PC Gamer podcast, 360 article

Per

Vault Consort
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I know that tolerable podcasts exist. You have podcasts where people talk comprehensibly on topics they know well, or share live recordings or little-known music, using the medium to its strengths. Then you have podcasts where a boatload of people mumble, interrupt each other, make false starts, spend intervals laughing and generally act like they're chatting randomly over a beer and the idea of someone listening in ranks about 34th place in their minds, leaving you to wonder why this deserves an hour of anyone's time when you could receive the same information in five minutes glossing over a written article or series of relevant quotes from the people involved.

But maybe it's just me. PC Gamer makes podcasts and you can guess which kind it is. Between 25:00 and 30:00 they discuss Fallout 3 and the number of endings. A very cleaned-up exchange:<blockquote>"Todd Howard recently said in an interview that the game at this point has about 200 different endings, at least 200 endings."

"Ooh, yes."

"That is amazing, I'm really fascinated to see how they'll do that. I wonder if it's gonna be the same thing they did in Fallout 2, where there are different endings for the different places you visited and what happened to all of those, so what they could be talking about is there could be 200 different combinations."

"No, that is too..."

"No, I think that is what he was saying, it's like iterations of endings."

"Has to be, there's no way there are 200 distinct endings."

"Yeah, not unique ones."

"It says here there are at least 9-12 original endings, then those get [extrapolated?] to 200 depending on how you play the game."

"I feel I should know more about this because this was on OXM podcast which I also produced. I really wasn't paying much attention to what he was saying at the time, so..."

(general laughter)</blockquote>Arrrgh, podcasts. This is followed by an excerpt from the OXM podcast and more information taken directly from there. And even after that, they talk about "getting each and every one of those 200 endings". One of them suggests that the biggest difference between Fallout 3 and Oblivion will be that in Fallout 3 you can't play on after the endgame.

Oh, and 360 Magazine has an "explosive exclusive" on Fallout 3 in their latest issue (34), but their site doesn't give away any information whatsoever so you may just have to shell out £3 if you're curious. "From the makers of Oblivion... the greatest RPG ever made!"

<center></center>
Link: PC Gamer Podcast #126
Link: Order 360 Magazine

Thanks to Fallout 3: A Post Nuclear Blog
 
Per said:
"That is amazing, I'm really fascinated to see how they'll do that. I wonder if it's gonna be the same thing they did in Fallout 2, where there are different endings for the different places you visited and what happened to all of those, so what they could be talking about is there could be 200 different combinations."

"No, that is too..."

"No, I think that is what he was saying, it's like iterations of endings."

"Has to be, there's no way there are 200 distinct endings."

"Yeah, not unique ones."

"It says here there are at least 9-12 original endings, then those get [extrapolated?] to 200 depending on how you play the game."

Good job clearing that up :clap:

Ya bunch of friggin' asstards
 
Per said:
I know that tolerable podcasts exist. You have podcasts where people talk comprehensibly on topics they know well, or share live recordings or little-known music, using the medium to its strengths. Then you have podcasts where a boatload of people mumble, interrupt each other, make false starts, spend intervals laughing and generally act like they're chatting randomly over a beer and the idea of someone listening in ranks about 34th place in their minds, leaving you to wonder why this deserves an hour of anyone's time when you could receive the same information in five minutes glossing over a written article or series of relevant quotes from the people involved.
Point done. No more reading needed.
 
I know that tolerable podcasts exist.

Is this actually true though? :P I've always liked the idea of podcasts, and I've listened to quite a few in my day (or tried to at any rate). And I don't think I've ever heard one that actually feels professional. So yeah, it's either a solo dude with a really grating voice and lots of "uuum and uuuuhs" and smacking of lips, or it's a bunch of people just acting like idiots.

And oh yeah baby! Explosions!
 
Is the 200+ endings bit really that hard to get your head around? I'd hate to think of the reaction these guys would have had to the 40+ billion unique combinations for custom vehicles in Need For Speed Underground or Juiced. Does the lack of the word "combinations" in Bethesda's hype really make it that much more confusing? For fuck's sake.
 
Yeah, stuff like this is why I let my subscription to the mag go. I still maintain that PCGUS is superior to UK, as they have yet to publish attack pieces against us.
 
"From the makers of Oblivion... the greatest RPG ever made!"

This line makes me sick, Oblivion has to be one of the worst RPG's I have played, average FPS but shitty RPG.

God, I rate Lionheart better than Oblivion and that was shit
 
Serifan said:
"From the makers of Oblivion... the greatest RPG ever made!"

This line makes me sick, Oblivion has to be one of the worst RPG's I have played, average FPS but shitty RPG.

God, I rate Lionheart better than Oblivion and that was shit

Agreed...Oblivion fucking sucked. People seriously need to stop stating opinions like fact.

Oh and to the guy who said you can't play after you finish the game....Uh Could you do it in fallout 1 or 2? I don't see you bitching about that. If your gonna whine do it about everything.
 
Tornadium said:
Oh and to the guy who said you can't play after you finish the game....Uh Could you do it in fallout 1 or 2? I don't see you bitching about that. If your gonna whine do it about everything.

I don't think he meant it in a negative way. More like in Oblivion you could keep on LARPing for an indefinite time, while in Fo3 the plot will bring things to a definite endpoint.
 
Tornadium said:
Oh and to the guy who said you can't play after you finish the game....Uh Could you do it in fallout 1 or 2? I don't see you bitching about that. If your gonna whine do it about everything.
You could play on in Fallout 2. There even were some easter eggs you could only encounter after finishing the game. Don't know about FO1.
 
Starwars said:
I know that tolerable podcasts exist.

Is this actually true though? :P I've always liked the idea of podcasts, and I've listened to quite a few in my day (or tried to at any rate). And I don't think I've ever heard one that actually feels professional. So yeah, it's either a solo dude with a really grating voice and lots of "uuum and uuuuhs" and smacking of lips, or it's a bunch of people just acting like idiots.

And oh yeah baby! Explosions!

I generally agree with your assessment of podcasts, but one I like for the most part is GFW Radio. They tend to skip all the crap like "runs at 30 FPS with bump mapped blah blah blah". They focus on breaking down the gameplay and some of the guys have given some really good tips and insight to games that I didn't really think I would like, but when I heard about it, I thought it actually sounded kinda cool. I've actually been turned on to some new games that I never thought I would play and its been pretty fun finding new games that I like. However, they do go off on tangents and tell funny stories, which I like and laugh at but if your not into hearing that stuff then I wouldn't recommend it to you because they do it a lot some times.
 
Ironic that the magazine article has the powered armor in flames. It's the symbol of Fallout, and it's standing there in flames.

Fallout.. going down in flames. :(
 
ChiSoxMcgee said:
I generally agree with your assessment of podcasts, but one I like for the most part is GFW Radio.
Yeah, 97.5 The Brodeo is quite good. It's still basically just people sitting around and bullshitting, but it's an entertaining group of people. Was pretty disappointed that they didn't have a new one this week.
 
Got the magazine.

It has one new screenshot: a Brotherhood soldier shooting one of the 'feral ghouls' seen in the earlier OXM scans.

You can also see a bit more of the same screenshot we saw of the ghoul earlier. To the left is an open window or door and some abandoned computer workstations, with the same style of computers as seen in the background here.
 
That pic shows up on page 4 of OXM too. The pic of the ghoul also is like that on OXM. I bought the mag online, still hasn't arrive.
 
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