I would like to mention something fairly important - a lot of the time, I see NMAers jumping at the chance to see Bethesda get criticised and shot down by their fanbases for not living up to expectations, not following in on promises, or not meeting current industry standards. Which is nice and all - I get that bitterness is built into the DNA of this forum.
Here's the problem. See all the criticism for Fallout 4? The fuel for change? It's not in good favour. The vast majority of the critics of Fallout 4 call it out for, what, not meeting modern industry standards?
That's kind of the problem. People are raising pitchforks at Bethesda because they aren't doing the Borderlands/Far Cry impression good enough, not because they're making crap RPGs that ruin the series' good name.
If the masses had their way, Fallout 4 would've basically been Far Cry with Fallout 3's writing, which to be fair would've been more focused and polished than whatever the hell the current mess is, but it would hardly have been a step in the right direction.
It's about Fallout 4 having outdated graphics, bad animations, and generally taking aspects of other games without improving them. But it is NOT about Fallout 4's lack of consequence, repetitive loot-shoot gameplay, simplified dialogue, or butchered lore.
My point? Sometimes we cheer for the wrong reasons. I get the "victories where we can" mentality, but it feels sort of hypocritical, speaking as someone who has had many experiences with being a hypocrite. To call out Fallout 4 on not focusing on dialogue, yet to go wild as soon as it gets bashed for not having Call of Duty graphics, just doesn't sit right for some reason. Just my two cents.