Obsidian working on Fallout after Fallout 4?

I haven't played Fallout New Vegas yet (I bought it 2 years ago), but Fallout 3 was wonderful. As long as they keep to the same quality, I'd be happy for anyone to create a new fallout game (as long as it's plot driven).

Basically just take my money
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Play Fallout New Vegas, slap some good mods onto it and you are likely to regard Fallout 3 as a poor game afterwards. New Vegas takes what F3 has and makes it better all around.
 
Why not enjoy what you had already pay for? Obsidian's fallout lore is true to the original.
 
I'm actually kind of optimistic about Obsidian being allowed to make a new Fallout game based on this engine.

Bethesda will presumably be making a new Elder Scrolls game ASAP, after Skyrim made all of the money ever. With all of the hype about Fallour 4, I'd say it'll be a commercial success as well, even if it's disappointing to some fans.

While they're off creating "TES VI: Argh, I'm a Cyclops!", it doesn't make sense for them not to let Obsidian essentially make a game for them. The financial risk for them will be pretty minimal, and they'll get a share in the profits. The only way I'd imagine they wouldn't want to do this would be if New Vegas lost significant amounts of money, which all sources seem to agree that it did not.

Fallout 3 was released in October 2008, and New Vegas was announced in April 2009, so we probably have a while to wait until we find out.
 
Tim Cain working again on Fallout! Hell yeah!

But without Avallone and the whole balance thing with Sawyer on POE I'm not that excited anymore for the next Obsdian Fallout.
Still, Tim Cain working on his child again is enough to make me smile :grin:
 
Tim Cain working again on Fallout! Hell yeah!

But without Avallone and the whole balance thing with Sawyer on POE I'm not that excited anymore for the next Obsdian Fallout.
Still, Tim Cain working on his child again is enough to make me smile :grin:

If Obsidian do get the rights to another Fallout, I'm sure there's nothing stopping Avellone coming back as a consultant. A boy can dream, can't he?!
 
Tim Cain working again on Fallout! Hell yeah!

But without Avallone and the whole balance thing with Sawyer on POE I'm not that excited anymore for the next Obsdian Fallout.
Still, Tim Cain working on his child again is enough to make me smile :grin:

If Obsidian do get the rights to another Fallout, I'm sure there's nothing stopping Avellone coming back as a consultant. A boy can dream, can't he?!

As long as you don't hold your breath until then.
 
I dunno. I mean money is clearly their main priority, since they are a company after-all. However, if Beth are busy working on the new TES, why wouldn't they let Obsidian develop another Fallout for them to publish it and get some money for effectively doing nothing? Even if not as profitable as one of their own games, a profit is a profit right? And that profit could be even sweeter since they didn't have to do any of the game-making malarky.
 
I dunno. I mean money is clearly their main priority, since they are a company after-all. However, if Beth are busy working on the new TES, why wouldn't they let Obsidian develop another Fallout for them to publish it and get some money for effectively doing nothing? Even if not as profitable as one of their own games, a profit is a profit right? And that profit could be even sweeter since they didn't have to do any of the game-making malarky.

A few things could happen

1 - another company outbids Obsidian, beth makes a bigger profit and gets to meddle with the game as much as they want

2 - they fear another Obsidian title wouldnt be well received and as such it might hurt the fallout "brand"

3 - FO4 makes a boatload of money and they use the profits to expand their operations and simultaneously produce TES and FO games in house

I think # 1 would be most likely but Im hoping Obsidian gets another shot
 
It's not impossible, but very unlikely. Beth/Zenimax had their issues with some teams/developers in the past, albeit it got a lot better over the years. The Star Trek community had some real grudge with them for example. No clue how much of it was really the fault of Beth. But what I remember years ago they put a lot of the blame on Beth/Zenimax.
 
Heh, true. Totally forgot about that one- It was a huge deal when Fo3 had been announced. The Star Trek people were some of the few who didn't hated on "old Fallout fans", because they kinda knew the feelings.
 
