Scenery stuff and such...

Grayswandir said:
After all, it's the same artistic team!

But it's not the same game, setting, atmosphere, intent, colors, viewing angle...

I'd agree about the need for some domestic animals, but not about ripping them from other games. Ripping stuff from other, different, games is cheap.
 
Hey, I've ripped one thing from StarCraft, which looks really cool and nobody will ever see that it's from StarCraft, if you are not some uber nerd. :P
 
But it's not the same game, setting, atmosphere, intent, colors, viewing angle...

I'd agree about the need for some domestic animals, but not about ripping them from other games. Ripping stuff from other, different, games is cheap.

Look at the inventory arts! Hell the bullets are exactly the same! (some factory walls too) A book remains a book whatever the game, a cat from BG is not that different from a cat for fallout. The flamer looks cool enough, and some other stuff too. As for the statue, they are screaming to become a corner of a wastelandish oldretro wall somewhere...
And anyway, I happen to be a very very cheap modder, no money, too much work, always the same arts and the need to put some diversity in our old two friends f1&2... Arcanum artstuff is close enough to be worked upon and implemented. I'd say, if you have a use for your mod in it, go for it! :D
Now of course, if a 3D guy make an original cat for fallout, Id take this one over a "borrowed one".

Hey, I've ripped one thing from StarCraft, which looks really cool and nobody will ever see that it's from StarCraft, if you are not some uber nerd.
I was thinking of ripping this, putting some overseer head on it, but, okay, too obvious...
starcraft_2_header_32.jpg


Oh, and i made a tree. Thanks BGE!

 
Dude101 said:

Its 100% Arcanum – the angle in the main issue with these types of artworks…I personally wouldn’t use that piece, but organic objects like grass, rocks and trees would probably work a lot better in Fallout. I did consider building a bunch of Arcanum scenery images for the Fallout community…saved with the Fallout color palette, for ease of use - give me a couple of days and I’ll load the art onto a thread…finally the two greatest games of their times will merge into one beautiful beast… :roll:
 
@Lexx

But now, i know. :P

Anyway, you can't assume what the player knows or not knows, notices or not notices... Also, the thing with ripped stuff is that it's not only cheap, but it's also a reference to another game; player recognizes the cheap rip and is immediately taken to a setting/game universe completely different and alien to the one he's playing in.


@Grayswandir

- If the stuff are practically/exactly the same, then there's no point in ripping them, ain't it?

- Cats are supposed to be dead in fallout setting. People ate them all.

- There's already flamer items and animations in FO. Will we replace the originals with ripped stuff now?

- But of course, to each his own. (It's still cheap stuff though, and it'll make any mod cheaper and lesser with it :shrug:)


@Pixote

More like 'cheap setting/style-breaking abomination' amirite? :|


P.S. there's lots and lots of cool post apoc stuff out there that can be ripped, just at the top of my head; stuff from Red Nation, The Fall, FO3, Resident Evil, FOBOS, etc, etc... :dance: :roll:

P.P.S. son, i'm dissapoint. :(
 
gonzo&tsubasa said:
Continuum said:
Any real life car or gun simply sucks in Fallout. Use your imagination, instead of using real life "designs" :wink:

Well, you can still get inspiration from some real models:
Alfa%20Romeo/53-Alfa_Bat5_DV-07-AR-01.jpg[/img]
1957_Ghia_Chrysler_Dart_Concept_2.jpg

muahah :ugly:
mr.jpg

they dont look that much alike though..it was the first car i made .. i was quite a noob back then.

the last image in that post looks cool tho, very fallouty ^^
 
.Pixote. said:
I did consider building a bunch of Arcanum scenery images for the Fallout community…saved with the Fallout color palette, for ease of use - give me a couple of days and I’ll load the art onto a thread…finally the two greatest games of their times will merge into one beautiful beast… :roll:
You don't have to - just look at robes - they're looking like ripped off from Arcanum! :dance:

x'il said:
scr00000.gif


x'il said:
I'd port characters from there too :dance:

x'il said:
Resident Evil
Ha! I had exactly the same thought:

2qtvimf.jpg


A perfect candidate for new tribal critter? :wiggle:
 
Continuum said:
You don't have to - just look at robes - they're looking like ripped off from Arcanum! :dance:

But they're not, which makes it perhaps shitty to you (surprising), but perfectly acceptable to others. :wink:

Continuum said:
cheap rip
Continuum said:
I'd port characters from there too :dance:
Continuum said:
Ha! I had exactly the same thought:
Continuum said:
Candidate for new tribal critter?

