No more VATS

Discussion in 'Future Fallout Game Discussion' started by Makenshi, Apr 3, 2012.

  1. Ben

    Ben Look, Ma! Two Heads!

    338
    Oct 6, 2011
    And the tradeoff to Melee characters could be badass finishing moves like Skyrim. Decapitation with a shish-ka-bob please?
     
  2. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    I would like more variety to unarmed moves, just like in FO2, bring back the Kicks, make new ones, maybe throw headbutts into the Mix, give them a trade off, maybe Headbutting a Helmeted enemy would cause you light damage, maybe risk crippling yourself etc.
     
  3. BOS_Warlord

    BOS_Warlord First time out of the vault

    86
    Apr 11, 2012
    I agree, Unarmed and Melee does not benefit from vats. They should also add Combat Styles for Unarmed. Punches, Kicks, Headbutts, Knees, Elbows and Grapples.

    With Melee, they should make a few combos that have unique effects, for example blowing out somebodies knees with a super sledge and the bringing it down on their head!
     
  4. Makenshi

    Makenshi Ahoy, ye salty dogs!

    Jul 28, 2006
    I was a scavenger like you, then I took a sledghammer on the knee :lol:
     
  5. Ben

    Ben Look, Ma! Two Heads!

    338
    Oct 6, 2011
    :crazy: Is your armor made of Gecko Hide? What I wouldn't do for a set of that!
     
  6. Mentats_Addict

    Mentats_Addict First time out of the vault

    15
    Apr 20, 2012
    I really never used VATS but to be honest if they cut it all together it make the agility stat useless as it stands. In the new games people only tend to pump agility to meet the requirements for certain perks or role playing purposes. Besides governing AP what does it do? Modify Sneak, Guns, reload/draw speed. That basically amounts to fuck all in practice. They really need to rework how they implement the SPECIAL system on the whole now that I think about it.

    Also kind of off-topic but it always throws me off a bit now that agility is much less important when originally agility and intelligence were hands down the stats you wanted as high as possible as early as possible.
     
  7. person

    person It Wandered In From the Wastes

    111
    Aug 29, 2011
    Can Bethesda make a change that drastic? The consensus (obviously, not among y'all) wouldn't dig that. It'd be nice to see an example of "bullet time" in Fallout.
     
  8. Mentats_Addict

    Mentats_Addict First time out of the vault

    15
    Apr 20, 2012
    I don't mean to bash anyone but most people who buy video games these days don't particularly care about game mechanics on the level we're talking about. If they were to nix VATS and replace it with something else I seriously doubt it would hurt their sales.