If Obsidian does get a second go at a Fallout game, I hope they get time to make a game. New Vegas felt rushed to me and is the primary reason why I'm not going to rush into 4. I don't know if it was Bethesda putting an artificial time limit on Obsidian to make something or did Obsidian rush something to cash in on Fallout 3 hype, but more time is need and hopefully a setting that isn't a desert. My main gripe about New Vegas was that the map felt more empty than Fallout 3's or even Oblivion's for that matter. I'll take some copy pasted gas stations or suburban ruins if there are a few small wacky towns in the mix. I want an incentive to explore and Vegas didn't have that. I personally blame that on Nevada being empty, as a refugee from that state I know how empty it is to begin with, but don't make it seem more empty!
 
That's interesting, because I would in turn say, that the Capital Wasteland was too crowded. Enemies at every corner, mutants all over the place, lots of bandits who seem to spend their whole lives in those annoying metro stations. I definitely like the Mojave better than DC. But it's a matter of taste, I guess.
 
That's interesting, because I would in turn say, that the Capital Wasteland was too crowded. Enemies at every corner, mutants all over the place, lots of bandits who seem to spend their whole lives in those annoying metro stations. I definitely like the Mojave better than DC. But it's a matter of taste, I guess.

I think a large part of this was due to the fact that Fo3 had a bunch of "random encounter" spawn points that were just enemies. There was no real logic to it, you just wandered into the cell, the game rolls, and comes up with, say, a Deathclaw and a Bloatfly. It doesn't really tell you anything about the world, it's just another opportunity for combat since they were afraid you'd get bored, I guess.

The thing that happened in the Mojave is that enemy spawns were used for environmental storytelling. If there's a major source of radiation around, you get ghouls, if there's a nest for some kind of creature around you get that kind of creature in the area. This effectively works backwards, since you can say "I wonder where all the ants are coming from" and you can look around in the desert and find their burrow. This is a better way to fill your environment with antagonists than "Random encounters" I think.
 
That's interesting, because I would in turn say, that the Capital Wasteland was too crowded. Enemies at every corner, mutants all over the place, lots of bandits who seem to spend their whole lives in those annoying metro stations. I definitely like the Mojave better than DC. But it's a matter of taste, I guess.

The raiders were annoying. One big thing about the Capitol Wasteland I didn't like was the lack of settlements once you got passed Arefu. I liked that I had an incentive to go exploring, but a couple more safe towns out that way isn't too much to ask. Groups of warlords controlling a string of small farm settlements around a larger town in the hinterlands would have been more interesting than just populating the place with raiders. The Fiends weren't any better, just raiders with a different name. My example would be like the Khans or other group controlling the area and not being hostile on first contact. But still have some raiders, creatures or robots around just to keep my guard up.

I didn't mind the Metro system. I liked using it to get around, Ghouls would have made a better enemy down there, but raiders and other groups have to move supplies around some how. This would still happen if the game were to take place in Northern California again like some people (me included) would like, we do have a subway system.
 
I hope they do. The Mojave was refreshing, one of the best FPRPGs Ive played (not that I'm hella experienced with them). What I'd wonder, though, is where they would set it? Like I'm not sure I want to see FNV:200 years later or whatever, and I doubt original writers would want to write that, either.
 
It all depends on $$$

if New Vegas met or exceeded their expectations they have a good chance to do another game. I do think a spinoff game is very likely given that Bethesda likes to do one thing at a time and will likely be doing something elder scrolls related for the forseeable future.

Bethesda will listen to what the fans want also (like any business that wants money) and if enough fans let them know that they want a new west coast fallout game then that will further increase Obsidians odds at a new game.

Ideally I would like to see Obsidian come into enough money to buy the IP outright but thats wishful thinking at best

If memory serves it sold as well or better than 3, despite the Metacritic thing
 
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