Obsidian to Co-Develop Wasteland 2 if $2.1M is hit

I'll be honest, I'm not overly excited about this. I like Obsidian just fine, and while they do a better job than most of their contemporaries at producing RPGs that I like, I think there is some very valid concern in bringing them aboard.

This has little to do with their perceived bugginess. That kind of thing doesn't bother me much. But their games all feel very similar to Bioware games to me, very modern and streamlined, which isn't anything close to what I think of for Wasteland.

Its certainly not going to make me pull, or reduce, my pledge and I imagine bringing them on will get a boost, from Obsidian fans, to the Wasteland 2 budget.

InXile likely needs some outside help to get an engine up and ready quickly enough to even be close to hitting anything near their target date. And I'm not saying that Obsidian's the worst thing they could have done. There are some really talented people there that have worked on some great RPGs

I don't doubt that a lot of the reason for Obsidian's games playing the way they do has come from publisher desires.

I just really hope it doesn't resemble an Obsidian game.
 
You'd think people around here would understand, but I suppose that is asking a lot.

Let me spell it out.

The reason Obsidian has no isometric turn based cRPGs in its resume is the same exact reason why Fargo had to turn to kickstarter to get his isometric turn based RPG funded....
 
Someone should write that in big red letters all over the place.
 
Why did MCA say that Wasteland is the spiritual successor to Fallout? Did he mean Ancestor? Or does he mean that the Fallout franchise will soon be a thing of the past and Wasteland will succeed it?
 
I'll try and double my pledge in the next 10 days if only for a chance to have Black Isle people working together again. With original creators of Wasteland and Obsidian writing talent the chances of W2 failing are 0,0000001%.

So, happy :)
 
cunningandvalor said:
Why did MCA say that Wasteland is the spiritual successor to Fallout? Did he mean Ancestor? Or does he mean that the Fallout franchise will soon be a thing of the past and Wasteland will succeed it?

I think he means Wasteland 2 being the "spiritual successor to the original Fallout's".
 
Beelzebud said:
You'd think people around here would understand, but I suppose that is asking a lot.

Let me spell it out.

The reason Obsidian has no isometric turn based cRPGs in its resume is the same exact reason why Fargo had to turn to kickstarter to get his isometric turn based RPG funded....

Apparently you didn't actually read my post where I said

"don't doubt that a lot of the reason for Obsidian's games playing the way they do has come from publisher desires."

That doesn't change the fact that Obsidian hasn't produced anything resembling a game that would be satisfactory for Wasteland 2.

So, for me, there is little to be excited for over this announcement. As far as I knew before today, inXile was going to be producing a Top Down/Isometric, turn based, party-based, Wasteland 2. InXile hasn't made one before, and that's fine.

Now after this news, inXile and Obsidian might be creating a Top Down/Isometric, turn based, party-based, Wasteland 2. Obsidian hasn't created one either.

Since I don't love Obsidian's games, I see nothing in that news to be excited about. Can the game still be just as good? Sure, but there's nothing about that news that makes me think "yeah, NOW it's going to kick ass!"

There is very little from the games that Obsidian has produced as of yet, that I would want to be in WL2.

I know Fallout fans love Chris Avellone, but not everything has to have a "name" attached to it. When I first played The Bard's Tale I didn't know what Interplay was. When I played Wasteland, I didn't know who Brian Fargo was. While I realize that the point of Kickstarter is to generate excitement, this feels a little too close to marketing buzz for my tastes.

If Fargo and Avellone want to get the band back together, by all means they should. But, there are some legitimate concerns about Obsidian "Co-developing" Wasteland 2, IMO. And it very well is likely the case that using that phrase is inaccurate, but used to generate excitement among Obsidian fans.

Pre-Kickstarter, if I heard that Obsidian had the right to Wasteland and was going to be making Wasteland 2, I would not have been overly enthusiastic about it being the sequel I would want. So, bringing them on board doesn't exactly get me all excited.
 
Kohno said:
cunningandvalor said:
Why did MCA say that Wasteland is the spiritual successor to Fallout? Did he mean Ancestor? Or does he mean that the Fallout franchise will soon be a thing of the past and Wasteland will succeed it?

I think he means Wasteland 2 being the "spiritual successor to the original Fallout's".

