Pete Hines: If you say graphics aren't important you're lyin

I agree with what he's saying. Visuals aren't the most important part of a game and it's not all about how advanced they are but they are important.
 
DarthBartus said:
Skyrim... You mean TES V: Retard? Goddamn, they've already told that they're gonna reduce number of skills even further, and that gameplay will put more emphasis on combat :/

yo used the word retard in your message, you are instantaneously witty and insightful.

Well people graphics ARE improtant for a game, but in my opinion is not the power of the graphics but the way they are used, I can play a game with really well drawn sprites and enjoy it more than a game liek Halo with powerful graphcis but boring ass art direction (not to mention the generic gameplay), Hines si correct, anyoen that just dismisses graphics as an important part of a game is just being a little naive, and of course is ignroing that a game are an interactive audioVISUAL product.
 
Walpknut said:
yo used the word retard in your message, you are instantaneously witty and insightful.

I'm also beautiful and I have fantastic muscles :D

Anyways, if the only thing that makes game cool is graphics, then you're doing something wrong. Just like in Oblivion, it looked (for its time) great, but the plot was short, boring and not really thought out. Game itself was awful, yet people (mostly kids, from what I can see) liked Oblivion. For example, while seeing Daggerfall, my brother was all like "GTFO WITH DAT SHIT >:C", but while playing Oblivion, his reaction was "GIMME GIMME GIMME GIMME!!! OOOOHHH, SHIIIIIIIIINYYYYYY". It is sad to see cool games brutally raped by Bethesda (both TES and Fallout series) :/
 
If you're reasonably accustomed to modern games, and see a game from 1996, you're excused for thinking it looks like shit - it does take some reacclimization to go back 15 years in graphical fidelity.
 
Yeah, but there's difference between "this game is cool, because it looks awesome, has great gameplay and fantastic plot" and "this game is cool, because it looks awesome"
 
"It is important to have the best graphics available, so that we utilise the engine to its full potential, create misleadingly awesome screenshots and generally appeal to the 'kids' audience, i.e. people who have expensive gaming PCs and/or consoles and wanna see them shine."

That's what he means by that sentence. Not the fact that the game needs graphics, otherwise there would be just text and sounds. That goes without saying. So to anyone going, "Aehm, graphics are important, because games are a visual thing, derp!" - well done, but you're stating the obvious.

I think games like Fallout are a living proof that top-of-the-range graphics are in fact not at all important to the gaming experience.

Feel free to correct me, but since when do these people care about gaming experience? They care about making their game look good on the outside so that people buy it. It's like buying a Ferrari, but it's only the Ferrari shell with a Lada engine inside. And you can't test-drive it, you buy it based on a picture.
 
But text adventures use the most powerful graphic engine in the world
IMAGINATION!

imaginacion.jpg
 
In FPS i care about graphics because that's all it has to offer besides action. Add a good story and conversations and it's a gem.

RPG needs to be re-playable, not pimp my hero and that's it. It needs a VERY good story, MANY functional and sensible elements in it and OK graphics. I mean look at it now! Failout 3 is a fashion whore compared to the rest. Add this mod, add that DLC yeah my Wanderer looks superb! Just another perk to spice it up, since it doesn't do a thing one me except icon place in my pimp boy.
Let's go play goddamn Sims ffs...
Just remember something like BG2, or take New Vegas as example. A thousand of weapons but you choose the proper one, not carry around x and switch to look awesome every moment. Perks mean something!

And if this is the only way they can brag about their high end game graphics which they make oh soo good, it's sad and disappointing.
Make a game whole, not 1000 trailers and screenshots (oh look at that awesome there!). Then we can see if it's good.
 
How 'bout NetHack? That's one of my top games of all time, and it uses command-line style ASCII graphics. Although graphics can enhance a game, sometimes it's better to let the player create the world himself with his imagination. I mean, big purple L's are scary stuff.
 
I agree with him that when you first see a games screenshot,it does make you interested.I would put game play at the top though.I also find it funny that tons of people from this forum,talked about how bad New vegas screenshots and trailer looked!....over,over,& over :crazy:
 
Here's a handy little graph and reference page that I whipped up to explain this sort of thing (1024 width shouldn't break the page for those with tiny minitors).

chart1j.jpg



chart2.jpg




It's really not that complicated. If you're trying to sell a game to kids, all you need are AWESOME GRAPHICS. Gameplay is a distant second.

