NPD's 2008 numbers

Brother None

This ghoul has seen it all
Orderite
The always wildly inaccurate (but still all we got) North-American retail sales tracker NPD has released its 2008 numbers. Bad news for PC fans, as a PC retail sales took another nosedive by 14%, GameDaily reports. GameDaily also released the top 10 retail sellers for both December 2008 and all of 2008, Fallout 3 is not featured on either list (and it should be noted NPD generally is a fair estimate for less than half of the actual WW sales).

Fallout 3 does manage a spot on the 2008 PC games list, getting into this Blizzard-heavy list at #9.
 
This are numbers for the whole year? I am not sure.

Cause if yes, how much can it say about Fallout 3 when one consider that it was released almost in the end of the year. Of course most block busters sell the most units during the hype and in the first few 2-3 months probably I guess. And I dont have really a lot of knowledge about it.

But just curious now, and thus a simple question. Was Fallout 3 now a success? Or just mediocre? (with the sales and returns)
 
Brother None said:
Bad news for PC fans, as a PC retail sales took another nosedive by 14%
Great.......I look forward to a long future of playing made for console games on my PC. Just great. It'll be even more fun trying to explain to 12 year olds with still undeveloped critical thinking skills on corporate R-tard forums why their sweet game they love so much is in fact fecal discharge. It's damn near futile.
 
Autoduel76 said:
Fallout 3 was definitely a success.

I feel a song coming on...


This was a triumph
We're making a note here, huge success
It's hard to overstate our satisfaction
Bethesda Softworks
We bought the IP because we could
For the good of all of us
Who like explosions and stuff
But there's no sense crying over every Black Isle
We just make the sequel in a different style
If Oblivion was lame we just make a new game
For the people who like what we do.

We're not even angry
We are all fans as big as you
Even though we took the game and changed it
And tore up the canon
And moved everything from coast to coast
If that doesn't make much sense
That shows how little you know
Now these sales of units prove us right in the end
And we're making add-ons of a similar blend
So we're glad we didn't change
'Cause that might have estranged
All the people who like what we do.

Go ahead and mock us
We're doing quite well without your cash
Maybe we'll find other demographics
Maybe the Codex
That was a joke, ha ha, fat chance
Anyway we made a mint
To fund the sequels and such
Look at us still talking when there's coding to do
We must get to work and make some Elder Scrolls too
There is tweaking to be done
Of this formula we run
For the people who like what we do.

And believe us they like what we do
We're doing software, they like what we do
We do this best and they like what we do
While you're doubting they'll like what we do
And when you're hating they'll like what we do
What we do
What we do.
 
Holocausto said:
Brother None said:
Bad news for PC fans, as a PC retail sales took another nosedive by 14%
Great.......I look forward to a long future of playing made for console games on my PC. Just great. It'll be even more fun trying to explain to 12 year olds with still undeveloped critical thinking skills on corporate R-tard forums why their sweet game they love so much is in fact fecal discharge. It's damn near futile.

No, i look forward to a future where pc retail sales are at 0% because steam has completely taken over
 
Crni Vuk said:
But just curious now, and thus a simple question. Was Fallout 3 now a success? Or just mediocre? (with the sales and returns)

It looks like a success but we don't really know yet. It shipped enough on opening day to make Bethesda 300 million USD so in that sense it's already a success. It's probably sold those 4+ million copies already but until Bethesda says something (probably around the DLC release), we won't know
 
I hate that NPD won't release the actual numbers for individual games. Imagine if the box-office or Nielsen's were that way for films and TV. Sure the successes usually announce their video game revenues, but it means that we have no basis for numerical comparisons and are at the mercy of PR people and corporate suits for any sort of numbers released.
 
Per said:
This was a triumph
We're making a note here, huge success
It's hard to overstate our satisfaction
Bethesda Softworks
[...]

[...]
We're doing software, they like what we do
We do this best and they like what we do
While you're doubting they'll like what we do
And when you're hating they'll like what we do
What we do
What we do.

:rofl: :clap: :rofl: :clap:

Brilliant. I love it.
 
NMA The Musical

NMA The Musical


Per said:
I feel a song coming on...

Sample staging and music courtesy of 1955's 'Guys And Dolls' ... opening with Todd, Pete, and Emile ...



[youtube]http://www.youtube.com/watch?v=Fl6MHgh1vFQ&feature=related[/youtube]

Per said:
...
But there's no sense crying over every Black Isle
We just make the sequel in a different style
If Oblivion was lame we just make a new game
For the people who like what we do.

...

Now these sales of units prove us right in the end
And we're making add-ons of a similar blend
So we're glad we didn't change
'Cause that might have estranged
All the people who like what we do.

...

Look at us still talking when there's coding to do
We must get to work and make some Elder Scrolls too
There is tweaking to be done
Of this formula we run
For the people who like what we do.

And believe us they like what we do
We're doing software, they like what we do
We do this best and they like what we do
While you're doubting they'll like what we do
And when you're hating they'll like what we do
What we do
What we do.

"" .. this guy says that the horse can do, can do ... ""
:clap: :clap: :clap:




4too
 
iridium_ionizer said:
I hate that NPD won't release the actual numbers for individual games. Imagine if the box-office or Nielsen's were that way for films and TV. Sure the successes usually announce their video game revenues, but it means that we have no basis for numerical comparisons and are at the mercy of PR people and corporate suits for any sort of numbers released.

Its pretty much the same for games as it is for retail products, as it should be.

The reason things like TV ratings are different is because they need to be able to reasonably promise advertisers that they reach a certain number of consumers, to be able to put a monetary value on advertising space in their shows.

So, as the saying goes, be carefull what you wish for. The Video Game industry may just start giving us more complete numbers soon, but it will be for the same reason when they start incorporating more and more advertising into their games.
 
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