OOC Chapter 3 Lone Wanderers

PScyho-

Here's the deal. Either you get your shit together, and ask that you pay attention to what has been posted.

YOu don't seem to want to do that.

And the fact that you don't forces Gunslinger and myself to give you a lot more attention than frankly you deserve.

Now while the others have shown that they are pissed off with you, I have been fairly easy so far. But you are starting to piss me off and my patience with you is just about at an end.

So I advise you to consider what has been posted above and make the changes. If you can't get along here, and if you continue to be a pain in my ass and gunslinger's ass, or if you annoy the others, I will see about getting you banned.

Understand?
 
Ok, here's something about the writing itself.

Remember, try to keep it realistic and not just cool. In a lot of ways the current battle is kind of a prep for the coming engagements and the more realistic the better.

IN otherwords, one character will not managed to kill everyone, shots will miss, opposing forces will not get killed easily, battles are chaotic messes and people who have been grievously wounded will not get back up and fight again like GI Joe.

If your character is wounded, than he's wounded. Let him feel the pain and scramble for safety. If he's too badly hurt to fight, he can't fight. If you are attacked by an enemy more powerful than yourself, let the enemy do well. Use the other NPCs to help if needed and be smart.
 
Ok, SYphon just posted me a message as to what is next.

Well the battle has got to come to an end. We still have one badguy out there. THe dead man's head is still going "beep beep beep." And Syphon's fictional babe is getting crushed. So these things have to be fixed.

But when all is said and done, then what?

Well the caravan will have a lot of wounded and little to no medical supplies. So Reggie, who wants to put a new arm of Syphon will probably suggest going back to the University to retreave some of the medical stores there.

Of course that would mean that the caravan would be delayed.

Talon will acknowledge the need for supplies but also the need to make distance.

SO once again the caravan will split up for a little while. One group- Reggie, Syphon, Nat, Sarge and maybe a few others will go back to the University and have an encounter. AN encounter with what? Unknown yet.

THe rest of the caravan will move onwards where they will meet the next big encounter (and this will have to do with horses).

Then to Grey Cliffs and Chapter 3 for the caravan will have come to a happy close.

Sounds good?
 
By the by, Maverick, I introduced your character in my last post in the IC thread. Jackson (or Jack, right?) already had a conversation with Dante and he and a few other mercenaries are defending the camp while the Blades make their assault.

Read my last post for more details.

Right now, there'll probably not be much for you to do but I suggested that the League may send a scouting party to attack the camp. That'll give you some options.

PM me and we'll coordinate something, kay?
 
Hello guys,

I regret to inform you that I wont be participating in the story for probably a long time. I've got to much school work to keep up with the story, university is much more demanding then college.

Jacen
 
Sorry to lose you Jacen- Yes University is more intense than college. But if you get the chance to post every so often? Well, do what you have to first. Good luck with school.
We'll miss you.
 
No pressure, Jacen. If anyone has major pressing issues to take care of, by all means do so. No one is holding a knife to anyone's throat. As always, we'll keep your character alive until you come back, Jacen.
 
Will post something to finish up the battle today. Sorry, probably tomorrow.

From Cane Hoyer's collection. Things that look like power armor and mutants-

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I wouldn't worry about that. It's fairly normal for the board to go quiet for a few days. This is why I posted above and I did submit to Kilrick. I was planning to do Lone Wanderers, to finish up the battle, but got side tracked.

But don't feel obligated to wait for someone else to post, and don't feel constrained to post only your character.

One a character is introduced, he or she is part of the story and subject to the way the authors manipulate the story. Ideally, one should be more courteous to player characters (who we see on the character thread) and a bit less courteous to the non-player characters (which probably outnumber the players by about 3-1).

However, writers might not post for a few days, weeks, even months at times. We can't let the momentum of the story delay because someone is not posting for what ever reasons. We made that mistake in Chapter 1 and do not want it repeated.

If you want the story to move forward, and you don't want to delay, than post. Take the initiative and move the story along. If you are unsure of where the story is supposed to be going, pm either me or gunslinger for advice. We are usually here at least a few times a week and will be able to respond.

This is your story too. So take possession of it and move it where you want it to go.
 
The whole Ankh of Life deal that I'm writing about has some connection to my actual life.

A while back, during something like Chapter Two of Lone Wanderers, I had gotten sick. Not just a cold but a major flu. Three factors could have attributed to my sickness: the fact that I was only get maybe six hours of sleep a day, the day I had to wait an hour in the rain for my carpool to pick me up, and I was still recovering from a cold. So the cold came back as a rampant flu. Well, actually, it just started off as a minor cough. Now, my parents are really gung-ho about school. Unless I'm dying on the spot, I'm not going to miss a single day. With a tuition of seven grand a year, I perfectly understood. So in P.E. class, the cold had enough time to escalate to a flu. The following night, I was in bed with a fever. The morning after, I was completely sick. I mean *completely* sick. There was so much phlegm caught up in the back throat that I was coughing blood. I felt so lethargic that I couldn't even get out of bad; I was that sapped. I was like that for maybe three days because I thought I'd get better. So, since doctor's no longer make house calls, my parents drove me to a pharmacy. After an hour of waiting, they gave me a slip of five pills that cost fifty-something dollars. Cheery little antibiotic pink pills that looked as effective as Flintstone's vitamins. One pill a day for one week. I've got a lot of respect for modern medicine because those pills brought right back to dandy. By the third day, if I was feeling dandy, I was at least feeling better. I mean, I wasn't dying or anything but I was miserable. I couldn't drag myself out of bed to make any NMA posts (something that I was doing partly on a regular basis) and I was just dirt tired.

