Questions about FEV in Fallout 3

Discussion in 'Fallout 3 Discussion' started by Lunawolf242a, Nov 20, 2008.

  1. nemetoad

    nemetoad It Wandered In From the Wastes

    Dec 7, 2008
    ....well, lets see.... Why would FEV be in a Vault...maybe because the military seized it and could place it wherever they wanted? I mean, the military seized the ZAX and placed one in West-Tek, so why wouldn't it place West-Tek developments in Vault-Tec facilities? Considering the Enclave were preparing for nuclear war, placing an FEV testing facility underground at the same time as bringing FEV testing to the newly finished Mariposa Base makes sense. Also, FEV also existed at West-Tek meaning that it all wasn't brought to Mariposa Base and could also have been brought elsewhere. Maybe there's several unkown FEV facilities underground in Military bunkers as well? There's plenty of military prisoners afterall and research is better done en masse. Through a Vault, the Enclave could see how well the virus works on drafted citizens without military training. Through military prisoners, they could see how they could use China's own men against them.

    Also, is it ever mentioned that the FEV in West Tek that resulted in the Master was the same as the Mariposa Base FEV? Different research directions could have occured, one focusing on phsyical evolutions and the other mental. FEV in Mariposa Base is also a much MUCH less developed product than that used in the EEP. I don't see any mention on when the EEP occured, it could have been years after the vault closed, meaning the virus could have been tampered with for 100+ years before it became what we see in Fallout 3. This is also why the androids can happen too: The Institute has been conducting robot improvements and research since the bombs dropped. 200 years more time for further development.

    And why CAN'T FEV result in extremely huge super mutants? I mean, extremely huge rats, ants, scorpions, and geckos can exist, but not tripled sized humans? Huh? Sides, the virus in Fallout 3 seems to build on itself over time, sort of like a tree growing I guess. The Super mutants get bigger, and bigger, and bigger until their bodies can't support themselves over time. Look at the failed tests: Part of their body grew too fast for their body to handle. The dim wittedness was common in Fallout 1 too, seeing as how only a few actually have intelligent conversations with you...the rest just stand around with guns, attacking when they are told to. If anything, the FEV in Fallout 3 is probably what the military was after. Look at Psycho! It's engineered for killing, not thinking :)

    So yeah, it could exist in Vault 87 without plotholes. The only contradiction I see is that the Vaults in Fallout 3 were all started when logs say that all Vaults should be finished, except Vault 13.
  2. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Let me ask this, without the need to make up all kinds of plots and conspiracies, do we really need more FEV, or FEV oriented storylines?

    Quite frankly I am sick of FEV, especially after reading about some of the obsession about it.

    Fallout is more than FEV you know.
  3. nemetoad

    nemetoad It Wandered In From the Wastes

    Dec 7, 2008
    You are correct! However, both Fallout 1 and 2's plots were focused on the use of FEV, let alone most of the freaks of nature are a product of it. Even the Fallout Bible mentions that one.

    If they're gonna go with a new threat to mankind, they might as well start working on robots being a threat, something the Institute can contribute to.
  4. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    I don't mind it being an explanation for some of the mutations, but let it just stay background stuff.

    Van Buren for example was about the New Plague and the threat of B.O.M.B.001.

    Well we sort of had robots, remember?

    The Calculator's pacification robots.
  5. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    They probably had the life-span of attention of the usual gamer in mind, eventualy ? :P
  6. Yazman

    Yazman It Wandered In From the Wastes

    Dec 23, 2004
    You guys do know that Fallout: POS isn't canon right? Whatever happened in that game is pretty much irrelevant. Bethesda doesn't consider it canon and neither did the Van Buren devs.
  7. Public

    Public Sonny, I Watched the Vault Bein' Built!

    May 18, 2006
    And who was refering to F:POS here?
  8. Gentlemen

    Gentlemen Look, Ma! Two Heads!

    Sep 24, 2008
    Horrigan had a power armor suit and lots of chems being put into him. I believe that's how he lived so long. Otherwise, I think his back would have snapped or his heart would have gave out.
  9. Tagaziel

    Tagaziel Panzerkatze Orderite

    Dec 10, 2003
    Uh, what? The ZAX wasn't installed by the military, it was the heart of the WSRF ever since it's conception. Col. Spindel's team didn't seize the project either, they brought it under DIRECT military control and overseen it's transfer to the MAriposa Military Base.

    And they weren't using Chinese POWs either. They were using AMERICAN soldiers incarcerated for various crimes, and that's what ticked Maxson's team off, aside from it being human experimentation, of course.

    Hiding it in a Vault doesn't make sense, at all. What purpose does it play in the context of the Vault Experimentation Project? What were they testing? Why were they using FEV in a Vault rather than a military base?

    What? The FEV-I was the one that transformed Richard Moreau into the Master, and it was the same as the one in West Tek. FEV-II was refined by the man himself later, as he searched for a more effective way of mutating humans and other beings.

    Excuse me?

    Mariposa FEV-II: Increased muscle and bone density, extreme resilience, risk of intelligence being lowered, but still enough to understand orders and execute them. Supermutants are extremely dangerous.

    EEP: Mutations cause the subject to become yellow, big, strong, retarded and after 14 days extremely aggressive, beyond any help. And they can be killed on level 2.

    So, FEV-II that creates strong, but stupid obedient soldiers is somehow inferior to EEP that mass produces berserkers?

    Simple question: where were they created? Find me a 30 foot tall vat and I'll rest my case.

    Operative word: versimilitude.

    ...and? They aren't failed Behemoths.

    That's an idiotic suggestion. Uncontrollable berserkers are what the military wanted?

    Furthermore, I bolded what disqualifies EEP as a viable military project: FEV-II supermutants listen to orders. EEP supermutants attack you on sight and want to eat your brain. They make Harry look like a frail intellectual.

    Plotholes the size of Grand Canyon aren't easily fillable, and you sure as hell didn't do that.
  10. Chancellor Kremlin

    Chancellor Kremlin Mildly Dipped

    Nov 17, 2008
    The FEV is just another one of those things that should have been left in the past where it belonged, perhaps making a small, insignificant re-appearence.

    Its just one of those things Beth had to recycle. Heck, their game would make 50% more sense if they just had it based in california to start with.
  11. Public

    Public Sonny, I Watched the Vault Bein' Built!

    May 18, 2006
    And having things like on your avatar...
  12. Trithne

    Trithne Still Mildly Glowing

    Nov 13, 2008
    Sex?! In an Xbox game?! Heaven forbid.
  13. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    Actually, FEV-1 was the West Tek version and FEV-2 was the Mariposa version. The research on the virus progressed between the time it was moved to Mariposa and the Great War.

    They weren't originally created as behemoths. The EEP strain of FEV causes the subject to grow bigger and more stupid with age. The behemoths are the only remaining original subjects from Vault 87.
  14. Tagaziel

    Tagaziel Panzerkatze Orderite

    Dec 10, 2003
    Right. That still makes FEV-2 created pre-War significantly more advanced.


    Then how regular flavour muties are created?
  15. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    From the official guide:

  16. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Why is that fact not mentioned in the game?

    Plus all the FEV chambers indicated that they have run out of FEV, for how long it's not mentioned.
  17. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    Maybe they ran out of FEV shortly before FO3? Or there could be more chambers that are not accessible in the actual game.
  18. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Ausir, outside these facts, do you feel the EEP fits?
  19. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
  20. Tagaziel

    Tagaziel Panzerkatze Orderite

    Dec 10, 2003
    The Ausir has spoken.