I just meant it seems like he's suggesting that Wasteland 2 is the spiritual successor to the Fallout "franchise" while he's still involved with the it (ie: New Vegas) - and that's a pretty ballsy statement unless he mis-spoke or was mis-quoted.
 
cunningandvalor said:
Why did MCA say that Wasteland is the spiritual successor to Fallout? Did he mean Ancestor? Or does he mean that the Fallout franchise will soon be a thing of the past and Wasteland will succeed it?

I'm assuming he was misquoted. He's said recently how much he loves Wasteland and he knows he played it before he worked on Fallout 2. So, I'm assuming misquoted.
 
YES, I AM SMILING :)
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To clarify stuff, guys...Obsidian's involvement ends at licensing tools and helping with design. They're not involved in programming, inXile is doing all of that.
 
Autoduel76 said:
That doesn't change the fact that Obsidian hasn't produced anything resembling a game that would be satisfactory for Wasteland 2.

And InXile.... has?

Sorry, none of that makes sense.


As I've mentioned on the Obs boards.

Cool. But if their own kickstarter got thrown over board for this I'm sad. W2 is happenining anyway and I'd rather have the wonderful imaginative game/setting that the minds of Tim Cain and Avellone could produce together.
 
Not getting really excited over this, I first want to see some actual footage, mechanics etc. of the game to get hyped. Just because Person XY works on a game it doesn't mean it's automatically good.
 
C2B said:
And InXile.... has?

Sorry, none of that makes sense.


As I've mentioned on the Obs boards.

Cool. But if their own kickstarter got thrown over board for this I'm sad. W2 is happenining anyway and I'd rather have the wonderful imaginative game/setting that the minds of Tim Cain and Avellone could produce together.

It only doesn't make sense to you, because you are looking at it from the perspective of a Fallout fan, not Wasteland.

Imagine this scenario. It’s 2022 and the Fallout series has long since transferred owners and been neglected multiple times. Some company now creates a game that they are calling the spiritual successor to Fallout 3. Fallout (1 and 2) and Fallout (3+) fans alike think its no good, but it goes on to great success.

Fast forward a handful of years and Brian Fargo acquires the license for Fallout and says they are going to now do a true Fallout sequel. Everybody rejoices!

Now a few weeks later he says he’s bringing Todd Howard's new company aboard to help with the tools…The Fallout 3 fans are excited…Fallout 1 and 2 fans, probably not so much.

Admittedly, Avellone is a much different person than Todd Howard and his experience with Interplay, much better than Bethesda, IMO. But Obsidian’s games, as a company are still pretty freakin’ far away from what I want from Wasteland.

That's really all there is too it. I still have my money backing the game. I simply hope it doesn't resemble an Obsidian game. What is so hard about that to understand?
 
After reading these news... I can't think of any other way to describe my excitement at this prospect, other than writing eight thousand words consisting purely of these three: AWESOME, YES, PLEASE.

And Autoduel76, do you really not grasp the concept of "Obsidian hasn't made a classic game because they weren't contracted to do one, yet"?
 
Surf Solar said:
Not getting really excited over this, I first want to see some actual footage, mechanics etc. of the game to get hyped. Just because Person XY works on a game it doesn't mean it's automatically good.

But depending the person involved in the project you can really expect good things.
Common, you are saying to me that having Lionel Messi on my team is superfulous and doesn't count! :shock: :P

Now I'm really excited by the prospect of MCA + Fargo = Wasteland 2 win.
 
Tagaziel said:
And Autoduel76, do you really not grasp the concept of "Obsidian hasn't made a classic game because they weren't contracted to do one, yet"?

That's totally irrelevant and true for 99% of developers out there.

And on top of that, I've said the very same thing in 2 of my 3 previous posts.

Are you not bothering to read?
 
brfritos said:
Surf Solar said:
Not getting really excited over this, I first want to see some actual footage, mechanics etc. of the game to get hyped. Just because Person XY works on a game it doesn't mean it's automatically good.

But depending the person involved in the project you can really expect good things.
Common, you are saying to me that having Lionel Messi on my team is superfulous and doesn't count! :shock: :P

Now I'm really excited by the prospect of MCA + Fargo = Wasteland 2 win.

I genuienly like Avellone and his Writing, aswell as the new ideas he often tries to push in. But that doesn't mean it's getting automatically good and I don't like to buy the cat in a bag as said before. For example some of his stuff in Alpha Protocol was cringeworthy at best, some persons ridicolous and not really what I would expect out of him.
 
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