Yeah that helped some, turrets became less powerfull, scoring mostly 20-30 hits on frank, but on the last shot they did 799 to him, on me (adv power armour) they did no dam no dam, they every once and a while did a critical 200 hp kill, I guess that just how it is. Its better, but critcials are criticals I guess, no matter how the patch effects the ammo a critcial can still kill.
My sniper rifles seamed a little weaker, but no biggie.
The ammo without looking in the readmes feels like this.
Overall I feel the patch increased .223
lowered gauss
raised shotgun ammo some
and the rest of the ammo seamed about the same as before the patch, maybe the .44 mag ammo was a but more powerfull.
Hope that helps you.
NOw I just need a patch that I can keep more random encounters, or maybe just dogmeat, I have played this game 4 times all the way through, and many other times I have started games and not finished, and never got dogmeat, who I loved in FO1, and have only got one random special encounter, bridge keeper.
I wonder how hard it would be to increase these or somthing, just an idea