I think it would be really cool to re-create Fallout 1 in Fallout 3. Obviously this is a huge job but we could start out by making general purpose mods like Shady Sands, weapon packs etc. and the gameplay changes eventually building up to a re-creation of Fallout 1.
I'll do some work on replacing the leveling/skill system this weekend. A major issue will be removing the leveling of enemies in the game - but Oscuro's Oblivion Overhaul did quite a good job of that in Oblivion so it _is_ possible. The problem is though, that you can't just remove caps as then everywhere will be randomly hard, really we want harder areas and easier areas to start with, this isn't a problem with scripted areas so much but is with random encounters.
I think we can do without the time limit on the main quest (I hated it anyway) although it did add a sense of urgency so if you can think of a way of scripting it well and balanced please share.
So what do you think?
I'll do some work on replacing the leveling/skill system this weekend. A major issue will be removing the leveling of enemies in the game - but Oscuro's Oblivion Overhaul did quite a good job of that in Oblivion so it _is_ possible. The problem is though, that you can't just remove caps as then everywhere will be randomly hard, really we want harder areas and easier areas to start with, this isn't a problem with scripted areas so much but is with random encounters.
I think we can do without the time limit on the main quest (I hated it anyway) although it did add a sense of urgency so if you can think of a way of scripting it well and balanced please share.
So what do you think?