Outer Worlds - Massive Disappointment

I think I'm done with the whole video essay thing to be honest. It's overdone and it's barely done well.

I think Outer Worlds is fine. I remember competing it and thinking it'll have a better sequel.
The story is just fine, it feels like a retread of New Vegas in a way, except there is a clear good and bad side to go with. For the most part, it feels like an earlier draft.
The writing ranges from being fine to actually great. There's some funny lines and some good political satire.
I think most People just want another New Vegas and honestly, that's never gonna happen.
New Vegas is something that should never have been made in the first place, we just got lucky it did. Any attempt at trying to redo it will just be met with disappointment that it wasn't as good as New Vegas.
And I mean it when I say NV is the best RPG out there, but we're never going to get it again.
On its own merits, Outer Worlds functions well as an RPG. If anything, it's the benchmark of how I'll rate all RPGs in future as everything about it is competent enough.
Obsidian shot themselves in the foot with it trying to redo NV, but we move on from that, they'll just make something else, People will say it's not as good as NV, rinse and repeat.

I think it's why I've become more relaxed on Fallout 4 in recent years, we already got the game we wanted and we know it was never going to be as good as that.
Bethesda could have made the best game they've ever developed but it'll never be as good as NV.
Likewise Obsidian could make the next best role playing experience, a game to rival Witcher 3, but it still wouldn't be as good as NV.
So there's no point in even trying anymore.

So of course Outer Worlds isn't as good as I think.
Also who cares what I think? If I think it's the best game in the World doesn't it really matter?

I saw a recommendation of a video calling Batman Forever a masterpiece. The fucking discourse on Video essays is getting out of hand. They should just turn off the internet.

I don't even know where I'm going with this rant. Oh yeah, New Vegas is the best RPG of all time, but it's time to just let it die and Outer Worlds is just fine.
This right here is a pretty fair assessment. It doesn't matter what big budget RPG Obsidian makes next. They likely won't recapture NV and I think people need to accept that. 90% of the time I've seen or watched TOW described as a disappointment, it is then followed up with "meanwhile in New Vegas, this is how they did it right". While Isometric RPGs are out there trying to get into brave new territories, 3D AAA RPGs are at this crossroads of "Do we make this an action sandbox with light RPG elements and maximum mainstream appeal, or should we go the less financially secure, niche route and open ourselves up to being directly and viciously compared to a 2010 classic?"
It's a lose lose. On its own merits, TOW is incredibly good when compared to RPGs coming out THESE days. I'm gonna say it: Between Cyberpunk 2077 and The Outer Worlds, I'm going to pick The Outer Worlds as the tighter game. It's also a decent foundation for a far superior sequel if they manage it.
It's more of a Fallout 1 than Fallout NV, but I like Fallout 1.
 
The Outer Worlds is a futurama "Tales of Interest" story stretched out for 30 hours with a firefly skin. There are some good parts about it, the shooting is fine. The role play side is lacking at points. Origins and traits feel very undercooked. The companions felt like a downgrade from previous titles. Which is disappointing because they're usually the best part of obsidian/black isle games.
  • Harvati's quest in particular is underwhelming despite calling for a lotta legwork and feels like she doesn't grow from the Kaylee expy she was conceived as.
  • Book Shepard, I mean Max Clooneyface has a few good lines and his quest is a little interesting, but nothing to write home about.
  • Nyoka is fine, she's just a drunk hunter lady haunted by her past, I put a cowboy hat on her and it was like I was bumming around with Cass.
  • Felix is great because he's every revolutionary larper who doesn't think through the actual minutia of who's leading the revolution. Used him to get his quest to proc so I could grab a jacket then benched him, sometimes he drop kicked people. So that was nice.
  • Ellie has the best quest in the game and i hate her for it. She looks like a lizard person and quips like Malcolm Reynolds on xanax.
  • Sam is a robot and robots aren't programmed with personal baggage. All you do is collect something so he's fully operational.
The DLC that I think only I played had one 'good' moment in it so I'll spoil it below if you don't care.
The shitty moon man company were so desperate to hide evidence of their shitty NuMengele practices they compressed their failed test subjects into meat cubes. I was so insulted and annoyed I killed every "Section Head" I could find out of sheer spite. Honestly it felt like someone was messing with me because I was dumb enough to buy the DLC. Not to mention it was jarring only getting a quick chirp of ambient dialogue from your companions on the matter.

The DLC is mostly reused assets focusing on the least interesting company (actually they're all uninteresting) and most of the quests are forgettable. There were some stand-outs here and there. Most were fetch quests. I was waiting for a gut punch or theme to tie it all together, but it was the same as the base game, capitalism sure is whack dawg. Actually this might be a sequel to Life is Strange in disguise.
 
I think my problem with the game can be summarized as, "I really-really liked it but they decided to definitely go with a goofy cartoonish Futurama feel when everyone really would have preferred a snarky but believable setting."
 
I think I'm done with the whole video essay thing to be honest. It's overdone and it's barely done well.

I keep checking these things out, not just video games but also movies and cartoons, and it is consuming so much of my time that I can spend on more productive things.
Even as a "background noise" it is annoying as there is always a moment in which you look up and think "What did he/she say?"

Friends of mine who have played TOW have told me enough about this game as have people here on NMA. Even on its own it doesn't sound appealing to me from what I read about it.
I'll perhaps pick it up a couple of years or so from now when it has a major discount.
 
I think most People just want another New Vegas and honestly, that's never gonna happen.
The devs wants us to remember that New Vegas is a thing by constantly plastering in every trailer how the game is being made by the creators of Fallout 1 and New Vegas.

Don't blame us for expecting too much when the devs clearly wants to remember they made New Vegas.
 
The devs wants us to remember that New Vegas is a thing by constantly plastering in every trailer how the game is being made by the creators of Fallout 1 and New Vegas.

Don't blame us for expecting too much when the devs clearly wants to remember they made New Vegas.

That's marketing though, and "New Vegas, same peeps!" is a good hook that'd be silly not to take advantage of.
 
Yeah, and don't whine like a little bitch when people inevitably compare it to New Vegas. You brought up the game that is most likely being compared to, expect people to feel disappointed that is not as good.

New Vegas also isn't some lightning in a bottle game writing wise, it was just done by competent people. Act like you give you shit and you should be able to have writing just as good. Obsidian in TOW clearly didn't give a shit, hence why the writing is so subpar compared to New Vegas.

So New Vegas isn't some holy grail of writing where you have to smoke a joint rolled up by God himself to make your mind clear to great writing. Obsidian then gave a shit about giving context and detail to their worlds, and that was it. That's all it took for the writing to be great.
 
Last edited:
Lawl, all I said was it's logical their marketing dep would use the hook that the same devs made New Vegas :V
 
It's logical, and then we have people saying we shouldn't compare TOW with New Vegas. When the company wants us to.
 
Good point. After all the time Tim and Leonard spent trying to temper expectations, I forget that the marketing campaign had done what marketing campaigns do.
 
You can blame the publisher Private Division for that marketing campaign. They're also the ones who took Epic's money to make it EGS exclusive. Neither of these decisions were Obsidian's.

And it's not like Leonard and Tim worked on New Vegas. They joined Obsidian a year or so after New Vegas released.

Tim did, of course, obviously, create Fallout though. lol
 
Back
Top