Sure, let's have a big cheap rip party! you bring the Pokemon and i'll bring the Super Mario! :dance:

Hehe, for someone who claims to hate references in your FO you sure have no problem accepting and encouraging cheap rip referential stuff from other games into it. :shrug: Just sayin'.
 
x'il said:
But they're not, which makes it perhaps shitty to you (surprising), but perfectly acceptable to others. :wink:
Just like a lot of people love horseshit of epic proportions in Fallout 2... Is this a proof that things FO2 designers made are right? So why don't like Mobsters then? Also, there's a lot things I'd change in Fallout. Saying that this game is perfect to me would be a blatant lie.

x'il said:
Hehe, for someone who claims to hate references in your FO you sure have no problem accepting and encouraging cheap rip referential stuff from other games into it. :shrug: Just sayin'.
Yeah, yeah, yeah, every piece of graphics I made is a cheap rip from other games, or is reference to something. I haven't realized that until now. Thanks for opening my eyes :o I think, you have failed to noticed the difference between lulzy, half serious talking (or highly theoretical debates) about something and actually doing something. If I had an intention to include any cheap rip from other game I'd make it long time ago.

As for the accepting something: I have no impact on things other modders are doing. It's their free time wasted, not my.

As for the encouraging to something: people got their own brains (or at least I think so :roll:) and don't listen any "encouraging". They're doing what they think is right.

Also, are saying that Mad Max like stuff is a cheap referential stuff too (I see no difference between movie, or game)?
 
Continuum said:
A perfect candidate for new tribal critter? :wiggle:

Looks more like a perfect candidate for a porn movie.

x'il said:
Also, the thing with ripped stuff is that it's not only cheap, but it's also a reference to another game; player recognizes the cheap rip and is immediately taken to a setting/game universe completely different and alien to the one he's playing in.

While I agree on this in *some* cases, I don't agree on it in *all* cases. Some graphics are just too generic for that. Also I've fit my graphic very well into the Fallout (color) style, so it doesn't looks like "what the hell is that doing in the game?". It's one of my main concerns when adding new graphics: Will it fit with the Fallout style? If not, then I am not using it.
 
Continuum said:
x'il said:
But they're not, which makes it perhaps shitty to you (surprising), but perfectly acceptable to others. :wink:
Just like a lot of people love horseshit of epic proportions in Fallout 2... Is this a proof that things FO2 designers made are right? So why don't like Mobsters then? Also, there's a lot things I'd change in Fallout. Saying that this game is perfect to me would be a blatant lie.

And what have this anything to do with what i wrote? I never said the game was perfect, perfectly acceptable (robe) (to some) =/= perfect game.

Continuum said:
x'il said:
Hehe, for someone who claims to hate references in your FO you sure have no problem accepting and encouraging cheap rip referential stuff from other games into it. :shrug: Just sayin'.
Yeah, yeah, yeah, every piece of graphics I made is a cheap rip from other games, or is reference to something.

Did i say such a thing?

I love the stuff you make, you know that. :wink:

Continuum said:
I haven't realized that until now. Thanks for opening my eyes :o

:lol:

Continuum said:
I think, you have failed to noticed the difference between lulzy, half serious talking (or highly theoretical debates) about something and actually doing something. If I had an intention to include any cheap rip from other game I'd make it long time ago.

:o ahhh ok..., must be the constant, never ending repetition of this highly theoretical half lulzy/half serious debate that got me confused. Nevermind then.

It still leaves one confused about your seemingly (is it seemingly? 50/50 half lulzy/half serious or is it like 30/70 or something?)contradictory stand about referential stuff in FO though...

Continuum said:
As for the accepting something: I have no impact on things other modders are doing. It's their free time wasted, not my.

I wasn't talking about other modders, i was talking about you... but you have now clarified that is just 50/50 half lulzy/half serious theory though.

Continuum said:
As for the encouraging to something: people got their own brains (or at least I think so ) and don't listen any "encouraging". They're doing what they think is right.

Sure, you're right i'll give you that, but nevertheless, why try to weaken my point about the cheapness of ripped referential stuff from other games in this thread by making the (now revealed to be) half lulzy/half serious comment if you don't disagree?

Also, you poke me, i poke you, it's teh internetz after all! :P

Continuum said:
Also, are saying that Mad Max like stuff is a cheap referential stuff too (I see no difference between movie, or game)?

