Skywind. will this worth?

No, simply skyrim is bad enough to make oblivion looks great.
at least, plots of subquests looks like RPG.
unlike skyrim's plot, which looks like single play MMOrpg's quests
 
Exactly.

I was pronounced "dragonslayer" and whatnot epic and heroic before I had even begun. At that point, my litteral thought was "neat. so. why would I bother making more of an effort, if I'm allready epic?"

And - again - Oblivion has colors - not these "dark and gritty" gray-shades that everyone insta-fapped to cus it reminded them of Game of Thrones
 
For those that said Morrowind is ugly, don't forget about the Morrowind Overhaul mod. I posted a few screenshots a while back... the game still looks "old" but god damn... it does look nice!

MGE_Screenshot_008.png


MGE_Screenshot_012.png
 
Oblivion has colors
Yes, oblivion is full of bright colors.
too bad game itself is bad...
except game, everything is good: graphics, plot of sub quests, size, etc...

I recommand you Gothic 3.
it has good colors too.
story of each subquests are not good as Fallout or TES 3 or 4, but total experience is far better than TES4 or 5.
 
too bad game itself is bad...

Yes, it has significant flaws, the most prominent being that your end-battle is hijacked by a goddamn monk.
They took their time in implementing a sky-tall super-demon to confront you - but robbed you of the oportunity to engage in epic battle with this thing? They make you hide like a coward, and allow a MONK to grab all the honor? Then you scavenge his armor like a vulture?

Few games compare to the fright of slowly descending down into Dagoth Ur, while the voice around you keeps asking you to approach closer. That was a real game ending! Emerging from that volcano, to a blue sky, it was a unique feeling.
 
No, simply skyrim is bad enough to make oblivion looks great.
at least, plots of subquests looks like RPG.
unlike skyrim's plot, which looks like single play MMOrpg's quests

fair enough. Both games are boring as fuck, as far as the role playing goes. But seriously. At least skyrim LOOKs good, which ... you really cant say about Oblivion. Animations, faces, everything just sucks. Most of the time Skyrim is tolerable.

too bad game itself is bad...

Few games compare to the fright of slowly descending down into Dagoth Ur, while the voice around you keeps asking you to approach closer. That was a real game ending! Emerging from that volcano, to a blue sky, it was a unique feeling.

I have agree, I liked that part about Morrowind a lot. Dagoth Ur was a very good character with an interesting back story, I am not sure if the game actually explains everything in detail. But it seems that he was a rather complicated personality. I like such characters. Sadly, Morrowind does nothing with that. So much potential simply wasted. No real conversations, no choice to side with Dagoth Ur, or to save him or what ever. You seen that? Thats what it looks like when Role playing jumps out of the window from a developer.
 
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I have agree, I liked that part about Morrowind a lot. Dagoth Ur was a very good character with an interesting back story, I am not sure if the game actually explains everything in detail. But it seems that he was a rather complicated personality. I like such characters. Sadly, Morrowind does nothing with that. So much potential simply wasted. No real conversations, no choice to side with Dagoth Ur, or to save him or what ever. You seen that? Thats what it looks like when Role playing jumps out of the window from a developer.

I know what you mean, but I kindov understand it, since siding with Dagoth would have added a whole new series of quests to the main story (not that this would have been disastrous either way, just more work for them. You know what? They coulda ditched Bloodmoon, and used that effort on siding with Dagoth instead!)
But the _illusion_ of being able to side with him actually worked on me! First time I played it, I was very worried about accidentally giving him my allegiance, especially towards the end. I felt my own personal defiance against him, and I personally wanted to end his terror upon the land! These first plays are always the most interesting, because you don't know what to expect. I had to kill several of these innocent "sleepers", that a more experienced player will try to spare, and "wake up" (for fame points) after Dagoth is defeated.
 
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