NWN2 is gold...

I bought this game for a few bucks about a month ago.

It was very disappointing, although less miserable than NWN 1 or ToEE. Adding to what's been said, the inventory system is pure crap* it's buggy as hell, few real choice/consequence issues, not a lot of dialogue, pretty boring, linear quests and last but not least, the worst English to Polish translation and voice acting I've seen in my entire life.

*The inventory tetris game gone 4 pages, on little squares. BG2 had a pretty good inventory system, but what I liked the most in it was the drawing/description of the item you had in your inventory. It added to the sense of it being something unique, not just another pixelized icon.

For you fellow Pollacks out there, it's the last time I buy *anything* from CD-Projekt. I'm going to have my teenage brother send me games from the UK, or acquire them in some other manner than from a crappy publisher.
 
I played through this a few weeks ago. It was pretty meh, but not entirerely a waste of time.

The worst part is without a doubt Act 1. It's been a really long time since I played through something so completely lacking in...well, anything fun and interesting. I think I only managed to get through it cause I'm so starved for RPGs.

It does get better in Act 2, but there's still way to much pointless fighting in boring dungeons/warehouses/whatever.

Mediocre game. I'm keeping it installed though, hopefully some interesting modules will show up soon. There were a few really cool mods for NWN1, maybe some will come out for NWN2 as well.
 
NWN 2 will chug on anything short of Cray Y-MP or a Dell Precision 690 Quad-Core (Yes Virginia You Too Can Still Buy A Desktop For $10,000, Just Like 1985).

As to the badger thing, I know they're tough, but when she transforms into one her strength drops and she can't move due to all the stuff she's carrying. Besides it's pretty lame to buy her a Fullplate and a good sword only to have her transform into a garden pest and try to bite my foe. Fortunately this can be turned off.
 
The system requirements issue also pissed me off royally. I have a 3.2 GHz P4 Prescott, 2 GB of PC3200 (my mobo supports both DDR and DDR2, don't ask) and I have a 7800 GTX video card and if I so as turn up the Anti-aliasing (it smooths the jagged edges of polygons, for you non-techs) to 2X, the game runs like ass. I'm playing at 1280x1024x32b so I know that I'm not pushing the hardware too far. The same thing happened with Oblivion. Why release games that today's hardware won't run properly? Do people really think that someday, in the far future, someone will pick this game up and crank the settings to the max? ***Arcanum Reference Ahead***Unless a game has stone, people won't play it regardless of the shape. A game whose stone is weak will have a flawed shape. ***End Arcanum Reference***I know my rig is not state of art but its not a bad rig and pretty much every game I've played performs to its expectations.

NWN2 improved in some areas: NPCs now interact between each other (this is all scripted, however) and now your party has a bit of life. I like the music better. You have a stronghold now.

NWN2 still fails on several areas: the game is too linear, the camera is still broken and NPCs suck at skill placement.

NWN2 fails badly on two areas: it uses real time with pause as the combat system and everything is scripted, nothing is random, you don't have random encounters and the game lacks life because of that.

The combat system is what pisses me off the most: your NPCs will happily fireball a bedroom full of baddies even if a container that you know will contain kickass gear is inside too, destroying the contents. The computer abuses the flawed implementation of real time with DnD rules and some battles are unnecessarily difficult while others are too easy. The computer abuses the stealth + sneak attack system making the invasion of Leldon's house VERY hard, yet the enemies have a Challenge Rating of Easy.
 
I'm still alive guys. Just not posting very often. To SuAside, I'm not the same Skynet who is a vault modder.
 
Neverwinter Nights 2

Is it just me or is this game extremely childish?? What the hell is wrong with this game? The presentation is extremely... undark. I`m walking down the road and I`m half expecting to get attacked by easter bunnies!

Does it get better later? I`m now where you save some refugees from a bandit camp.

Oh, ye is this thing also always so very linear? I couldn`t even speak to the bandits...
 
This game is great in multiplayer with DM. The SP campaign is boring and repetitive.
Anyway, Mask of The Betrayer and Storm of Zehir, 2 official expansions, are good, specially for cooperative.
 
This game.... AAAAAAARRRRRGGGGHHH!

Why are all the people joining me? Go away people! I don`t want you to be joining me! Go away! Who called you?! How do I get ridd of you?! Particularly the womenfolk. Druid bitch go away! I want you like I want a rash! Demon bitch you too, I have all the skills what the hell I need you for to tagg along and suck out my XP points?! Go away!!

I want to play this. Character leveling up seems great, but the presentation is driving me mad! How do I get ridd of all these BS childish cliched NPCs? I can`t even even kill them! Hell, I can`t even *hit* them! I want to hit them! Over and over and over again! Die!

This is retarded. It`s called an RPG but I can`t even control who joins my fucking party! Why not put it on autopilot then FFS?! Just send me the fucking character sheet once it over so I can see what level 30 badass I became?!?
 
A RPG can't get much worse than the first chapter of the NWN 2 OC. After that, it gets much better (the game as a whole is mediocre, with a few brilliant and a few abysmal moments). NWN 2 MOTB, on the other hand, is one of the best that RPG genre can offer. NWN 2 SOZ is an above average game with some great concepts.
 
I never finished NWN 2 OC, found it extremely boring with few exceptions (the trial and keep parts), but i really love MotB and SoZ. If Obsidian were to make a new expansion with story of MotB and gameplay of SoZ I would be happy as a five year old who found a vial of highly contagious and deadly Ebola virus.
 
^^
Yes. You are intended to import the character you've possibly finished the NWN 2 OC with, but you can always start with a brand new character and level him up to Level 15 or something at the beginning of the MotB campaign.

The only real downfall with starting a fresh character is that you miss some of the (pretty useless) "historical" perks you aquire during the OC campaign, as well as the equipment from the OC final battle that is carried with your imported character onto MotB.

MotB was great, anyway. At times it felt like playing a tribute-game to PS:T.

And apparently there's yet another expansion for NWN 2 coming out soon. "Mysteries of Westgate" or something like that.
 
Ah, now I understand. NWN2 doesn`t have a conventional party system. It has the deal from KOTOR where you have everybody stashed in the base. That is not so bad then I suppose.

But they really should have made it clear earlier. To walk around and have no option to turn down people when they want to join you was very strange.
 
The Dutch Ghost said:
Yeah but is it worth getting through a tedious OC in order to acquire some stuff and perks?

Apart from giving a sense of continuity to your character, not really.

98% of the feats are just narrative "tags" you acquire as the story proceeds that mostly contribute to your character's background build and do not in any way affect the gameplay. And you will most certainly find better equipment during MotB anyway.
 
The Dutch Ghost said:
Yeah but is it worth getting through a tedious OC in order to acquire some stuff and perks?

It is pretty long and there are some good parts, so you might try it. Besides, you could feel some kind of attachment to your PC and finishing both OC and MotB will give you a more coherent story.
 
Back
Top