I see. Looks like I gotta rebuild Yoshitsune then but I think that's more than possible.
Thanks for the clarification.
Atlus's DLCs are getting ridiculous. I suspect Sega implementing this tbh as Yakuza 7's New Game Plus has been locked away as paid DLC iirc.
So, that's why... Fuck Sega, they murdered Sonic and many other franchises. Now they will ruin SMT and Persona series. Next persona with limited save slots, experience boosters and half of the compendium in DLCs. I hate corporate scum.
Still, here are some builds, I came up with. Feel free to use them/modify them:
Satanael:
Trait: Heretic's Charisma
Skills: Instantheal, Demon's Kingdom, Black Viper, Spell Master, Riot Gun, Arms Master, Cripple, Regen 3
Sandalphon:
Trait: Will of tree (allows use of surround only skills)
Skills: Instant heal, Regen 3, Concentrate, Charge, Enduring Soul, Spell Master, Thermopylae, Debilitate
Yoshitsune:
Trait: Apocalyptic Fury
Skills: Hassou Tobi, Arms Master, Repel Fire, Repel Fire, Repel Ice, Repel Wind, Repel Nuke, Repel Psy, Repel Curse
Fafnir:
Trait: Immunity
Skils: Repel Ice, Repel Electric, Repel Wind, Repel Psy, Drain Bless, Drain Curse, Concentrate, Heat Riser
Maria
Trait; Demon's Bite
Skills: Drain Fire, Drain Curse, Instant heal, Enduring Soul, Salvation, Saintly Devotion, Saintly Words, Saintly Embrace
Izanagi no Okami
Trait; Country Maker
Skills: Myriad Truths, Victory Cry, Spell Master, Drain Bless, Drain Curse, Amp Almight, Magic Ability, Instantheal
Item: Divine Pillar or concentrate thing
Edit:
There is secret boss fight on ng+ different from twins on 3rd semester. To put simply, it's the hardest fight in entire game. Not even Okumura boss fight can compare.
There are 4 phases and it's ALMOST IMPOSSIBLE TO DO SOLO. I have tried before looking up what the phases do.
You need 4 personas that use fire, wind, ice, electric attacks on 1st phase or Izanagi no Okami (almighty is resisted). Buffing is good, especially charge and concentrate. Debuffs are great - debilitate.
On 2nd phase, you MUST deal technical damage each turn or it's game over. It's also the only phase where ailments actually work.
On 3rd crit each turn with physical or it's gg.
The last phase is the easiest. No more gimmicks, just good personas. Although do not use personas who are not at least resistant to physical damage.