You know how games usually let you evolve from rags to riches? Like you start out with nothing but a crowbar, but by the end of the game you have a whole arsenal of weaponry at your disposal? Including a portable nuke launcher? Or how you upgrade your shack to a luxury villa in The Sims? And so on. Does anyone know of a game where this is completely reversed? Where you start out with everything you could possibly wish for, but by the end of the game your killing foes with your crowbar because that's all you have left? I was thinking about this and I think this could be just as interesting as what we're used to. You'd really have to think things through: do I use that last grenade to kill these three foes or do I save it for later, 'cause I still have a long way to go? Do I keep my best armour stowed away somewhere so I can pick it up later or do I wear it from the very beginning and hope it doesn't break down before the endgame? What do you guys think?