Pete Hines: If you say graphics aren't important you're lyin

considering the love Fallout 1 gets here this might be the "wrong" community talk about graphic. I mean we all apreciate well done visuals. In some form.

Maybe it is like with females. Everyone says he doesnt care about the "look". But yet ... all read the playboy.
 
Graphics are important.

For a first impression. As todd says.

Beyond that, your gameplay better hold up over the long term, since flashy new graphics awesomeness will wear off as you're realizing the gameplay is shallow and redundant.
 
Crni Vuk said:
all read the playboy.

Nobody *READS* Playboy :D

LinkPain said:
Diablo 3 is going to crush all them -rpg gamez- when it get's out IMO.

Yeah, it's gonna crush the last remnants of your faith that RPGs will once again will be as awesome as they were long ago :D
 
Phil the Nuka-Cola Dude said:
Here's a handy little graph and reference page that I whipped up to explain this sort of thing (1024 width shouldn't break the page for those with tiny minitors).
I think there's a fair amount of truth in that. That said, handhelds predominantly used sprites until the DS came out, so I think there's a little more wiggle room. I'd also point to flash games to prove that acceptable levels of graphics aren't necessarily that high but I'm curious what value people, especially newer gamers, would put on various qualities of sprites.

Back to the topic of immersion, it seems to generally be used to mean life-like graphical fidelity more than it's actually meaning. I too think that the art style/direction is far more important than the fidelity when it comes to immersion but it's more challenging to pull off.

Todd's right that people will make some snap decisions based on screenshots but the truth is that graphics are to the point where a few years old really doesn't look as aged as it did in the past. It matters even less when you're talking about magazines as the print quality is a limiting factor. Style and choosing the correct thing/moment to take a picture of are of the most importance. Having a cover story never hurt either...
 
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