same super mutants? Again it just sounds like a lazy excuse.
 
As retcons go, I'm actually surprised that one sticks in fan's craws. We know the government was experimenting with FEV to create super-soldiers and the Vaults were them. It's one of the single least lore-breaking retcons that Bethesda has made.
Dunno, Fallout 1 made it pretty clear that FEV was very much localized to West Tek and later Mariposa, that it was a top secret research project where nothing was shared with anyone.
Not to mention that super mutants were not an immediate result of FEV, but were later discovered to be possible by the Master.
Giving this kind of viral agent to a private company like Vault Tec to experiment on hapless vault dwellers is just... No.
Not that we even know the effect of the FEV before the War; the experiments at Mariposa obviously didn't yield super mutants when Maxson had the scientists executed.
No, FEV on the East Coast is retarded. It shouldn't have been there. Especially not in the hands of Vault Tec (who the fuck decided that Vault Tec was balls to the wall uber evil, anyway? Probably the Toddler himself).
It might not be particularly lore-breaking, but it was supremely stupid.
 
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