tnu said:
i'm not expecting vampires to be Always Chaotic Evil but all across the spectrum.but I owuld have loved a "vampiric" gameplay variation for the sake of roleplayign (I'm really in to vampires mostly old school Dracula, Carmilla, Varney that sort of thing) and ghouls are nothing like zombies actually. not actual zombies. the modern use is actually a misuse of the word. they resemble more closely ancient Slovak vampire myths.
I would ove to say "get down from your high horse" but I am siting also on one so...
Look, I GM Star Wars, Vampire the Masquerade and Fallout. I like Vampires, yeah I do. However, they have absolutely no place in SW thats clear I hope. I like them but nope, has nothing to do with SW.
Fallout is something different. You can include well made and absolutely fiting Vampires, it aint easy but you can. I mean in a way wich fits into the whole theme.
If you dont care about the mood and theme you can include anything you want of course. Hey Vampiric supermutants with lightsabers, aint that cool ?
No its not because it turns Fallout into something different.
Adding Vampires and staying in Fallout, thats hard and easily screwd up and also not much needed.
Playing a Vampire in Fallout is absolutely the wrong direction. Sure you can also play a Werewolf in Star Treck and explain it with some whacky science but it ruins it. Its not Star Treck anymore.
ps : Camilla is indeed a very nice and mostly unknown Vampire story. I absolutely love it but leave it there where it belongs, Camilla/likes have no place in the wastland.