You can also increase the enemy draw distance to pretty insane values. I had a mod for F3 or NV that was a lot of fun to play sniper with the bullet drop. Sure, it was no ACE combat mod for ARMA 2, but it was effective at least.
Depends. I would not blame so much gamebyro which is probably not much worse or better then most other engines out there.Dienan said:Gamebyro is shit as it is. If they knew how to do it right, it would've still been unreal if they had implimented it. Imagine FO3 sniper rifle. It was almost impossible to score a headshot without V.A.T.S. To have bullet drop to have a real effect, a new engine would definitly be needed. XRAY and Gamebyro suffer from very near draw distance. Bullet drop won't even matter at the range that objects pop up. Stalker has cover penetration. You hide behind a metal objects and if the enemy (monolith) is using AP rounds you will get hit. Same is for wooden cover. Sandbags offer full cover iirc.
Surf Solar said:Are you using Misery 1.0 or 2.0 ? Don't use the latter, it introduced some ridicolous bugs and game mechanics. Use 1.0 with the patch for it available and it is a nice experience.