Project V13 concept art #7: House Sketches

dunno if you really want to know how long a house can stay, why not looking in areas that have been left by humans decades ago? Like TTschernobyl or Detroit ?

Post apoc america? Hell yes!

[youtube]http://www.youtube.com/watch?v=T6WKMNmFsxM[/youtube]
 
The chernobyl incident that happened 23 years ago, didn't even feature an atomic explosion. The buildings standing there today looks relatively fucked up, but in Fallout 3 and this coming pos. mmo, they seemingly don't realize that 200 years after an atomic apocalypse, the buildings just *might* be gone, or fubar. The guys doing the art must be under the influence of retardation.

"Let's see, atomic apocalypse and 200 years of dereliction. I guess the wallpaper should be hanging a bit loose, and perhaps a hole in the roof. Voila, a 200 year old neglected house. I should add a teddybear next to this skeleton for effect."

Unless there is some superwood present in the fallout universe I have yet to hear about. Bethesda will conveniently sneak that one in when they make their next cash cow.
 
Remember now, in Fallout 3 DC was hit by bombs, you can see the craters scattered about, and if I recall the White House was supposedly hit, which remains relatively intact. I don't think that Bethesda understands what a nuclear bomb will do, nor what 200 years of virtual abandonment will do. Put the two together, and there really won't be much left.

I mean, just take a look at Nagasaki after the atomic bomb during WWII.
japan-surrenders-world-war-2-ends-9.jpg

There is barely anything left standing, after one bomb from 1945. Bombs today are exceptionally more powerful, and one can only assume the power of bombs in 2077 to be even more destructive.

I mean, Fallout and Fallout 2 got it right. Fallout 3 didn't do it's homework. Now, we don't know what happened or where the setting of Fallout Online is, so one can only speculate.
 
We do know that one of the locations in FOOL is Seattle, based on one of the concept arts.
 
It needs metal plates. Rusty junk and car tires and all kinds of debris that various people added to the structure over time. Even then, standing houses should be pretty rare.
 
verevoof said:
There is barely anything left standing, after one bomb from 1945. Bombs today are exceptionally more powerful, and one can only assume the power of bombs in 2077 to be even more destructive.

IIRC, Nagasaki was pretty flimsy by modern structural engineering standards, and most of the buildings were brick and wood.

That said, though, the New York scenario posits that most buldings out to 3 miles would be feeling some serious hurt, if they were still around at all. This concept art definitely needs more "boom," unless the bombs in 2077 are designed specifically to strategically damage the enemy's roofing tiles and then encase the target in a layer of protective lucite.
 
I like how people here are so jaded they venture into the field of mindless fanatism and forget that not every square inch of the post-apocalyptic Yuu Ess And Ey was bombed with atomic bombs several times over and combed with napalm for good measure.

Are you this dense people? You're worse than Fallout 3 fanboys for M'Atra's sake, they are at least obviously stupid.
 
It's been acknowledged that not every locale was hit with bombs. The point is that those houses wouldn't look so nice, bombs or no bombs, and that would be because of sheer neglect over decades, and, possibly, a century or two.

We get it, well I get it, that it is just concept art. It's just a discussion.
 
verevoof said:
*Shit getting blown up*

All that proves is dropping a A-Bomb on a city of wood will wipe that fucker clean off the earth.

Why is this being debated?
 
I don't know. Because judging from these concept art, the screens, and the fact that Bethesda has Interplay on a leash when it comes to anything Fallout, it seems that Fallout Online is taking after Fallout 3 in the environment department. And, if I recall correctly, Fallout 3's environment (Springvale, DC itself) do not make a whole lot of sense.
 
Mikael Grizzly said:
I like how people here are so jaded they venture into the field of mindless fanatism and forget that not every square inch of the post-apocalyptic Yuu Ess And Ey was bombed with atomic bombs several times over and combed with napalm for good measure.

Are you this dense people? You're worse than Fallout 3 fanboys for M'Atra's sake, they are at least obviously stupid.

I thought it was obvious that it was the 200 year old abandoned wooden structures that were the issue here, not so much the atomic apocalypse itself.
 
Deadman87 said:
I thought it was obvious that it was the 200 year old abandoned wooden structures that were the issue here, not so much the atomic apocalypse itself.

I thought it was obvious that Fallout has different physics than our world and that some wooden houses might just be sturdy enough to withstand 200 years of neglect. Severely damaged, sure, but intact more or less.

Also, did you people read the Fallout manual? Nuclear weapons in the world of Fallout were in the kiloton range, since countries downsized payloads from megatons to have more nukes.
 
Also, according to F3, power armor is something you glue out of trashcans and their contents. It stands to reason wooden houses would still stand.
 
Tagaziel said:
I thought it was obvious that Fallout has different physics than our world (strawman) and that some wooden houses might just be sturdy enough to withstand 200 years of neglect (assumption). Severely damaged, sure, but intact more or less.

Also, did you people read the Fallout manual? Nuclear weapons in the world of Fallout were in the kiloton range, since countries downsized payloads from megatons to have more nukes.

The bomb that hit Nagasaki had a destructive power equal to about 21 kt. The nuclear weapons in the Fallout universe feature "average strategic warheads with a yield of 200-750 kt".

In a timeline, where a over 100 year old cold war ends in a full atomic apocalypse, followed by massive fallout and a nuclear winter (unless Ron Perlman has been lying to me), how in the shit are those wooden houses supposed to make any sense? Fallout 1 & 2 got it right, where cities and structures were either: a) fucked up, or b) made from junk and/ or other crap random villagers had scrambled together.

You could just guesstimate and rationalize a superwood in a timeline different than ours, but then Fallout 3 suddenly makes a whole lot of sense, and I for one won't swallow the blue pill bethesda (and now interplay) is throwing out for us.

I need consistence and verisimilitude in my fiction.

"All the regions of the Earth, regardless of their location, suffered from a single, permanent season once the initial dust blasted into the atmosphere by the nuclear explosions had settled - a scorching, radioactive desert summer."

So after an atomic war, a nuclear winter, a scorching radioactive desert summer and *200 years*, it's likely that random middleclass wooden houses still stand tall?

In bethesdaland it is.
 
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