Original FO/FO2 Polymeshes

Discussion in 'Fallout General Modding' started by fatfattymcfat, Aug 4, 2010.

  1. Rain man

    Rain man First time out of the vault

    Apr 20, 2010
    to Lavo : thank you for your comment, but it is too subjective... I checked different shoulders position and I have chosed this position. I'm not trying to recreate one-on-one fallout original sprites, it will takes too much time ! BTW, fallout critters are not ideal :wink: I just want to create some pretty cool sprites for a fallout-like game.

    For example, my death anims are a little bit different.

  2. mdqp

    mdqp First time out of the vault

    Nov 21, 2009
    To Rain man: well your work looks awesome, I would be really happy to see them in Fallout 2 one day... By the way, are you working on some female critters too? Since the new redhead will take a long time to be done (it's a really long job, after all) I was wondering if there other female models for the player currently under development...
  3. Rain man

    Rain man First time out of the vault

    Apr 20, 2010
    Female critter is just not my priority, but I think that one day I'll have to make them too... And kids... And teenagers... And snakes... And, maybe, some horrible monster... :crazy: With an experience that I had with this animated male mesh it shall be not too hard to create all these critters, but not today.
  4. Jotisz

    Jotisz Mildly Dipped

    Aug 28, 2007
    Sounds real good having not only just kids and adults in the game would look real good, about the snakes I'm unsure but I would surely love to see some horrible monsters... Anyway I like those death anims
  5. SmartCheetah

    SmartCheetah It Wandered In From the Wastes

    Feb 23, 2009
    Couldn't resist posting this thing :D Motion Capture with fallout-like meshes in action(after dodge tests)!
    For curious people: It's Karpov & rest of the 3d FOnline modelling community work :D
  6. PainlessDocM

    PainlessDocM Sonny, I Watched the Vault Bein' Built!

    Feb 5, 2010
    Haha, that's great. :clap:
  7. .Pixote.

    .Pixote. Carbon Dated and Proud

    Sep 14, 2009
    Very nice work, but I wish you guys could zoom in when you show these small critters - use the typical 640x480 resolution please...otherwise my eyes will explode. :P
  8. Fallout1FTW

    Fallout1FTW Still Mildly Glowing

    Oct 25, 2010
    I was thinking, maybe this could help the artists in recreating the original polymeshes.

  9. Oracle

    Oracle Water Chip? Been There, Done That

    May 19, 2003
    And like how? what did you have in mind?
  10. Fallout1FTW

    Fallout1FTW Still Mildly Glowing

    Oct 25, 2010
    Well, I could have posted a better image (this one seems a bit downsized) but it could definitively help with proportions
  11. Idiotfool

    Idiotfool Still Mildly Glowing

    Apr 12, 2007
    I think the biggest issue is in the animations, as mentioned in this thread several times, not so much in the modelling. Still, it's a good idea to present that might have been overlooked.
  12. Master92

    Master92 It Wandered In From the Wastes

    Dec 26, 2010
    Please, upload it again - link is dead :(
  13. Lavo

    Lavo First time out of the vault

    Dec 1, 2010
    Oh, I thought you want to recreate them exactly as they were.
    Anyway, they look almost perfect. just small differences.
    If I wasn't Fallout freak, I probably wouldn't notice it.

    This proves, that 3D is awesome :)
    It's so weird that you can see FO animations running so smoothly.

    I love your job. Hope it will get into RP as an option...
  14. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    They're pretty much different... like shading/lighting, or particles in death anims...
  15. tester123

    tester123 It Wandered In From the Wastes

    Aug 16, 2011
    Some random video test from our 3D models.

    Animations tests:


    Death normal animation:


    Weapon animation + FIGHT! :D


    And here guys you can see FIRST shaders for 3D models to make more pixelization:


    Hope they finished it because 3D can brings new armors, items, weapons and more more things like animations and and and...