Pete Hines on Xbox live podcast

Fallout 3 is a big post-nuclear role-playing game. It's our attempt at bringing back this beloved franchise that hasn't done anything in 10 years and our chance to do a very different type of role-playing game that we will hope folks will like.

Ahh, the irony...different indeed...
 
The thing is....I wouldn't mind the Fatman launcher so much if it was say, a bonus item after completing the game and you could use it just for messing around. However, to have it in during the actual course of the game...well I think most everyone here feels the same on what a bad idea that is.

What has me far more interested, is the idea of putting bits and pieces of other items/weapons together to fashion new, homebrewed weapons. :)
 
yevinorion said:
What has me far more interested, is the idea of putting bits and pieces of other items/weapons together to fashion new, homebrewed weapons. :)

Hello yevinorion

I don't know, we also had that in Fallout BOS and the weapons became pretty stupid in the end.

A pipe rifle I can understand but homemade rocket launchers and laser rifles?
This with the stuff I have lying around the house I can make energy weaponry? Where are the sketches?

Plus the whole 'shoot crap at people' reeks of Half Life 2.
 
Ah, having never played BOS, I never knew that. Thanks for the info.

Well I suppose it all depends on the implementation (like so many things). I was under the impression the items created would look and feel like they were roughly constructed of other items (ie the Lunchbox Bomb). This sort of thing is what I would love to see from a feature like this, but I can see your point. Creating weapons/items that are on a technical level with properly manufactured weapons would just be silly.

And nice to see you Dutch Ghost. :D
 
yevinorion said:
The thing is....I wouldn't mind the Fatman launcher so much if it was say, a bonus item after completing the game and you could use it just for messing around. However, to have it in during the actual course of the game...well I think most everyone here feels the same on what a bad idea that is.

What has me far more interested, is the idea of putting bits and pieces of other items/weapons together to fashion new, homebrewed weapons. :)
in itself, a long range nuclear bazooka is not un-falloutish (and leaving the area radiated and unpenetrable for a long while unless you wear full powerarmor with radiation shielding).

however, catapults launching nukes at close range? wow, the stupidity, i'm impressed...
 
Especially, that it's not a totally devastating weapon...
IMO Plasma Rockets Launcher would be more Fallout'y.
 
OG Loc said:
"I have to note one thing: when discussing vaults, the reporter actually states "so this is like your version of the 50s bomb shelter things," as if Bethesda created it. He also refers to Fallout 3 as "Fallout" several times."

Pfft, just a consoleboy.

Yep, I also was disgusted by this... He sounds like beth created FO's universe... what a moron...
 
Black said:
Yep, I also was disgusted by this... He sounds like beth created FO's universe... what a moron...

But they did!
This is what happened, Tim Cain used a time machine to look into the future and he saw how Tod Howard and the gang came up with Fallout.

Tim liked the concept of Fallout but he knew he wouldn't be able to recreate a FPS with pause function in his time, the technology wasn't there yet.

So he turned Fallout into a Isometric turned based RPG and he removed all kinds of important Fallout elements like the Fatman, "Junk throwing toaster" and "Lunch Box trash bomb".

After all these years Bethesda can finally reclaim their creation :D
 
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