nemetoad said:
Concerning the Gauss Rifle, I can completely agree with the ammo amount per clip issue. The gun is crazily overpowered, given, but I am glad it's turned more into a sniper weapon though (Not a gun I would want to have inaccuracy in, after all.) The ammo per clip issue is something I have a beef with with -all- energy weapons, though. To make the Plasma weapons more balanced, they have smaller clips then laser weapons, etc... Personally I'd prefer an overall overhaul for the Energy weapons, making them all work off a standardized clipsize with varying energy consumation per shot. Like..... 50 units for a microfusion cell, but the laser rifle uses 1 unit per shot, plasma uses 2 units per shot, and the Gauss Rifle uses 5 per shot. Ammo is rediculous in amounts in the game, so it wouldn't affect that much. However, it just makes better sense to me to do it that way then just having fewer rounds used per clip.
Good news! In a day or two I am releasing a mod, "Laser, Plasma, Pulse and Gauss: Energy Weapons are Serious Business". It makes energy ammo make much more sense.
Both the laser rifle and plasma rifle have an ammo capacity of 24, but the plasma rifle uses two ammo per shot, so you get 12 shots.
The laser pistol capacity has been increased from 30 to 32, and now the plasma pistol has capacity of 32 as well, 2 ammo per shot means 16 shots.
I've also included Fallout 1 and 2 weapons such as the classic "Wattz" laser weapons, P94 plasma rifle and YK42B pulse rifle:
The Wattz laser rifles are slightly more powerful, have capacity of 24 and use 2 ammo per shot (so 12 shots per reload, like in old Fallout games). They also a scope with low magnification. (We could never see the back of the laser rifle in the Fallout inventoy picture, I reckon there is some kind of targetting screen/scope there because the gun has no ironsights and it has electronic apparatus on the top that prevents you from sighting down the barrel. Must be an aiming mechanism of some kind there.)
The P94 plasma rifle has a capacity of 20 and uses 2 ammo per shot. That's cause the classic P94 plasma rifle is supposed to have an ammo capacity of 10, and there's no way I can divide 24 by 10. At least 20 is in the same ballpark as 24. Same with the YK42B pulse rifle.
I am still trying to decide what to do with the gauss. At first I did capacity 24, 6 ammo per shot, for a total of 4 shots per reload. But I've just been experiemnting with changing ammo type to Electron Charge Packs - I figure Electron Charge Packs are more rare, and I reckon it would be nice for that ammo type to be used for more than one weapon. Plus, the ammo for the old Fallout 2 gauss rifle was called "2mm EC", so I figure that could be "Electron Charge".
(I believe the old gauss ammo to have contained both a power cell and bullets. The new gauss already includes bullets in a giant magazine on the side, but it's nice to have the type of power source be the same. EC.)