So I thought I'd just thought I'd implement that enlightening bit in Caleb's plight.
 
Nope, to be honest, your bit getting shot pretty much screwed some things up. But you got shot and shot badly. Then the girlfriend got nearly crushed to death.

To be able to continue forward without medical supplies would mean the death of a few characters, probably yours as well.

Syphon, here's the thing with knowing the future. Just because you as writer knows it doesn't mean your character does. Your characters have to make the best decisions based on the circumstances they know and can reasonably anticipate. If you want your characters to be wounded or to take part in an action, than you have to pay the consequences for that action. Nothing in life is free, and that should be the rule in posting.

Ideally this story should be written well. I think every one who participates should have some commitment to writing to the best they can. Everyone got pissed off with Psycho's effort to make the story convenient to him, so I thought we had an understanding about this. We wouldn't cut corners, or change the the story for the sake of convenience or just to be cool. Rather we would tell the story as it should be told, as a long but honest novel.


Also Sander is pming me that he won't be able to post as much as usual. WHat do you want to do? Keep him with us or leave him behind.
 
Ok, I don't want you folks to feel that the return to the University will be boring. It won't. There is a good surprise waiting behind.

Up ahead we come to the issue of horses. There is also going to be a good encounter there too.

So if you want to post secondary characters or NPCs, just to keep posting, please do so. The University bit should be a bit of fun.
 
welsh said:
So if you want to post secondary characters or NPCs, just to keep posting, please do so.

He raises a very good point. Consider NPC's as alternatives if your own character is getting stale. You can introduce NPC's but they're basically free game for anyone else who wants to write about them. RogueHex, for instance, introduced Jeeva and I've progressed him along from a slaver into a Blade companion.

And the most fun I had in Lone Wanderers was using Doctor Mandrake, a character introduced by welsh. Caleb's role is a heroic gunfighter. Mandrake's role is a badass assassin. Entirely different mentality when writing with the other, you see. Of all my posts, my favorite is when Mandrake shoots down Caleb in the junkyard, kills Patch in the Tabis reservoir, and sends Jonesy, the corrupt pharmacist, onto a dirtnap.
 
Heh heh, i remember the fight between Caleb and Mandrake well.


I'm not gonna mention much different to what Welsh and Gunslinger have stated but as you guys have pointed out, somtimes introducing an NPC or taking control of one that allready exists (There are pleanty of them) can give you a break from playing the same character all the time. It can make things a lot more interesting in dry spells.

Remember, don't feel oblidged to just stick with your own character in this. Play around a little and get creative. You'll find it can make a change a be surprisingly fun.
 
I know my writing is a bit dull and short, just that I can't seem to grasp the bit about writing a few hundred words about a minute or two of time in the rp world. Anyone wish to give me some pointers?
 
In order to be a writer, you need to be a reader. It makes sense: it's practicing your craft (if you're truly serious in wanting to become a writer). Like how an artist might observe another artist's work in order to pick up some pointers.

Anybody can write. Everybody has at least one unique story to tell. It's just a matter at taking a swing at it.

Branch out into many genres to get a feel for what you're good at. I regularly write poetry. Right now, Lone Wanderer's is my source of practice. I'm also working on "The Afterglow", which is semi-professional. I've written Westerns while writing Chapter Two of Lone Wanderers (that's why Caleb's a cowboy, by the way).

But here's the thing: I've been writing since sixth grade and I've seriously considered a hopeful career in writing. I kept some of the work I did in sixth grade and it was pretty horrible. Then, looking back on eighth grade, I surprised myself. At the point I am right now, I'm still maturing, picking up more writing styles and technique by working with such a talented clique of writers in Lone Wanderers.

So basically, in summation, write regularly. You'll find that your technique will progress.
 
I agree with Gunslinger. A lot of good writing involves reading. A lot of reading. The more you read and write the more you start picking up issues of Craft. Even in some fairly common novels you can pick up some different ideas of plot development, pace, etc.

With Laymon's The Travelling Vampire Show, the entire story takes place in the course of a day. In Fredrick Forsythe's spy novels one is constantly impressed with the issue of time, while in Ludlum one fines some wonderful conspiracy theory and in his Matarese Circle he spends a long time just bringing two characters together in a building that is being swarmed by bad guy agents. Wonderful stuff. There is a lot to learn in genre fiction, you just have to pay attention to it.

YOu can also learn a lot from films- pacing, image, when to move in and out of a scene, the importance of details and tone, and especially dialogue.

I would also suggest pay careful attention to details. As people we experience life through our senses. How things feel, how they smell, what things sound like are often as powerful as how we see things. Being vivid about the senses brings a story to life.

One thing that fiction does for you that films don't is that you can get into your character's mind as well as take a third person, narrative pause, to describe something others might now see or know about. You can use pauses to describe details, to inform your readers with inside knowledge that perhaps the characters don't even know. By getting into the character's minds you can get a feel for what they are thinking or feeling.

There is a lot you can pick from popular fiction, but there is a lot of good fiction that is wonderful reading and worth noting. I would especialy consider such writers as Jack London (especially the Sea Wolf) and Dumas' Three Muskateers as excellent reads. So is the work of Robert Louis Stevenson- Kidnapped. Dr. Jeckell & Mr. Hyde is wonderful. Written in three days, he gave it to his wife, it scared her so much he tore it up and burned it. The next day he sat down and did it again. More contemporary reads might include Robert Stone's the Dog Soldiers. For popular fiction- Harlan Ellison is great as a fantasy/horror/sci-fi writer- Read Death Bird Stories. You might also consider Elmore Leonard as a fast paced detective/adventure stories.
 
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