Joelzania said:
Most MMO's die off in popularity pretty quickly. World of Warcraft attracts millions, whereas others do not. Could anyone here actually see a Fallout MMO surviving on a strong gaming population for longer than a year?
one could argue that even WoW is in a decline, albeit a very slow one.
WoW was one of the best MMOS out there, without a doubt (and I HATE MMOS but I am not stupid), but what I think is really surprising, is that there are STILL people out there making games with the idea MMOS would be a "great" choice. I really don't want to see that happen, as I believe there work at least in some parts a lot of of talented people at Bethesda, but as said I would not be surprised if their MMO project will give the company a head ache.
In the time of F2P games, facebook and other social-network-mini-games which actually have a rather short lifetime and popularity you have to ask your self if there is even still some room for a "traditional" MMO. The gaming market is completely saturated, kick starter projects starting to show creating new fields of competition (one way or another).
I am not saying its completely dead, but you sure cant come up with this traditional WoW like model and expect success. As said. Even WoW is NOT as popular anymore like it was in the past. It isn't the game anymore people talk endless hours in class rooms. People are creatures of habit and when you ask actually fans of WoW what they enjoy, then you will hear many times "playing with my friends/mates etc.". WoW is still somewhat successful because had so many people. But compare the number of gamers today to what it had some 5 or 10 years ago. How many expansions it had, and how many people criticise them. It sure doesn't generate the same profit anymore.
Though to say this its the social aspect people enjoy about MMOs. Yet many fail to deliver exactly that.