I've been reading some of the criticisms towards the direction taken in Fallout 3 and whilst there is an almost overwhelming amount of criticism which is more than accurate, I couldn't help but notice a few things I fail to agree with. There are two big issues regarding the role and disposition of two groups - the Brotherhood of Steel and the Supermutants.
The Brotherhood of Steel as 'Knights'
I've heard it mentioned that the BoS do not follow a mandate of 'saving the peoples of the wastelands.' Usually what is cited is the fact that the BoS general in the first Fallout states that the Brotherhood are merely doing the best to survive in a harsh world.
True... over 100 years ago. A century is a long time and I would actually find it ridiculous if the Brotherhood had not found themselves drawn into the world to some significant capacity. A century of existence would entail a **** load of politics and changes in the organisation. What's more there could be various reasons as to why they would task themselves with protecting the wastelands: A means of protecting themselves, the establishment of order to reduce threats made to them and to vitals such as their supply sources and lines, a moral/ethical change in direction (particulary as time wore on and the immediate concern of survival dissipated).
In short, I hardly see how the management of this society over 100 years ago would perpetuate into the far future. As far as I am concerned the Brotherhood could quite likely expand their operations, politics and concerns in a fashion similar to the non-canon Fallout Tactics.
Aggressive Supermutants
It's true that by the time of Fallout 2 Supermutants had been accepted into society, but in this case we are talking specifically about the Supermutants who fled east immediatently after the events of the first Fallout game. In the first Fallout game we saw that the Supermutants were highly aggressive towards the player and agreed with the Master's attitude towards humans.
If we are talking about these remnants which have travelled to the east coast it does not seem unlikely that they would have continued to follow the beliefs of the Master including the dislike of humans (even the friendly Marcus from Fallout 2 found himself fighting with a BoS knight when he was fleeing after the concluding events of the first game.
If they don't talk at all I could definitely see how this would seem strange and out of place, but the mutants of the first game were aggressive and unfriendly towards humans (and the vast majority of them were stupid despite how the FEV was meant to work). If they made their way to the east coast they may not have changed much. Events may have been such that there were no opportunities for the mutants to find acceptance amongst non-mutants.
The hardship involved in the migration may have helped to cement their views towards non-mutants. Perhaps the trek between the west and east coasts did not yeld significant populations with which the mutants could have integrated with, or maybe they simply ran into more humans fearful of them who simply attacked them or avoided them. I don't think it is out of the question that the group of mutants which we will find in the east will be different to those found in the west in Fallout 2 (and, interestingly, they will therefor be similar to those found in the first Fallout).
Feel free to disagree with my points and explain why. Also discuss some other major issues to give me something to think about and think of some ways in which some of the current issues could be resolved or could prove not to be issues at all as I have found with the aforementioned.
The Brotherhood of Steel as 'Knights'
I've heard it mentioned that the BoS do not follow a mandate of 'saving the peoples of the wastelands.' Usually what is cited is the fact that the BoS general in the first Fallout states that the Brotherhood are merely doing the best to survive in a harsh world.
True... over 100 years ago. A century is a long time and I would actually find it ridiculous if the Brotherhood had not found themselves drawn into the world to some significant capacity. A century of existence would entail a **** load of politics and changes in the organisation. What's more there could be various reasons as to why they would task themselves with protecting the wastelands: A means of protecting themselves, the establishment of order to reduce threats made to them and to vitals such as their supply sources and lines, a moral/ethical change in direction (particulary as time wore on and the immediate concern of survival dissipated).
In short, I hardly see how the management of this society over 100 years ago would perpetuate into the far future. As far as I am concerned the Brotherhood could quite likely expand their operations, politics and concerns in a fashion similar to the non-canon Fallout Tactics.
Aggressive Supermutants
It's true that by the time of Fallout 2 Supermutants had been accepted into society, but in this case we are talking specifically about the Supermutants who fled east immediatently after the events of the first Fallout game. In the first Fallout game we saw that the Supermutants were highly aggressive towards the player and agreed with the Master's attitude towards humans.
If we are talking about these remnants which have travelled to the east coast it does not seem unlikely that they would have continued to follow the beliefs of the Master including the dislike of humans (even the friendly Marcus from Fallout 2 found himself fighting with a BoS knight when he was fleeing after the concluding events of the first game.
If they don't talk at all I could definitely see how this would seem strange and out of place, but the mutants of the first game were aggressive and unfriendly towards humans (and the vast majority of them were stupid despite how the FEV was meant to work). If they made their way to the east coast they may not have changed much. Events may have been such that there were no opportunities for the mutants to find acceptance amongst non-mutants.
The hardship involved in the migration may have helped to cement their views towards non-mutants. Perhaps the trek between the west and east coasts did not yeld significant populations with which the mutants could have integrated with, or maybe they simply ran into more humans fearful of them who simply attacked them or avoided them. I don't think it is out of the question that the group of mutants which we will find in the east will be different to those found in the west in Fallout 2 (and, interestingly, they will therefor be similar to those found in the first Fallout).
Feel free to disagree with my points and explain why. Also discuss some other major issues to give me something to think about and think of some ways in which some of the current issues could be resolved or could prove not to be issues at all as I have found with the aforementioned.