Gizmojunk
Antediluvian as Feck
The blue was itself a retcon, though. The promotional bottle looks a lot more like the original than either FO4's or FO3's version.
The switch from one bottle design to another is just typical redesigns we see everywhere in gaming.
But, as I just pointed out, Bethesda is obviously focused on Nuka-Cola as an important in-game item, so much so one of their DLCs focuses on it. They tried to build lore around it, as well, and not COMPLETELY ignore pre-existing designs.
And then they just completely redesign the bottle out of nowhere. It doesn't resemble the Coca-Cola bottle anymore, which is the allusion drawn by Nuka-Cola's design and lore. I know I shouldn't be obsessing about a fake soda on the internet, but Bethesda started it. They were the ones who made the Nuka-Cola Challenge, they were the ones who made the DLC.
With this new design, at least it tries to distinguish itself from Coke. I still would like the blue color back.
But that's not the point. The point is, Bethesda tried to make Nuka-Cola INTO COLA-COLA and IS STILL TRYING TO. Why would they change the bottle shape to make it LESS like Coca-Cola? Again, there's no reason to change the design of it. The entire point of them changing the color was to make it MORE LIKE COCA-COLA, even though there's no explanation of it. At least there's a semblance of reasonable thought with that action. But with the redesign of the bottle, they are going AGAINST THEIR OWN REASON FOR RETCONNING THE COLOR IN THE FIRST PLACE.
I had actually forgotten this... When I think of Nuka~Cola, I think of the game sprite, not the inventory sprite. The inventory sprite [in Fallout 1 & 2] is blue, but the game sprite for the bottle looks like the Bethesda promotional bottle.In FO3 and FNV, Nuka-Cola was literally a Coke with a different name, whereas in the original games it was its own unique beverage thanks to the blue color. With this new design, at least it tries to distinguish itself from Coke. I still would like the blue color back.
One should if it's defined as the original item, because otherwise the original item does not appear as the same item from the previous two titles; ie, it doesn't have its established appearance. The cola bottle is trivial, but they pulled the same nonsense with the Mr.Handy robot, and the supersledge ~and the super mutants ~~and the Enclave power armor.You are looking too much into a simple redesign. Some times you make a design you like, but that doesn't mean you need to stick for it forever.
One should if it's defined as the original item, because otherwise the original item does not appear as the same item from the previous two titles; ie, it doesn't have its established appearance. The cola bottle is trivial, but they pulled the same nonsense with the Mr.Handy robot, and the supersledge ~and the super mutants ~~and the Enclave power armor.
As I presume she is able to... but I would guess that a [totally within their rights]Not really. Plenty of games redesign weapons, armor, clothing, items, it happens all the time. Even when it's the same company doing it to its own franchise, like Final Fantasy. The Espers/Summonings appear in every game (or almost every game), yet Shiva appears in FFIX like this:
And in FFX like this:
As I presume she is able to... but I would guess that a [totally within their rights]
re-interpretation like below would not be thought accurate, appropriate, nor passively accepted...
Simply, there's no reason why caps are used in Fallout 3 and 4, while Fallout 1 explains how they're used as standard currency. Is that it?For some inexplicable reason [in-game at least], the populace of Washington DC, ignores the banks, exchanges, fairgrounds, and bus depots... to instead resort to using Hubbucks as currency, just like the namesake desert locked Hub settlement on the West Coast, and its neighboring settlements, who eventually began to accept Hubbucks from Hubbers and water merchants ~the bottle caps.
>no reason why caps were used in fo3 and fo4Simply, there's no reason why caps are used in Fallout 3 and 4, while Fallout 1 explains how they're used as standard currency. Is that it?
Seems like a weird demand to make to me.I think NV had to by Bethesdian mandate ~would be my guess of it.
1. Because there's a bottle cap factory right next to Vegas, allowing for an almost inexhaustible amount of caps.>no reason why caps were used in fo3 and fo4
You're not wrong but you left out NV. This makes me believe you have a good logical reason as to why caps are used in NV. Please tell me why caps are used in NV.
1. Isn't that a bad thing that could lead to ridicoulous amounts of inflation?1. Because there's a bottle cap factory right next to Vegas, allowing for an almost inexhaustible amount of caps.
2. Because bottle caps have been used extensively in Nevada and California, they were quick to return after the fall of NCR's coinage system because they were a known factor. Even though the NCR created paper money, caps were still in heavy use and they were preferred by the citizens. Caps usage was then either already in Vegas or taken by the large amount of trading companies, migrants and soldiers.
Also to add to what Dr Fallout said.Seems like a weird demand to make to me.
The Crimson Caravan lady mentions why it is bad to counterfeit caps because of inflation when she sends us to deal with the cap presser machine.1. Isn't that a bad thing that could lead to ridicoulous amounts of inflation?