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One thing I'm noticing about these videos is they approach the Vault resident viewer as though they, everyone involved in the construction of the Vault, and those going into them, went in knowing there would be atomic horrors like the ones described outside them. (As I recall, very few, if any, went into the Vaults with pre-supposed knowledge of anything they would face once the Great War was over.) It makes one also wonder why an All Clear would be given in the circumstance that the surrounding area is known to be very unsafe, but this is Vault-Tech, and Bethesda.
The SPECIAL video series isn't canon though. It's an abstraction that bridges canon and gameplay. SPECIAL isn't canon. The vigor tester in New Vegas as the player sees it is an abstraction for the character's abilities, as is the "You're Special" book at the beginning of Fallout 3.
At the very least Perception seems to have more put into it than 3 and New Vegas had, which is the only real good quality removing skills has done.
One thing I'm noticing about these videos is they approach the Vault resident viewer as though they, everyone involved in the construction of the Vault, and those going into them, went in knowing there would be atomic horrors like the ones described outside them. (As I recall, very few, if any, went into the Vaults with pre-supposed knowledge of anything they would face once the Great War was over.) It makes one also wonder why an All Clear would be given in the circumstance that the surrounding area is known to be very unsafe, but this is Vault-Tech, and Bethesda.
You bring up a good point. The whole idea of Vaults is for people to stay in them their entire lives. The only reason the Vault Dweller leaves the Vault in Fallout 1 is because their water chip is dead and they need a new one so he has to leave. If they had one in Shady Sands and he went immediately back with no incidents, they would've just resealed the Vault and lived down there forever and ever without ever opening the place up again. Until something else went wrong perhaps. :p
But now Bethesda is making it seem like at some point every Vault is planned on being opened at some point and I believe that's patently false as far as Fallout lore goes. *shrug*
I never liked this idea of experiments. But well ... it's canon now. I just ignore it usually and pretend that it doesnt exist
Though can't wait to see if SPECIAL in Fallout 4 will actually have some effect on the dialog in the game. But I really don't have high hopes ...