Roshambo, you mentioned human behavior and sociology and complained that things doesn't work like others said, about others living in video games world and so on.
So, I replyed how people might worked out their way in the past and how it might work in the future in some extreme situations. While you were picking examples that only ilustrated how it is in fallouts setting I tried to point how it would look like for real ( and I did it since you mentioned sociology, told about living in video games world and so on )
About wishful thinking and naive arguments. I mihgt put it wrong. So here's what I mean by that. If you try reasoning the design and setting with arguments based on real world then you will break both because it's fantasy, it's based on stereotypes, guessings and colorful, or here shall I say, grim imagination, all to make it more interesting and atractive. On the other hand picking examples in way so they were fitting to desing and setting is naive, as I called whishful, because they are weak examples that at the best rate are guessings about theoretical situations ( to ilustrate it: you mentioned dog eat dog attitude that is fitting the setting and others mentioned cooperation attitude - among some community, grup, tribe, etc - that is at least in my opinion as well as opinion of some of our speakers more propabla and closer to the reality. While me oand others based our statments on knowledge about human preferences, ways of acting, experience and examples from history, you based yours on fallout world. )
While me, and maybe others didn't understan at first you were all the time movin on design/setting area, explaining the mechanics and so on, you didn't understand that others were pointing you that your examples are bad ilustration to mentioned things.
I guess everyone who posted here have are aware how fallouts setting look like and they were not arguing with it, but with your arguments pulled out to defend the setting that was not under attack.
So, I replyed how people might worked out their way in the past and how it might work in the future in some extreme situations. While you were picking examples that only ilustrated how it is in fallouts setting I tried to point how it would look like for real ( and I did it since you mentioned sociology, told about living in video games world and so on )
About wishful thinking and naive arguments. I mihgt put it wrong. So here's what I mean by that. If you try reasoning the design and setting with arguments based on real world then you will break both because it's fantasy, it's based on stereotypes, guessings and colorful, or here shall I say, grim imagination, all to make it more interesting and atractive. On the other hand picking examples in way so they were fitting to desing and setting is naive, as I called whishful, because they are weak examples that at the best rate are guessings about theoretical situations ( to ilustrate it: you mentioned dog eat dog attitude that is fitting the setting and others mentioned cooperation attitude - among some community, grup, tribe, etc - that is at least in my opinion as well as opinion of some of our speakers more propabla and closer to the reality. While me oand others based our statments on knowledge about human preferences, ways of acting, experience and examples from history, you based yours on fallout world. )
While me, and maybe others didn't understan at first you were all the time movin on design/setting area, explaining the mechanics and so on, you didn't understand that others were pointing you that your examples are bad ilustration to mentioned things.
I guess everyone who posted here have are aware how fallouts setting look like and they were not arguing with it, but with your arguments pulled out to defend the setting that was not under attack.