Obviously the mad max stuff is a reference, but that is beside the point: I said cheap rip referential stuff, that little word makes quite a difference.
 
Continuum said:
You don't have to - just look at robes - they're looking like ripped off from Arcanum! :dance:

I’ll just pass the scenery images to whoever wants it…personally I wouldn’t touch most of the artwork from Arcanum, the visual style isn’t close enough to Fallout IMO…as for the critters from Arcanum I wouldn’t touch them…except maybe this critter. The jellies...:look:


019testun.png
 
Lexx said:
x'il said:
Also, the thing with ripped stuff is that it's not only cheap, but it's also a reference to another game; player recognizes the cheap rip and is immediately taken to a setting/game universe completely different and alien to the one he's playing in.
While I agree on this in *some* cases, I don't agree on it in *all* cases. Some graphics are just too generic for that.

Too generic to be recognized as being ripped from another game? Ok. But it still doesn't change the fact that is cheap.

Lexx said:
Also I've fit my graphic very well into the Fallout (color) style, so it doesn't looks like "what the hell is that doing in the game?". It's one of my main concerns when adding new graphics: Will it fit with the Fallout style? If not, then I am not using it.

I know, i've been participating here a while and i know you have some high standards (even borderline nitpicky ones sometimes :P), which is why this cheap ripping stuff baffles me...

.Pixote. said:

::Legendary Cthulhu-esque octofacepalm::

In before "that's awesome i wanna include it right now!" kinda stuff.


P.S. A respectful request then to whomever modder is into the ripping deal: could you not intertwine this stuff into the story or interesting side-quests in your mods so i could quickly re-mod that shit out when they are released? Thank you in advance. :salute:

:P
 
x'il said:
And what have this anything to do with what i wrote? I never said the game was perfect, perfectly acceptable (robe) (to some) =/= perfect game.
Ok, my bad. Sorry.

x'il said:
Did i say such a thing?
This was a small "introduction" to what I wrote later (talking and doing) ;)

x'il said:
It still leaves one confused about your seemingly (is it seemingly? 50/50 half lulzy/half serious or is it like 30/70 or something?)contradictory stand about referential stuff in FO though...
Still confused? :wiggle:

It's just like talk about Sith Lord... I think, it's really funny to show similarities to something, which isn't intended/planned at all, since some people simply expect to find a reference - do you remember Strangelove, or Starwars? ;) Sure, sometimes I have this what if idea (I wouldn't even call it "idea", rather something for the fun), like The Fall's characters - I made that render when I was checking how tool for gr2-->ms (mesh import) is working, since I've been modding The Fall (and there was no way to import character meshes back then), so I rendered them to check how they're going to look in Fallout-y point of view and that's all. I think, the first from the left is looking the best - this is a Chain Mail before, so called "engine update", which was nothing more than adding stuff from canceled "Mutant City" (although it's still listed as "In development" at official Silver Style's website).

x'il said:
Sure, you're right i'll give you that, but nevertheless, why try to weaken my point about the cheapness of ripped referential stuff from other games in this thread by making the (now revealed to be) half lulzy/half serious comment if you don't disagree?
I just continued what you started (with some hot eyecandys) anyway ;) Also, I see no reason to argue anymore, or "fight" with something I don't agree :shrug: People will do whatever they think is right (no matter how stupid it may be), IMO. You can scream, fight, explain - you'll fail anyway :roll:

.Pixote. said:
except maybe this critter. The jellies...:look:
Indeed, Fallout is lacking big badass mutated monsters :ok: It will fit into "Jelly Rising" mod. I can even imagine in-game poster of 50's scf-fi movie titled "Big Badass Jelly Invaders" :wiggle:
 
As long as some stuff fit, look well and have some sense, i don't see a reason to not import them. This goes mainly for tiles, to create map diversity so it doesnt feel we're on the same city, just with different placement of houses.

As for "mobs", well dunno. I only can see mutations of humans or some animals possible. Things like those centaurs and floaters always bugged me. If they were like a few (from some kind of body disposal graveyard "melted" together due to radiation) and in some specific location, it could make sense, however they appear randomly on the worldmap, which kinda doesnt make sense at all.

The jellies would be the same. Unless they were some kind of experiment, like being on a lab being tested to get something from them to make humanoids stronger; i dont see how we could include them (on the main history of the game.).
 
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