Makenshi
Ahoy, ye salty dogs!
... in Fallout 1/2 died with 3 shots of 10mm pistol.
In tactics they got a bit of a buff, but still died to 2 shotgun shots.
But in Fallout 3/New Vegas, goddamnit, each shot from whatever bullet weapon takes only one of those little bars (I assume each is 1 HP?). I tried a rocket launcher for the lulz and it actually took 3 rocket to kill the bastard - and a rocket in Fallout 1 was often insta-kill against supermutants.
Why such a change? I mean, fuck, it's just a chittin exoesqueleton for God's sake, it shouldn't be SO tough. I was in the Wrights' house (New Reno, Fallout 2) yesterday and one of woman in the kitchen even talks about radscorpion hunting, so it's actually kind of canon that regular people (player characters of heroic proportions don't count, hehe) can kill them without need to "prepare for a war".
In tactics they got a bit of a buff, but still died to 2 shotgun shots.
But in Fallout 3/New Vegas, goddamnit, each shot from whatever bullet weapon takes only one of those little bars (I assume each is 1 HP?). I tried a rocket launcher for the lulz and it actually took 3 rocket to kill the bastard - and a rocket in Fallout 1 was often insta-kill against supermutants.
Why such a change? I mean, fuck, it's just a chittin exoesqueleton for God's sake, it shouldn't be SO tough. I was in the Wrights' house (New Reno, Fallout 2) yesterday and one of woman in the kitchen even talks about radscorpion hunting, so it's actually kind of canon that regular people (player characters of heroic proportions don't count, hehe) can kill them without need to "prepare for a war".