If you're selling a game to older gamers, just get the gameplay right and the nostalgia filter will take care of everything else (within reason).
 
While graphics are important, as any other part of the game, their importance for creating immersion evens out, or even drop bellow other aspects of the game, as the person who is playing the game, gets more sophisticated. You can't expect a game like Oblivion, to have the same effect on an adult person who reads classic literature, as it would on a 12 year old. While the writing might be enough for the 12 year old, the adult will have his immersion broken by all the stupid shit in the writing.

Saying that graphics are important is not false, but the same goes for sound, story, writing, physics, view, art direction etc. The level of importance, of all these aspects depends on various circumstances, like: genre, game standarts, the person who is playing etc.

So as always, Pete is saying a bunch of things, without saying anything new, or useful.
 
Many many people mistake the term "graphics" with general art style. There is a difference between just "graphics" and "designt". There is especially art called "Developer Art" because it looks exactly like XY a dev guy would order, but painfully boring and generic. If a game nails some unique artstyle, it keeps being good looking, it becomes timeless. Our all beloved Fallout is a candidate for that, while things with tons of shaders and relatively good and "realistically" looking thing can look good, but is nothing special and will eventually get replaced by the next "cool, thats special".
 
Surf Solar said:
.., while things with tons of shaders and relatively good and "realistically" looking thing can look good, but is nothing special and will eventually get replaced by the next "cool, thats special".
Oblivion or Fallout 3 would be a good candidate for that.
 
Someone might feel like buying from those shitty ads about training exercise machines.

"this does your stomach, this one you get for free after buying that one"
after a year of medicore to high sales>
"we used to make this one but we have better for slightly more money and it looks the same, it does your stomach and your breasts , in fact, if you buy it with these shoes which make your memory bigger you get 10% discount!"
That's why it's literally Oblivion without mods or DLC packs.

I wish Pen&Teller did an episode about gaming industry from 2004 and on.

I really wonder how World of Warcraft managed to get so many customers around the globe with 2004 graphics....hmm, they must be lying!
 
Well, WoW's graphics comes back to what Surf Solar said; Art direction. I played that game for a long time and I did'nt get bored with it until late into Wrath of the Lich King, and never in that time did the low quality graphics concern me due to great artstyle.
Anecdotal, I know.

Being an MMO WoW has a different ruleset too. Imagine WoW being sold a normal game, and I don't think it'd have the longevity it's been graced with. Nor would it have sold as well I think.

OrcWarrior.jpg
 
Oh you can bet it would be sold well. At that time though, in 2004. Possibly even now, who knows. Diablo 3 is going to crush all them -rpg gamez- when it get's out IMO.
 
It depends on what you are talking about. If one talks about Art Design, then yes, it's very important to me. If it's about EXTREME!! graphics..., well, one only has to look at all the EXTREME!! graphics game from days of yore to know what I am talking about. DN Forever is another shining example of that approach.

I was re-playing Phantasy Star 2 recently, and it just dawned on me that it came out in 1989!! Holy smokes! It's been 22 years! The "graphics" didn't bother me at all. In fact, I thought it was quite suitable for the game. Shining Force 2 is from when, 93, 94? I don't have problem playing with that either.

The funny thing about "graphics" is that a lot of people fail to realize what was once "cutting edge", might not be 2 yrs down the road. I think it's quite ironic that given today's market and technology that a lot of older games might come back to popularity due to its eternal appeals/designs/storylines. If anyone has ever heard of the long tail theory about online economics, then they should know what I mean.

I mean, I am old enough that I started seriously playing games between figure A and B from that graph..., damn, that's kinda scary to think about. But my point is, I was here (so are probably quite a few old fogies here) when 3-D came out. Remember 3D?! Video capture technology?! There has always been the "coolest thing in the world" thing for every generation of technology. Anybody who thought Wii is new obviously never saw the all the gadget that Nintendo has brought out over the years. There is really nothing new under the sun.

In my pov, any games with an art style and design that can stand the test of time for me (meaning: I don't mind going back and replaying it no matter how old it is) have good to great "graphics". So I seriously chuckle at the people that says stuff like Child of Eden is so cutting edge and new!
 
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