DrKrunkenstein
First time out of the vault
That definition implies that the concept of "Role-playing" has nothing to do with RPGs. I do agree that Witcher 3 has a focused role which you play, but it remains a role - and by that I was wrong in stating it is a hardcore RPG.
But FO4, in the inherent concept of role-playing games, makes the entire system of previous fallout titles worse, not better than its predecessors. You are not developing a character, you're not developing a role. FO3 and NV utilized SPECIAL, a concrete set of statistics that defined your character's fundamental attributes. Fallout 4 does not use SPECIAL. It uses a fluid system of tech-tree type upgrades with no limits at all, that ostentatiously uses the same acronym for the base layer of those branches. And in that way, it has undermined the entire basis of its RPG origin.
NV was better than 3 because of how it utilized those stats, not because of what those stats were. Again, how systems interact.
But FO4, in the inherent concept of role-playing games, makes the entire system of previous fallout titles worse, not better than its predecessors. You are not developing a character, you're not developing a role. FO3 and NV utilized SPECIAL, a concrete set of statistics that defined your character's fundamental attributes. Fallout 4 does not use SPECIAL. It uses a fluid system of tech-tree type upgrades with no limits at all, that ostentatiously uses the same acronym for the base layer of those branches. And in that way, it has undermined the entire basis of its RPG origin.
NV was better than 3 because of how it utilized those stats, not because of what those stats were. Again, how systems interact.