Heya and welcome to yet another weekly PARPG news update! In case you wondered why the news update is coming so late this time: I took one week off last Monday as I felt a little burned out lately. But now I'm back with recharged batteries to bring you the latest news on the project!
The programming department has been busy discussing the future structure of the code and we're currently thinking about ways to utilize the Trac ticket system to cope with the influx of fresh blood lately. Furthermore we're planning to have a first programming department IRC meeting at Monday, 13th of July, 3-5PM GMT.
The graphics artists have been hardworking again and we're glad that we can show you three different nice pieces of art this time: a 3d weapon render, a death splash screen and a drawing of frozen snowy rooftops
Furthermore all 3d renders can be found in our extended gallery now:
PARPG concept art & 3d render gallery
We're currently searching for a climatologist (amateur or professional) to find holes in our storyline proposals (how did nuclear winter happen, what kind of climate is somewhat realistic?). The writers started to moved the most important story and NPC-related pieces to the wiki so they can be reviewed there and there's also a first writing department meeting in the pipeline, scheduled for Friday, 10th of July, 4PM GMT.
We have hopefully finally fixed the Trac ticket creation issues for anonymous users and there's news to report concerning our Sourceforge registration. Yes these are actually two neverending stories :-/
Read the full news update at the
PARPG development blog.
And now enjoy the snowy rooftops of PARPG!