So... I was thinking about something new... old. We all know the cathedral in Fallout 1 (at least I hope so). It was always bugging me a bit, that you could only see very little from the roof. So, I thought about maybe it is possible to recreate the missing by using original art and a new 3d model and some painting skills... but I don't think that I am good enough, heh. Anyway... I started to paint a small draft with a approximate rebuild cathedral. On my image the first thing I see is that the roof is wrong. (I started months ago with creating the missing left side of the roof. In Fallout 1 you can not just scroll from left to right- there are scrollblockers. I made the roof longer to the left, so that this becomes possible) Also maybe the hole thing needs to be a bit higher... but this would make it really really huge. More huge than it already is. Basically it wouldn't even fit in one Fallout map. I've planed to use this for FOnline- my target is to merge the interior with the outdoor map so that players can move from the outside to the inside without map change. It is just a tiny detail but hell, it would be worth it. So... now I am thinking about if I should try it and fail horribly or if I start begging for continuum. (Hey! The FOnline Engine is not the crappy old outdated Engine from Interplay! We can use all colors, we can even use bigger sized tiles, etc. And if something doesn't work, we post a request and with the next update it is in. ) Ok, to get back to the topic. The question now is, how many different images are available of the cathedral? At the moment, I can only think of these two: The first image shows to 80% (I am not really sure) a old version of the cathedral. Maybe the version from the image we got from Gary. You see the difference if you look at the second image. First, there is the nuclear sign and above a kind of ventilation. On the first image you can see that there is no ventilation and the nuclear sign is far above.