While not perfect, they kinda had to do it. Fallout is grounded in real world so we as players have a point of reference. On the other hand, Knights of Old Republic, Biowares previous RPG has star wars as its point of reference. If they would have done it, they would have ended up with another Destiny case, where up untill the most recent expansion, there was little to no lore. Also the dialogue did improve in Mass Effect 2, where the universe was established and Shepard was free to explore the sides of the galaxy he has not before.
Shepard had a background, and as someone replaying the game it takes almost no suspension of disbelief in order to overcome that expositional dialogue, which is not as bad as you give it credit for.
I don't agree they had to do it.
TES has far more complex lore then anything Mass Effect had ever spewed out, and they manage it just fine by keeping 90% of it in books. In newer games they actually lampshade the whole issue by having NPCs treat you like a fucking dumbass for even asking about basic stuff like the gods.
I specifically recall a moment in Skyrim where you can ask some prophet guy about Talos, and he gives this brief, and hilariously overzealous and wrong, account of Talos... then he tell you that if you want more information that you should read any number of tomes on the subject. He basically just straight up tells you "go read a book dumbass".
The only reason its "needed" in Bioware games is because the whole codex system they have is garbage. You just get an entry, and it automatically gets added into the codex, but the codex doesn't open or anything, so no one has any reason to go read it. And because Bioware never does anything to encourage reading the codex, no one does, so they have to sit around and spoon feed all this information that people shouldn't be talking about in the first place.
TES on the other hand uses actual books, that, if you pick up, open automatically. You aren't forced to read them, you can close them immediately after they open, but the game is made in such a way that it encourages you to read them.
And since Bethesda has trained people to read shit this way, the vast majority of people who play their games already know that
-NPCs = basic information
-Books/notes/terminals = the more detailed explanations
Which is how it would be if you went and asked someone something.
And I've never found any credible way to explain why a person, who has supposedly spent his whole life in this universe, doesn't know even the most basic top level stuff about the races he co-exists with. It would be like setting a game in the modern day, where you play as some 40 year old dude, and that guy has no knowledge of like 9/11, or the Iraq War, and he just goes around asking people about it, and no one seems confused that he is asking about it, and then they give these overly detailed accounts of the major events of the Iraq War like this is a completely normal topic to ask about/give out information about.
It's just so utterly jarring when it happens in RPGs becuase its so obviously 4th wall breaking, and designed specifically for the player, that it erodes how believable the world is.
I don't think you know the definition of the term strawman buddy.
Is that one of the other words you've decided to mean the exact opposite of it's actual meaning? If so, I understand your confusion.
PS: What was I supposedly trying to do before, that I am not doing now? Since you really think you're on to something here, enlighten us.
>Whole conversation was about how tall buildings are/are not standing post war.
>I bring up numerous cases of in-game art that shows tall buildings are still standing, as well as a secondary point of how a new game set in the same area would show those tall buildings still standing becuase that is how it was always shown to be.
>Your response is literally "You sure like talking about things that nobody said other than you," when the whole conversation has been about the very thing I was talking about.
>You quite objectively are now trying to re-frame the argument as something else, and trying to discredit what I said based on that re-framing
>Not a straw man.
Its literally a straw man defined.
Making an actual objective argument based off of in-game facts.