Obsidian Strikes Back with The Outer Worlds

Discussion in 'NMA News and Information' started by TorontoReign, Oct 30, 2019.

  1. Jabberwok

    Jabberwok Look, Ma! Two Heads!

    358
    Jun 7, 2008
    Thanks. I mean, it seems like both Mass Effect AND Outer Worlds just used the formula established by KoTOR. A franchise that both Bioware and Obsidian worked on. Though Bioware established it with the first game, obviously.
     
  2. DirtyOldShoe

    DirtyOldShoe Some kind of lucky

    Dec 15, 2015
    I was wasn't overly excited when I saw how it looked in game, Love FO:2 and NV and see no comparison.
    I could only play it for 8 hours and had to call it quits, uninstalled.
    Brilliant idea for a franchise.
    Too much of the same assets being reused.
    Not an open world game, but more of a mutli mini sandbox game.
    Access to a spaceship seems really static and unimpressive.
    Didn't care about any of the factions, builds, weapons and the marauders are just template hostiles, really uninspired.
    Though I am happy that people seem to love it. Maybe Obsidian will have enough money to get an engine of their own now? I'm sick of Unreal and limited modding.
     
    • [Rad] [Rad] x 2
  3. Dinghy

    Dinghy Irish Traveler

    11
    Dec 8, 2019
    if you look at it like Outer Worlds == Fallout 3
    then microsoft will fund a more hardcore RPG by them next eg. Outer Worlds 2 == New Vegas
    although looking at it through this prism is probably hard for people who are very cynical. if you think New Vegas is trash and deserves to rot (because of whatever jaded beliefs you hold yourself to) then it’s not really a glaring review to say one day Outer Worlds can strive to emulate NV.
     
  4. Squadcar

    Squadcar Still closed. Still closed.

    Jun 1, 2018
    Ehhh what? I really have doubts about TOW being like New Vegas and I have doubts about any potential sequel being like New Vegas either.

    And I can understand why someone would hate New Vegas. It's not that big of a deal dude.
     
  5. Jabberwok

    Jabberwok Look, Ma! Two Heads!

    358
    Jun 7, 2008
    The gap between Fallout 3 and New Vegas is because those games are made by different people at a different company. I wouldn't expect a second Outer Worlds, made by the same people at the same company, to be comparable.
     
  6. Jogre

    Jogre It's all JO'Ger now

    Oct 25, 2015
    I tried playing Outer Worlds recently and felt a bit underwhelmed.

    The intro sequence with those creepy laughing lizards was cool, I like how it introduces the Bullet Time mechanics, and the walk through the canyon was quite fun. I like how it draws parallels to being on this alien world with the alien society of Edgewater.

    By the time I got to the botanical gardens, I ended up feeling a little underwhelmed.

    Doesn't really strike that whole "We're literally on another planet' vibe well enough. I mean, I like some of the lore, like about how Primals have that weird skin thing, but when we're trying to set something on another planet, I feel like you could have more diversity with the wildlife, or else some really just out there stuff that just defies our puny Earth logic. A setting about a literal alien world shouldn't be too grounded in reality IMO.

    I know this is too early to say this, but also having the first quest have you choose to starve either the Deserters or Edgewater seems a little bit too jamming the central conflict in your face.

    Like, what was great about New Vegas for instance, was how the entire game wasn't just the story of the NCR and Caesar's Legion, how the internal politics of all the various tribes of the Mojave all tied in to the major conflict, but it wasn't a two sided blanket war.

    I may be wrong about this, but it seems like the entire game is just going to be corporates vs deserters, and that's not necessarily a bad premise but I kinda would rather a more fleshed out world that didn't seem like it existed entirely for a singular conflict.

    Has anyone played enough of this to suggest whether or not I can keep going?
     
  7. TorontoReign

    TorontoReign Dedman oTO Staff Member Moderator Orderite

    Apr 1, 2005
    Was it better than Fallout 4?
     
  8. Jogre

    Jogre It's all JO'Ger now

    Oct 25, 2015
    I mean, I actually stuck with Fallout 4 till the end, but I guess that's more to do with me being more stubborn back then.

    Outer Worlds IMO is simply underwhelming, it builds up your imagination and then fails to deliver on a cool premise. Fallout 4 on the other hand has no idea what it's actually trying to do.
     
    • [Rad] [Rad] x 1
  9. Jabberwok

    Jabberwok Look, Ma! Two Heads!

    358
    Jun 7, 2008
    "it builds up your imagination and then fails to deliver on a cool premise."
    KotOR 2 flashbacks....
     
    • [Rad] [Rad] x 1
  10. TorontoReign

    TorontoReign Dedman oTO Staff Member Moderator Orderite

    Apr 1, 2005
    Man KotOR 2 was great on console. I can see how PC Master Race back then might have thought it was shit, but I had a fucking Xbox, and that was one of my favorite RPG's of all time up to that point. Playing it now not so much.
     
  11. Jabberwok

    Jabberwok Look, Ma! Two Heads!

    358
    Jun 7, 2008
    I really liked it, and I think I did play it on console. But the whole final section of the game always struck me as rushed and empty compared to the rest. It felt like an epilogue that had nothing to say, preceded by a whole level of generic rooms of enemies, and no companions to talk to. I could never compare it favorably to the end of the first game, or even the previous level of the second.

    I've tried and failed several times to go back to both of those games. They feel dated in a particular way that doesn't make them fun to revisit.
     
    • [Rad] [Rad] x 1
  12. Jogre

    Jogre It's all JO'Ger now

    Oct 25, 2015
    Ah yeah, where it builds up that you have a major ending choice as to whether or not you blow up the planet, and how it will affect the galaxy. Doesn't tell you what that even means, and then blows up the planet regardless of what you actually do.

    KOTOR 2 was great, but fucking hell man, that ending kills it.
     
  13. Dinghy

    Dinghy Irish Traveler

    11
    Dec 8, 2019
    The story made sense and it was fun to shoot things. Fallout 4 didn’t even have that.
     
  14. Negativity

    Negativity Take a dirt nap

    123
    Oct 19, 2017
    No it wasn't.